Add prediction for Tech Disks, cleanup (#29061)
* Add prediction for Tech Disks, cleanup * Remove IsServer check in OnMapInit * Use HashSet for techs, remove LINQ
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c2540f6011
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@ -131,25 +131,6 @@ public sealed partial class ResearchSystem
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RaiseLocalEvent(uid, ref ev);
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RaiseLocalEvent(uid, ref ev);
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}
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}
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/// <summary>
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/// Adds a lathe recipe to the specified technology database
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/// without checking if it can be unlocked.
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/// </summary>
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public void AddLatheRecipe(EntityUid uid, string recipe, TechnologyDatabaseComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return;
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if (component.UnlockedRecipes.Contains(recipe))
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return;
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component.UnlockedRecipes.Add(recipe);
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Dirty(uid, component);
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var ev = new TechnologyDatabaseModifiedEvent();
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RaiseLocalEvent(uid, ref ev);
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}
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/// <summary>
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/// <summary>
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/// Returns whether a technology can be unlocked on this database,
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/// Returns whether a technology can be unlocked on this database,
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/// taking parent technologies into account.
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/// taking parent technologies into account.
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@ -1,20 +0,0 @@
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using Content.Shared.Random;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Research.TechnologyDisk.Components;
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[RegisterComponent]
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public sealed partial class TechnologyDiskComponent : Component
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{
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/// <summary>
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/// The recipe that will be added. If null, one will be randomly generated
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/// </summary>
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[DataField("recipes")]
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public List<string>? Recipes;
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/// <summary>
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/// A weighted random prototype for how rare each tier should be.
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/// </summary>
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[DataField("tierWeightPrototype", customTypeSerializer: typeof(PrototypeIdSerializer<WeightedRandomPrototype>))]
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public string TierWeightPrototype = "TechDiskTierWeights";
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}
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@ -1,92 +0,0 @@
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using System.Linq;
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using Content.Server.Popups;
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using Content.Server.Research.Systems;
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using Content.Server.Research.TechnologyDisk.Components;
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using Content.Shared.Examine;
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using Content.Shared.Interaction;
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using Content.Shared.Random;
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using Content.Shared.Random.Helpers;
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using Content.Shared.Research.Components;
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using Content.Shared.Research.Prototypes;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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namespace Content.Server.Research.TechnologyDisk.Systems;
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public sealed class TechnologyDiskSystem : EntitySystem
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{
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[Dependency] private readonly PopupSystem _popup = default!;
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[Dependency] private readonly ResearchSystem _research = default!;
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[Dependency] private readonly IPrototypeManager _prototype = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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/// <inheritdoc/>
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public override void Initialize()
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{
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SubscribeLocalEvent<TechnologyDiskComponent, AfterInteractEvent>(OnAfterInteract);
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SubscribeLocalEvent<TechnologyDiskComponent, ExaminedEvent>(OnExamine);
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SubscribeLocalEvent<TechnologyDiskComponent, MapInitEvent>(OnMapInit);
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}
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private void OnAfterInteract(EntityUid uid, TechnologyDiskComponent component, AfterInteractEvent args)
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{
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if (args.Handled || !args.CanReach || args.Target is not { } target)
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return;
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if (!HasComp<ResearchServerComponent>(target) || !TryComp<TechnologyDatabaseComponent>(target, out var database))
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return;
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if (component.Recipes != null)
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{
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foreach (var recipe in component.Recipes)
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{
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_research.AddLatheRecipe(target, recipe, database);
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}
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}
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_popup.PopupEntity(Loc.GetString("tech-disk-inserted"), target, args.User);
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QueueDel(uid);
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args.Handled = true;
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}
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private void OnExamine(EntityUid uid, TechnologyDiskComponent component, ExaminedEvent args)
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{
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var message = Loc.GetString("tech-disk-examine-none");
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if (component.Recipes != null && component.Recipes.Any())
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{
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var prototype = _prototype.Index<LatheRecipePrototype>(component.Recipes[0]);
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var resultPrototype = _prototype.Index<EntityPrototype>(prototype.Result);
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message = Loc.GetString("tech-disk-examine", ("result", resultPrototype.Name));
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if (component.Recipes.Count > 1) //idk how to do this well. sue me.
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message += " " + Loc.GetString("tech-disk-examine-more");
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}
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args.PushMarkup(message);
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}
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private void OnMapInit(EntityUid uid, TechnologyDiskComponent component, MapInitEvent args)
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{
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if (component.Recipes != null)
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return;
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var weightedRandom = _prototype.Index<WeightedRandomPrototype>(component.TierWeightPrototype);
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var tier = int.Parse(weightedRandom.Pick(_random));
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//get a list of every distinct recipe in all the technologies.
