:trollface:

This commit is contained in:
Mr. 27 2024-06-03 19:52:15 -04:00 committed by deltanedas
parent 493519b7d8
commit 12621627df
78 changed files with 244 additions and 1729 deletions

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@ -35,7 +35,7 @@ public sealed class StartingGearPrototypeStorageTest
{
foreach (var gearProto in protos)
{
var backpackProto = ((IEquipmentLoadout) gearProto).GetGear("back");
var backpackProto = gearProto.GetGear("back");
if (backpackProto == string.Empty)
continue;

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@ -191,13 +191,6 @@ public sealed class StationSpawningSystem : SharedStationSpawningSystem
profile = HumanoidCharacterProfile.RandomWithSpecies(speciesId);
}
if (prototype?.StartingGear != null)
{
var startingGear = _prototypeManager.Index<StartingGearPrototype>(prototype.StartingGear);
EquipStartingGear(entity.Value, startingGear, raiseEvent: false);
}
// Run loadouts after so stuff like storage loadouts can get
var jobLoadout = LoadoutSystem.GetJobPrototype(prototype?.ID);
if (_prototypeManager.TryIndex(jobLoadout, out RoleLoadoutPrototype? roleProto))
@ -215,6 +208,12 @@ public sealed class StationSpawningSystem : SharedStationSpawningSystem
EquipRoleLoadout(entity.Value, loadout, roleProto);
}
if (prototype?.StartingGear != null)
{
var startingGear = _prototypeManager.Index<StartingGearPrototype>(prototype.StartingGear);
EquipStartingGear(entity.Value, startingGear, raiseEvent: false);
}
var gearEquippedEv = new StartingGearEquippedEvent(entity.Value);
RaiseLocalEvent(entity.Value, ref gearEquippedEv);
@ -330,4 +329,4 @@ public sealed class PlayerSpawningEvent : EntityEventArgs
Station = station;
DesiredSpawnPointType = spawnPointType;
}
}
}

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@ -15,9 +15,9 @@ public abstract class SharedStationSpawningSystem : EntitySystem
{
[Dependency] protected readonly IPrototypeManager PrototypeManager = default!;
[Dependency] protected readonly InventorySystem InventorySystem = default!;
[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
[Dependency] private readonly SharedStorageSystem _storage = default!;
[Dependency] private readonly SharedTransformSystem _xformSystem = default!;
[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
[Dependency] private readonly SharedStorageSystem _storage = default!;
[Dependency] private readonly SharedTransformSystem _xformSystem = default!;
private EntityQuery<HandsComponent> _handsQuery;
private EntityQuery<InventoryComponent> _inventoryQuery;
@ -98,7 +98,7 @@ public abstract class SharedStationSpawningSystem : EntitySystem
if (!string.IsNullOrEmpty(equipmentStr))
{
var equipmentEntity = EntityManager.SpawnEntity(equipmentStr, xform.Coordinates);
InventorySystem.TryEquip(entity, equipmentEntity, slot.Name, silent: true, force:true);
InventorySystem.TryEquip(entity, equipmentEntity, slot.Name, silent: true, force: true);
}
}
}
@ -129,15 +129,15 @@ public abstract class SharedStationSpawningSystem : EntitySystem
if (entProtos.Count == 0)
continue;
foreach (var ent in entProtos)
{
ents.Add(Spawn(ent, coords));
}
if (inventoryComp != null &&
InventorySystem.TryGetSlotEntity(entity, slot, out var slotEnt, inventoryComponent: inventoryComp) &&
_storageQuery.TryComp(slotEnt, out var storage))
{
foreach (var ent in entProtos)
{
ents.Add(Spawn(ent, coords));
}
foreach (var ent in ents)
{
_storage.Insert(slotEnt.Value, ent, out _, storageComp: storage, playSound: false);
@ -152,4 +152,4 @@ public abstract class SharedStationSpawningSystem : EntitySystem
RaiseLocalEvent(entity, ref ev);
}
}
}
}

