diff --git a/Content.Shared/Atmos/Atmospherics.cs b/Content.Shared/Atmos/Atmospherics.cs index a6c1987c72..5d4741fb73 100644 --- a/Content.Shared/Atmos/Atmospherics.cs +++ b/Content.Shared/Atmos/Atmospherics.cs @@ -320,8 +320,6 @@ namespace Content.Shared.Atmos /// (The pressure threshold is so low that it doesn't make sense to do any calculations, /// so it just applies this flat value). /// - // Original value is 4, buff back when we have proper ways for players to deal with breaches. - // Delta V - Keep original dmg value public const int LowPressureDamage = 4; public const float WindowHeatTransferCoefficient = 0.1f;