parent
bf59f7dbc6
commit
0a686ec58e
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@ -1,3 +1,4 @@
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using Content.Shared.Storage;
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using Content.Shared.Tools;
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using Robust.Shared.Prototypes;
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@ -7,18 +8,30 @@ namespace Content.Server.Construction.Components;
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/// Used for something that can be refined by welder.
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/// For example, glass shard can be refined to glass sheet.
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/// </summary>
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[RegisterComponent]
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[RegisterComponent, Access(typeof(RefiningSystem))]
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public sealed partial class WelderRefinableComponent : Component
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{
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[DataField]
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public HashSet<EntProtoId>? RefineResult = new();
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/// <summary>
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/// The items created when the item is refined.
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/// </summary>
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[DataField(required: true)]
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public List<EntitySpawnEntry> RefineResult = new();
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/// <summary>
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/// The amount of time it takes to refine a given item.
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/// </summary>
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[DataField]
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public float RefineTime = 2f;
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/// <summary>
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/// The amount of fuel it takes to refine a given item.
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/// </summary>
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[DataField]
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public float RefineFuel;
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/// <summary>
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/// The tool type needed in order to refine this item.
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/// </summary>
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[DataField]
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public ProtoId<ToolQualityPrototype> QualityNeeded = "Welding";
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}
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@ -1,50 +1,51 @@
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using Content.Server.Construction.Components;
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using Content.Server.Stack;
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using Content.Shared.Construction;
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using Content.Shared.Interaction;
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using Content.Shared.Stacks;
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using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
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using Content.Shared.Storage;
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using Content.Shared.Tools.Systems;
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using Robust.Shared.Random;
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namespace Content.Server.Construction
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namespace Content.Server.Construction;
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public sealed class RefiningSystem : EntitySystem
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{
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public sealed class RefiningSystem : EntitySystem
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly SharedToolSystem _toolSystem = default!;
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public override void Initialize()
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{
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[Dependency] private readonly SharedToolSystem _toolSystem = default!;
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[Dependency] private readonly StackSystem _stackSystem = default!;
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public override void Initialize()
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base.Initialize();
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SubscribeLocalEvent<WelderRefinableComponent, InteractUsingEvent>(OnInteractUsing);
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SubscribeLocalEvent<WelderRefinableComponent, WelderRefineDoAfterEvent>(OnDoAfter);
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}
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private void OnInteractUsing(EntityUid uid, WelderRefinableComponent component, InteractUsingEvent args)
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{
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if (args.Handled)
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return;
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args.Handled = _toolSystem.UseTool(
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args.Used,
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args.User,
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uid,
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component.RefineTime,
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component.QualityNeeded,
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new WelderRefineDoAfterEvent(),
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fuel: component.RefineFuel);
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}
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private void OnDoAfter(EntityUid uid, WelderRefinableComponent component, WelderRefineDoAfterEvent args)
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{
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if (args.Cancelled)
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return;
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var xform = Transform(uid);
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var spawns = EntitySpawnCollection.GetSpawns(component.RefineResult, _random);
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foreach (var spawn in spawns)
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{
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base.Initialize();
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SubscribeLocalEvent<WelderRefinableComponent, InteractUsingEvent>(OnInteractUsing);
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SubscribeLocalEvent<WelderRefinableComponent, WelderRefineDoAfterEvent>(OnDoAfter);
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SpawnNextToOrDrop(spawn, uid, xform);
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}
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private void OnInteractUsing(EntityUid uid, WelderRefinableComponent component, InteractUsingEvent args)
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{
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if (args.Handled)
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return;
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args.Handled = _toolSystem.UseTool(args.Used, args.User, uid, component.RefineTime, component.QualityNeeded, new WelderRefineDoAfterEvent(), fuel: component.RefineFuel);
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}
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private void OnDoAfter(EntityUid uid, WelderRefinableComponent component, WelderRefineDoAfterEvent args)
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{
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if (args.Cancelled)
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return;
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// get last owner coordinates and delete it
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var resultPosition = Transform(uid).Coordinates;
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EntityManager.DeleteEntity(uid);
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// spawn each result after refine
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foreach (var result in component.RefineResult!)