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@ -7,16 +7,6 @@ loadout-group-glasses = Glasses
loadout-group-backpack = Backpack
loadout-group-instruments = Instruments
loadout-group-survival-basic = Survival Box
loadout-group-survival-extended = Extended Survival Box
loadout-group-survival-clown = Clown Survival Box
loadout-group-survival-medical = Medical Survival Box
loadout-group-survival-security = Security Survival Box
loadout-group-survival-syndicate = Github is forcing me to write text that is literally twice-impossible for the player to ever see, send help
loadout-group-breath-tool = Species-dependent breath tools
loadout-group-tank-harness = Species-specific survival equipment
loadout-group-EVA-tank = Species-specific gas tank
# Command
loadout-group-captain-head = Captain head
loadout-group-captain-jumpsuit = Captain jumpsuit
@ -34,7 +24,6 @@ loadout-group-hop-outerclothing = Head of Personnel outer clothing
loadout-group-passenger-jumpsuit = Passenger jumpsuit
loadout-group-passenger-mask = Passenger mask
loadout-group-passenger-gloves = Passenger gloves
loadout-group-passenger-backpack = Passenger backpack
loadout-group-passenger-outerclothing = Passenger outer clothing
loadout-group-passenger-shoes = Passenger shoes
@ -51,12 +40,10 @@ loadout-group-librarian-jumpsuit = Librarian jumpsuit
loadout-group-lawyer-jumpsuit = Lawyer jumpsuit
loadout-group-lawyer-neck = Lawyer neck
loadout-group-lawyer-backpack = Lawyer backpack
loadout-group-chaplain-head = Chaplain head
loadout-group-chaplain-mask = Chaplain mask
loadout-group-chaplain-jumpsuit = Chaplain jumpsuit
loadout-group-chaplain-backpack = Chaplain backpack
loadout-group-chaplain-outerclothing = Chaplain outer clothing
loadout-group-chaplain-neck = Chaplain neck
@ -83,14 +70,12 @@ loadout-group-mime-jumpsuit = Mime jumpsuit
loadout-group-mime-backpack = Mime backpack
loadout-group-mime-outerclothing = Mime outer clothing
loadout-group-musician-backpack = Musician backpack
loadout-group-musician-jumpsuit = Musician jumpsuit
loadout-group-musician-outerclothing = Musician outer clothing
# Cargo
loadout-group-quartermaster-head = Logistics Officer head
loadout-group-quartermaster-jumpsuit = Logistics Officer jumpsuit
loadout-group-quartermaster-backpack = Logistics Officer backpack
loadout-group-quartermaster-neck = Logistics Officer neck
loadout-group-quartermaster-outerclothing = Logistics Officer outer clothing
loadout-group-quartermaster-shoes = Logistics Officer shoes
@ -108,7 +93,6 @@ loadout-group-salvage-specialist-shoes = Salvage Specialist shoes
# Engineering
loadout-group-chief-engineer-head = Chief Engineer head
loadout-group-chief-engineer-jumpsuit = Chief Engineer jumpsuit
loadout-group-chief-engineer-backpack = Chief Engineer backpack
loadout-group-chief-engineer-outerclothing = Chief Engineer outer clothing
loadout-group-chief-engineer-neck = Chief Engineer neck
loadout-group-chief-engineer-shoes = Chief Engineer shoes
@ -131,7 +115,6 @@ loadout-group-atmospheric-technician-shoes = Atmospheric Technician shoes
loadout-group-research-director-head = Mystagogue head
loadout-group-research-director-neck = Mystagogue neck
loadout-group-research-director-jumpsuit = Mystagogue jumpsuit
loadout-group-research-director-backpack = Mystagogue backpack
loadout-group-research-director-outerclothing = Mystagogue outer clothing
loadout-group-research-director-shoes = Mystagogue shoes
@ -167,7 +150,6 @@ loadout-group-security-id = Security ID
loadout-group-detective-head = Detective head
loadout-group-detective-neck = Detective neck
loadout-group-detective-jumpsuit = Detective jumpsuit
loadout-group-detective-backpack = Detective backpack
loadout-group-detective-outerclothing = Detective outer clothing
loadout-group-security-cadet-jumpsuit = Security cadet jumpsuit
@ -179,7 +161,6 @@ loadout-group-medical-mask = Medical mask
loadout-group-chief-medical-officer-head = Chief Medical Officer head
loadout-group-chief-medical-officer-jumpsuit = Chief Medical Officer jumpsuit
loadout-group-chief-medical-officer-outerclothing = Chief Medical Officer outer clothing
loadout-group-chief-medical-officer-backpack = Chief Medical Officer backpack
loadout-group-chief-medical-officer-shoes = Chief Medical Officer shoes
loadout-group-chief-medical-officer-neck = Chief Medical Officer neck
@ -200,7 +181,6 @@ loadout-group-paramedic-head = Paramedic head
loadout-group-paramedic-jumpsuit = Paramedic jumpsuit
loadout-group-paramedic-outerclothing = Paramedic outer clothing
loadout-group-paramedic-shoes = Paramedic shoes
loadout-group-paramedic-backpack = Paramedic backpack
# Wildcards
loadout-group-reporter-jumpsuit = Reporter jumpsuit

