Code cleanup: Dirty(Comp) (#26238)

* Replaced uses of Dirty(Component) with Dirty(Uid, Component)
Modified some systems (notably pulling-related) to use uids.

* Missed a few

* Revert changes to pulling

* No

(cherry picked from commit 4a83c36585)
This commit is contained in:
Tayrtahn
2024-03-24 00:04:13 +01:00
committed by NullWanderer
parent 96506334f5
commit 11eff87687
74 changed files with 245 additions and 249 deletions
@@ -58,7 +58,7 @@ public sealed class SpeedModifierContactsSystem : EntitySystem
}
component.WalkSpeedModifier = walkSpeed;
component.SprintSpeedModifier = sprintSpeed;
Dirty(component);
Dirty(uid, component);
_toUpdate.UnionWith(_physics.GetContactingEntities(uid));
}