From 0002d1ec8d00264b12bb99f832efc0069a7365f8 Mon Sep 17 00:00:00 2001 From: B_Kirill <153602297+B-Kirill@users.noreply.github.com> Date: Tue, 23 Dec 2025 23:13:39 +1000 Subject: [PATCH] Fix incorrect table breakage sound (#41968) * Fix incorrect table breakage sound * review * retry * are you kidding me --- .../Entities/Structures/Furniture/Tables/tables.yml | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/Resources/Prototypes/Entities/Structures/Furniture/Tables/tables.yml b/Resources/Prototypes/Entities/Structures/Furniture/Tables/tables.yml index 80fa4fee05..fa18141304 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/Tables/tables.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/Tables/tables.yml @@ -544,7 +544,7 @@ acts: [ "Destruction" ] - !type:PlaySoundBehavior sound: - collection: GlassBreak + collection: WoodDestroy - trigger: !type:DamageTrigger damage: 15 @@ -730,6 +730,12 @@ damageModifierSet: Wood - type: Destructible thresholds: + - trigger: # Excess damage, don't spawn entities + !type:DamageTrigger + damage: 100 + behaviors: + - !type:DoActsBehavior + acts: [ "Destruction" ] - trigger: !type:DamageTrigger damage: 25