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@ -237,12 +237,12 @@ AirlockExternalGlassEasyPryLocked: AirlockExternalGlassLocked
AirlockGlassShuttleEasyPryLocked: AirlockExternalGlassShuttleLocked
AirlockShuttleEasyPryLocked: AirlockExternalShuttleLocked
#2024-03-10
#ClothingBackpackFilledDetective: ClothingBackpackSecurityFilledDetective
#ClothingBackpackDuffelFilledDetective: ClothingBackpackDuffelSecurityFilledDetective
#ClothingBackpackSatchelFilledDetective: ClothingBackpackSatchelSecurityFilledDetective
# 2024-03-10
FoodChili: FoodChiliPepper
FoodChilly: FoodChillyPepper
# ClothingBackpackFilledDetective: ClothingBackpackSecurityFilledDetective
# ClothingBackpackDuffelFilledDetective: ClothingBackpackDuffelSecurityFilledDetective
# ClothingBackpackSatchelFilledDetective: ClothingBackpackSatchelSecurityFilledDetective
# 2024-03-11
ImprovisedExplosive: FireBomb

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@ -1,422 +0,0 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackFilled
noSpawn: true
components:
- type: StorageFill
contents:
- id: BoxSurvival
- type: entity
noSpawn: true
parent: ClothingBackpackClown
id: ClothingBackpackClownFilled
components:
- type: StorageFill
contents:
- id: BoxHug
- id: RubberStampClown
- id: CrayonRainbow
- type: entity
noSpawn: true
parent: ClothingBackpackSecurity
id: ClothingBackpackSecurityFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalSecurity
- id: Flash
# - id: MagazinePistol # DeltaV - Security doesn't get an extra mag
- type: entity
noSpawn: true
parent: ClothingBackpackSecurity
id: ClothingBackpackSecurityFilledDetective
components:
- type: StorageFill
contents:
- id: BoxSurvivalSecurity
- id: Flash
- id: ForensicPad
- id: ForensicScanner
- type: entity
noSpawn: true
parent: ClothingBackpackMedical
id: ClothingBackpackMedicalFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalMedical
- type: entity
noSpawn: true
parent: ClothingBackpackMedical
id: ClothingBackpackParamedicFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalMedical
- id: EmergencyRollerBedSpawnFolded
- type: entity
noSpawn: true
parent: ClothingBackpackCaptain
id: ClothingBackpackCaptainFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: Flash
#- name: StationCharter
#- name: TelescopicBaton
- type: entity
noSpawn: true
parent: ClothingBackpackEngineering
id: ClothingBackpackChiefEngineerFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalEngineering
- id: Flash
#- id: TelescopicBaton
- type: entity
noSpawn: true
parent: ClothingBackpackScience
id: ClothingBackpackResearchDirectorFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: Flash
#- id: TelescopicBaton
- type: entity
noSpawn: true
parent: ClothingBackpack
id: ClothingBackpackHOPFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: Flash
#- id: TelescopicBaton
- type: entity
noSpawn: true
parent: ClothingBackpackIan
id: ClothingBackpackHOPIanFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: Flash
#- id: TelescopicBaton
- type: entity
noSpawn: true
parent: ClothingBackpackMedical
id: ClothingBackpackCMOFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalMedical
- id: Flash
#- id: TelescopicBaton
- type: entity
noSpawn: true
parent: ClothingBackpackCargo
id: ClothingBackpackQuartermasterFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: Flash
#- id: TelescopicBaton
- type: entity
noSpawn: true
parent: ClothingBackpackSecurity
id: ClothingBackpackHOSFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalSecurity
- id: Flash
- id: MagazinePistol
- type: entity
noSpawn: true
parent: ClothingBackpackEngineering
id: ClothingBackpackEngineeringFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalEngineering
- type: entity
noSpawn: true
parent: ClothingBackpackAtmospherics
id: ClothingBackpackAtmosphericsFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalEngineering
- type: entity
noSpawn: true
parent: ClothingBackpackScience
id: ClothingBackpackScienceFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- type: entity
noSpawn: true
parent: ClothingBackpackHydroponics
id: ClothingBackpackHydroponicsFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- type: entity
noSpawn: true