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{
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var droppedEnt = Spawn(result, resultPosition);
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// TODO: If something has a stack... Just use a prototype with a single thing in the stack.
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// This is not a good way to do it.
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if (TryComp<StackComponent>(droppedEnt, out var stack))
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_stackSystem.SetCount(droppedEnt, 1, stack);
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}
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}
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Del(uid);
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}
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}
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@ -87,7 +87,7 @@
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color: "#bbeeff"
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- type: WelderRefinable
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refineResult:
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- SheetGlass1
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- id: SheetGlass1
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- type: DamageUserOnTrigger
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damage:
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types:
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@ -122,8 +122,8 @@
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Slash: 4.5
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- type: WelderRefinable
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refineResult:
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- SheetGlass1
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- PartRodMetal1
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- id: SheetGlass1
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- id: PartRodMetal1
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- type: DamageUserOnTrigger
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damage:
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types:
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@ -158,8 +158,8 @@
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Slash: 5.5
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- type: WelderRefinable
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refineResult:
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- SheetGlass1
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- SheetPlasma1
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- id: SheetGlass1
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- id: SheetPlasma1
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- type: DamageUserOnTrigger
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damage:
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types:
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@ -197,8 +197,8 @@
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Radiation: 2
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- type: WelderRefinable
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refineResult:
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- SheetGlass1
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- SheetUranium1
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- id: SheetGlass1
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- id: SheetUranium1
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- type: DamageUserOnTrigger
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damage:
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types:
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@ -232,8 +232,8 @@
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color: "#e0aa36"
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- type: WelderRefinable
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refineResult:
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- SheetGlass1
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- SheetBrass1
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- id: SheetGlass1
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- id: SheetBrass1
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- type: DamageUserOnTrigger
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damage:
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types:
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@ -28,4 +28,4 @@
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- type: SpaceGarbage
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- type: WelderRefinable
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refineResult:
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- SheetGlass1
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- id: SheetGlass1
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@ -68,7 +68,7 @@
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- type: SpaceGarbage
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- type: WelderRefinable
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refineResult:
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- SheetGlass1
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- id: SheetGlass1
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- type: entity
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parent: BaseLightbulb
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@ -276,8 +276,8 @@
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node: icon
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- type: WelderRefinable
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refineResult:
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- SheetGlass1
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- ShardCrystalCyan
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- id: SheetGlass1
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- id: ShardCrystalCyan
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- type: entity
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parent: LightTubeCrystalCyan
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node: icon
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- type: WelderRefinable
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refineResult:
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- SheetGlass1
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- ShardCrystalBlue
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- id: SheetGlass1
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- id: ShardCrystalBlue
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- type: entity
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parent: LightTubeCrystalCyan
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@ -316,8 +316,8 @@
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node: icon
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- type: WelderRefinable
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refineResult:
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- SheetGlass1
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- ShardCrystalPink
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- id: SheetGlass1
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- id: ShardCrystalPink
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- type: entity
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parent: LightTubeCrystalCyan
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@ -336,8 +336,8 @@
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node: icon
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- type: WelderRefinable
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refineResult:
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- SheetGlass1
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- ShardCrystalOrange
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- id: SheetGlass1
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- id: ShardCrystalOrange
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- type: entity
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parent: LightTubeCrystalCyan
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node: icon
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- type: WelderRefinable
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refineResult:
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- SheetGlass1
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- ShardCrystalRed
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- id: SheetGlass1
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- id: ShardCrystalRed
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- type: entity
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parent: LightTubeCrystalCyan
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node: icon
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- type: WelderRefinable
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refineResult:
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- SheetGlass1
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- ShardCrystalGreen
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- id: SheetGlass1
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- id: ShardCrystalGreen
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