other fix
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@ -35,7 +35,7 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.Mobs
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{
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playerUid = serverPlayerManager.Sessions.Single().AttachedEntity.GetValueOrDefault();
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#pragma warning disable NUnit2045 // Interdependent assertions.
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Assert.That(playerUid, Is.Not.EqualTo(default));
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Assert.That(playerUid, Is.Not.EqualTo(default(EntityUid)));
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// Making sure it exists
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Assert.That(entManager.HasComponent<AlertsComponent>(playerUid));
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#pragma warning restore NUnit2045
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