parent: ClothingBackpackMime
id: ClothingBackpackMimeFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: RubberStampMime
- type: entity
noSpawn: true
parent: ClothingBackpackChemistry
id: ClothingBackpackChemistryFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalMedical
- type: entity
noSpawn: true
parent: ClothingBackpack
id: ClothingBackpackChaplainFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: Bible
- id: RubberStampChaplain
- type: entity
noSpawn: true
parent: ClothingBackpack
id: ClothingBackpackLawyerFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: RubberStampLawyer
- type: entity
noSpawn: true
parent: ClothingBackpack
id: ClothingBackpackMusicianFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: AcousticGuitarInstrument
- id: SaxophoneInstrument
- type: entity
noSpawn: true
parent: ClothingBackpack
id: ClothingBackpackLibrarianFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: BookRandom
- type: entity
noSpawn: true
parent: ClothingBackpack
id: ClothingBackpackDetectiveFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: Lighter
- id: CigPackBlack
- id: HandLabeler
- id: BoxForensicPad
# ERT
- type: entity
noSpawn: true
parent: ClothingBackpackERTLeader
id: ClothingBackpackERTLeaderFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalEngineering
- id: WeaponDisabler
- id: MedicatedSuture
- id: RegenerativeMesh
- id: BoxZiptie
- id: CrowbarRed
- id: MagazineMagnum
- type: entity
noSpawn: true
parent: ClothingBackpackERTSecurity
id: ClothingBackpackERTSecurityFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalEngineering
- id: WeaponDisabler
- id: MedicatedSuture
- id: RegenerativeMesh
- id: BoxZiptie
- id: CrowbarRed
- id: MagazinePistol
- type: entity
noSpawn: true
parent: ClothingBackpackERTMedical
id: ClothingBackpackERTMedicalFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalMedical
- id: Hypospray
- id: MedkitAdvancedFilled
- id: CrowbarRed
- id: OmnizineChemistryBottle
- id: EpinephrineChemistryBottle
- id: EpinephrineChemistryBottle
- type: entity
noSpawn: true
parent: ClothingBackpackERTEngineer
id: ClothingBackpackERTEngineerFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalEngineering
- id: trayScanner
- id: RCD
- id: RCDAmmo
amount: 2
- id: CableMVStack
- id: CableHVStack
- id: CableApcStack
- id: SheetPlasteel
- id: SheetSteel
- id: SheetGlass
- type: entity
noSpawn: true
parent: ClothingBackpackERTJanitor
id: ClothingBackpackERTJanitorFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalEngineering
- id: LightReplacer
- id: BoxLightMixed
- id: BoxLightMixed
- id: Soap
- id: CrowbarRed
- id: AdvMopItem
- type: entity
noSpawn: true
parent: ClothingBackpackERTChaplain
id: ClothingBackpackERTChaplainFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalEngineering
- id: BoxCandle
- id: BoxBodyBag
- id: DrinkWaterMelonJuiceJug
- id: Lantern
- id: Lantern
- id: Bible
- id: CrowbarRed
- id: FoodBakedBunHotX
- id: FoodBakedBunHotX
- id: FoodBakedBunHotX
- id: FoodBakedBunHotX
- id: Lighter
# Death Squad
- type: entity
noSpawn: false
parent: ClothingBackpackERTSecurity
id: ClothingBackpackDeathSquadFilled
name: death squad backpack
description: Holds the kit of CentComm's most feared agents.
components:
- type: Storage
grid:
- 0,0,7,6
- type: StorageFill
contents:
- id: BoxSurvivalEngineering
- id: WeaponPulseRifle
- id: WeaponPulsePistol
- id: WeaponRevolverMateba
- id: SpeedLoaderMagnumAP
- id: SpeedLoaderMagnumAP
- id: BoxFlashbang
- id: ToolDebug # spanish army knife
- id: WelderExperimental
- id: Hypospray
- id: DeathAcidifierImplanter # crew will try to steal their amazing hardsuits
- id: FreedomImplanter
# Cargo
- type: entity
noSpawn: true
parent: ClothingBackpackCargo
id: ClothingBackpackCargoFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- type: entity
noSpawn: true
parent: ClothingBackpackSalvage
id: ClothingBackpackSalvageFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
# Pirate
- type: entity
parent: ClothingBackpackSatchelLeather
id: ClothingBackpackPirateFilled
suffix: Filled, Pirate
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: Cutlass
- id: WeaponRevolverPirate
- id: ClothingEyesEyepatch

