From 01452cb2d3a8509e1c281a1a685fccad931a4374 Mon Sep 17 00:00:00 2001
From: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Date: Sun, 19 Nov 2023 22:28:05 +0000
Subject: [PATCH] Tiny mobs can no longer pass on the zombie disease (#21676)
This reverts f391ff28 and implements an alternate messure where mice and other small animals can no longer infect people as zombies.
This is done through a component which if present cancels the check that would cause zombie components to be added on people that get infected due to a bite.
This still allows other special stuff that happens in that function that may affect already infected individuals.
This is a compromise between what's discussed in discord which would much rather see mice and other animals just die from the infection and people on github which would see no change happen.
Since bats can't go under doors it may not be necessary to make them non spreaders.
If someone disagrees please tell me to just add it back.
---
Content.Server/Zombies/NonSpreaderZombieComponent.cs | 10 ++++++++++
Content.Server/Zombies/ZombieImmuneComponent.cs | 3 +++
Content.Server/Zombies/ZombieSystem.cs | 2 +-
Resources/Prototypes/Entities/Mobs/NPCs/animals.yml | 3 +++
Resources/Prototypes/Entities/Mobs/NPCs/spacetick.yml | 1 +
5 files changed, 18 insertions(+), 1 deletion(-)
create mode 100644 Content.Server/Zombies/NonSpreaderZombieComponent.cs
diff --git a/Content.Server/Zombies/NonSpreaderZombieComponent.cs b/Content.Server/Zombies/NonSpreaderZombieComponent.cs
new file mode 100644
index 0000000000..5e1d0d3db4
--- /dev/null
+++ b/Content.Server/Zombies/NonSpreaderZombieComponent.cs
@@ -0,0 +1,10 @@
+namespace Content.Server.Zombies;
+
+///
+/// Zombified entities with this component cannot infect other entities by attacking.
+///
+[RegisterComponent]
+public sealed partial class NonSpreaderZombieComponent: Component
+{
+
+}
diff --git a/Content.Server/Zombies/ZombieImmuneComponent.cs b/Content.Server/Zombies/ZombieImmuneComponent.cs
index 5f8ea625d8..76a8ab9e67 100644
--- a/Content.Server/Zombies/ZombieImmuneComponent.cs
+++ b/Content.Server/Zombies/ZombieImmuneComponent.cs
@@ -1,5 +1,8 @@
namespace Content.Server.Zombies;
+///
+/// Entities with this component cannot be zombified.
+///
[RegisterComponent]
public sealed partial class ZombieImmuneComponent : Component
{
diff --git a/Content.Server/Zombies/ZombieSystem.cs b/Content.Server/Zombies/ZombieSystem.cs
index 3f971b970f..59edad6b4a 100644
--- a/Content.Server/Zombies/ZombieSystem.cs
+++ b/Content.Server/Zombies/ZombieSystem.cs
@@ -219,7 +219,7 @@ namespace Content.Server.Zombies
}
else
{
- if (!HasComp(entity) && _random.Prob(GetZombieInfectionChance(entity, component)))
+ if (!HasComp(entity) && !HasComp(args.User) && _random.Prob(GetZombieInfectionChance(entity, component)))
{
EnsureComp(entity);
EnsureComp(entity);
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml b/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
index 2dd789867a..c179c4570a 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
@@ -324,6 +324,7 @@
damage: 10
behaviors:
- !type:GibBehavior { }
+ - type: NonSpreaderZombie
- type: entity
name: glockroach
@@ -1288,6 +1289,7 @@
needsHands: true
- type: FelinidFood # Nyanotrasen - Felinid, ability to eat mice, see Content.Server/Nyanotrasen/Abilities/Felinid/FelinidSystem.cs
- type: BadFood
+ - type: NonSpreaderZombie
- type: entity
parent: MobMouse
@@ -2708,6 +2710,7 @@
BaseResistTime: 3
- type: MobPrice
price: 60
+ - type: NonSpreaderZombie
- type: entity
name: pig
diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/spacetick.yml b/Resources/Prototypes/Entities/Mobs/NPCs/spacetick.yml
index 0249aa30af..c5d5b589a7 100644
--- a/Resources/Prototypes/Entities/Mobs/NPCs/spacetick.yml
+++ b/Resources/Prototypes/Entities/Mobs/NPCs/spacetick.yml
@@ -84,6 +84,7 @@
accent: genericAggressive
- type: Speech
speechVerb: SmallMob
+ - type: NonSpreaderZombie
- type: entity
id: MobTickSalvage