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var techs = new List<ProtoId<LatheRecipePrototype>>();
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foreach (var tech in _prototype.EnumeratePrototypes<TechnologyPrototype>())
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{
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if (tech.Tier != tier)
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continue;
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techs.AddRange(tech.RecipeUnlocks);
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}
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techs = techs.Distinct().ToList();
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if (!techs.Any())
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return;
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//pick one
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component.Recipes = new();
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component.Recipes.Add(_random.Pick(techs));
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}
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}
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@ -280,4 +280,23 @@ public abstract class SharedResearchSystem : EntitySystem
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comp.UnlockedTechnologies.Clear();
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comp.UnlockedTechnologies.Clear();
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Dirty(uid, comp);
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Dirty(uid, comp);
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}
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}
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/// <summary>
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/// Adds a lathe recipe to the specified technology database
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/// without checking if it can be unlocked.
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/// </summary>
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public void AddLatheRecipe(EntityUid uid, string recipe, TechnologyDatabaseComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return;
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if (component.UnlockedRecipes.Contains(recipe))
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return;
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component.UnlockedRecipes.Add(recipe);
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Dirty(uid, component);
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var ev = new TechnologyDatabaseModifiedEvent();
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RaiseLocalEvent(uid, ref ev);
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}
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}
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}
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@ -0,0 +1,24 @@
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using Content.Shared.Random;
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using Content.Shared.Research.Prototypes;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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namespace Content.Shared.Research.TechnologyDisk.Components;
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[RegisterComponent, NetworkedComponent]
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[AutoGenerateComponentState]
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public sealed partial class TechnologyDiskComponent : Component
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{
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/// <summary>
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/// The recipe that will be added. If null, one will be randomly generated
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/// </summary>
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[DataField]
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[AutoNetworkedField]
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public List<ProtoId<LatheRecipePrototype>>? Recipes;
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/// <summary>
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/// A weighted random prototype for how rare each tier should be.
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/// </summary>
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[DataField]
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public ProtoId<WeightedRandomPrototype> TierWeightPrototype = "TechDiskTierWeights";
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}
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@ -0,0 +1,94 @@
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using Content.Shared.Examine;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Random.Helpers;
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using Content.Shared.Research.Components;
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using Content.Shared.Research.Prototypes;
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using Content.Shared.Research.Systems;
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using Content.Shared.Research.TechnologyDisk.Components;
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using Robust.Shared.Network;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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namespace Content.Shared.Research.TechnologyDisk.Systems;
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public sealed class TechnologyDiskSystem : EntitySystem
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{
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[Dependency] private readonly INetManager _net = default!;
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[Dependency] private readonly IPrototypeManager _protoMan = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly SharedResearchSystem _research = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<TechnologyDiskComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<TechnologyDiskComponent, AfterInteractEvent>(OnAfterInteract);
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SubscribeLocalEvent<TechnologyDiskComponent, ExaminedEvent>(OnExamine);
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}
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private void OnMapInit(Entity<TechnologyDiskComponent> ent, ref MapInitEvent args)
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{
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if (ent.Comp.Recipes != null)
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return;
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var weightedRandom = _protoMan.Index(ent.Comp.TierWeightPrototype);
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var tier = int.Parse(weightedRandom.Pick(_random));
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//get a list of every distinct recipe in all the technologies.
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var techs = new HashSet<ProtoId<LatheRecipePrototype>>();
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foreach (var tech in _protoMan.EnumeratePrototypes<TechnologyPrototype>())
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{
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if (tech.Tier != tier)
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continue;
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techs.UnionWith(tech.RecipeUnlocks);
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}
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if (techs.Count == 0)
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return;
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//pick one
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ent.Comp.Recipes = [];
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ent.Comp.Recipes.Add(_random.Pick(techs));
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Dirty(ent);
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}
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private void OnAfterInteract(Entity<TechnologyDiskComponent> ent, ref AfterInteractEvent args)
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{
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if (args.Handled || !args.CanReach || args.Target is not { } target)
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return;
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if (!HasComp<ResearchServerComponent>(target) || !TryComp<TechnologyDatabaseComponent>(target, out var database))
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return;
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if (ent.Comp.Recipes != null)
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{
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foreach (var recipe in ent.Comp.Recipes)
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{
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_research.AddLatheRecipe(target, recipe, database);
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}
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}
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_popup.PopupClient(Loc.GetString("tech-disk-inserted"), target, args.User);
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if (_net.IsServer)
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QueueDel(ent);
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args.Handled = true;
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}
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private void OnExamine(Entity<TechnologyDiskComponent> ent, ref ExaminedEvent args)
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{
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var message = Loc.GetString("tech-disk-examine-none");
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if (ent.Comp.Recipes != null && ent.Comp.Recipes.Count > 0)
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{
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var prototype = _protoMan.Index(ent.Comp.Recipes[0]);
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var resultPrototype = _protoMan.Index<EntityPrototype>(prototype.Result);
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message = Loc.GetString("tech-disk-examine", ("result", resultPrototype.Name));
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if (ent.Comp.Recipes.Count > 1) //idk how to do this well. sue me.
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message += " " + Loc.GetString("tech-disk-examine-more");
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}
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args.PushMarkup(message);
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}
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}
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