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@ -1,275 +0,0 @@
- type: entity
noSpawn: true
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelClown
id: ClothingBackpackDuffelClownFilled
components:
- type: StorageFill
contents:
- id: BoxHug
- id: RubberStampClown
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelSecurity
id: ClothingBackpackDuffelSecurityFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalSecurity
- id: Flash
# - id: MagazinePistol # DeltaV - Security doesn't get an extra mag
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelSecurity
id: ClothingBackpackDuffelSecurityFilledDetective
components:
- type: StorageFill
contents:
- id: BoxSurvivalSecurity
- id: Flash
- id: ForensicPad
- id: ForensicScanner
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelBrigmedic
id: ClothingBackpackDuffelBrigmedicFilled
components:
- type: StorageFill
contents:
- id: Flash
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelMedical
id: ClothingBackpackDuffelMedicalFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalMedical
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelMedical
id: ClothingBackpackDuffelParamedicFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalMedical
- id: EmergencyRollerBedSpawnFolded
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelCaptain
id: ClothingBackpackDuffelCaptainFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: Flash
#- name: StationCharter
#- name: TelescopicBaton
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelEngineering
id: ClothingBackpackDuffelChiefEngineerFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalEngineering
- id: Flash
#- id: TelescopicBaton
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelScience
id: ClothingBackpackDuffelResearchDirectorFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: Flash
#- id: TelescopicBaton
- type: entity
noSpawn: true
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelHOPFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: Flash
#- id: TelescopicBaton
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelMedical
id: ClothingBackpackDuffelCMOFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalMedical
- id: Flash
#- id: TelescopicBaton
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelCargo
id: ClothingBackpackDuffelQuartermasterFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: Flash
#- id: TelescopicBaton
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelSecurity
id: ClothingBackpackDuffelHOSFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalSecurity
- id: Flash
- id: MagazinePistol
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelEngineering
id: ClothingBackpackDuffelEngineeringFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalEngineering
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelAtmospherics
id: ClothingBackpackDuffelAtmosphericsFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalEngineering
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelScience
id: ClothingBackpackDuffelScienceFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelHydroponics
id: ClothingBackpackDuffelHydroponicsFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelMime
id: ClothingBackpackDuffelMimeFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: RubberStampMime
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelChemistry
id: ClothingBackpackDuffelChemistryFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalMedical
- type: entity
noSpawn: true
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelChaplainFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: Bible
- id: RubberStampChaplain
- type: entity
noSpawn: true
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelLawyerFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: RubberStampLawyer
- type: entity
noSpawn: true
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelMusicianFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: AcousticGuitarInstrument
- id: SaxophoneInstrument
- type: entity
noSpawn: true
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelLibrarianFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: BookRandom
- type: entity
noSpawn: true
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelDetectiveFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: Lighter
- id: CigPackBlack
- id: BoxForensicPad
- id: HandLabeler
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelCargo
id: ClothingBackpackDuffelCargoFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelSalvage
id: ClothingBackpackDuffelSalvageFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival

