Update engine (#13474)
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@ -83,7 +83,7 @@ public sealed class PopupOverlay : Overlay
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if (mapPos.MapId != args.MapId)
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continue;
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var distance = (mapPos.Position - args.WorldBounds.Centre).Length;
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var distance = (mapPos.Position - args.WorldBounds.Center).Length;
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// Should handle fade here too wyci.
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if (!args.WorldAABB.Contains(mapPos.Position) || !ExamineSystemShared.InRangeUnOccluded(viewPos, mapPos, distance,
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@ -1 +1 @@
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Subproject commit f83153e0cc0f2891204e25cf5902f5670eb28967
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Subproject commit cdefd3051b147805003541969fa18ea599bb3f7c
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