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@ -1,300 +0,0 @@
- type: entity
noSpawn: true
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- type: entity
noSpawn: true
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelTools
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: Crowbar
- id: Wrench
- id: Screwdriver
- id: Wirecutter
- id: Welder
- id: Multitool
- type: entity
parent: ClothingBackpackSatchelClown
id: ClothingBackpackSatchelClownFilled
components:
- type: StorageFill
contents:
- id: BoxHug
- id: RubberStampClown
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelSecurity
id: ClothingBackpackSatchelSecurityFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalSecurity
- id: Flash
# - id: MagazinePistol # DeltaV - Security doesn't get an extra mag
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelSecurity
id: ClothingBackpackSatchelSecurityFilledDetective
components:
- type: StorageFill
contents:
- id: BoxSurvivalSecurity
- id: Flash
- id: ForensicPad
- id: ForensicScanner
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelBrigmedic
id: ClothingBackpackSatchelBrigmedicFilled
components:
- type: StorageFill
contents:
- id: Flash
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelMedical
id: ClothingBackpackSatchelMedicalFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalMedical
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelMedical
id: ClothingBackpackSatchelParamedicFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalMedical
- id: EmergencyRollerBedSpawnFolded
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelCaptain
id: ClothingBackpackSatchelCaptainFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: Flash
#- name: StationCharter
#- name: TelescopicBaton
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelEngineering
id: ClothingBackpackSatchelChiefEngineerFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalEngineering
- id: Flash
#- id: TelescopicBaton
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelScience
id: ClothingBackpackSatchelResearchDirectorFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: Flash
#- id: TelescopicBaton
- type: entity
noSpawn: true
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelHOPFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: Flash
#- id: TelescopicBaton
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelMedical
id: ClothingBackpackSatchelCMOFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalMedical
- id: Flash
#- id: TelescopicBaton
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelCargo
id: ClothingBackpackSatchelQuartermasterFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: Flash
#- id: TelescopicBaton
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelSecurity
id: ClothingBackpackSatchelHOSFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalSecurity
- id: Flash
- id: MagazinePistol
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelEngineering
id: ClothingBackpackSatchelEngineeringFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalEngineering
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelAtmospherics
id: ClothingBackpackSatchelAtmosphericsFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalEngineering
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelScience
id: ClothingBackpackSatchelScienceFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelHydroponics
id: ClothingBackpackSatchelHydroponicsFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelChemistry
id: ClothingBackpackSatchelChemistryFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalMedical
- type: entity
noSpawn: true
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelChaplainFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: Bible
- id: RubberStampChaplain
- type: entity
noSpawn: true
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelLawyerFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: RubberStampLawyer
- type: entity
noSpawn: true
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelMusicianFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: AcousticGuitarInstrument
- id: SaxophoneInstrument
- type: entity
noSpawn: true
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelLibrarianFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: BookRandom
- type: entity
noSpawn: true
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelDetectiveFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: BoxForensicPad
- id: Lighter
- id: CigPackBlack
- id: HandLabeler
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelCargo
id: ClothingBackpackSatchelCargoFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelSalvage
id: ClothingBackpackSatchelSalvageFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelMime
id: ClothingBackpackSatchelMimeFilled
components:
- type: StorageFill
contents:
- id: BoxSurvival
- id: RubberStampMime
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelHolding
id: ClothingBackpackSatchelHoldingAdmin
components:
- type: StorageFill
contents:
- id: GasAnalyzer
- id: trayScanner
- id: AccessConfiguratorUniversal
- type: Unremoveable

View File

@ -13,23 +13,6 @@
- id: Retractor
- id: Scalpel
- type: entity
id: ClothingBackpackDuffelCBURNFilled
parent: ClothingBackpackDuffelCBURN
suffix: Filled
components:
- type: StorageFill
contents:
- id: BoxSurvivalEngineering
- id: WeaponShotgunDoubleBarreled
- id: BoxShotgunIncendiary
amount: 2
- id: GrenadeFlashBang
amount: 2
- id: PillAmbuzolPlus
- id: PillAmbuzol
amount: 4
- type: entity
parent: ClothingBackpackDuffelSyndicateMedicalBundle
id: ClothingBackpackDuffelSyndicateFilledMedical
@ -333,38 +316,6 @@
- id: PillAmbuzol
amount: 3
- type: entity
parent: ClothingBackpackDuffelSyndicateBundle
id: ClothingBackpackDuffelSyndicateOperative
name: operative duffelbag
components:
- type: StorageFill
contents:
- id: BoxSurvivalSyndicate
- id: WeaponPistolViper
- id: PinpointerSyndicateNuclear
- id: DeathAcidifierImplanter
- type: entity
parent: ClothingBackpackDuffelSyndicateMedicalBundle
id: ClothingBackpackDuffelSyndicateOperativeMedic
name: operative medic duffelbag
description: A large duffel bag for holding extra medical supplies.
components:
- type: StorageFill
contents:
- id: SyndiHypo
- id: BoxSurvivalSyndicate
- id: SawAdvanced
- id: Cautery
- id: CombatKnife
- id: WeaponPistolViper
- id: PinpointerSyndicateNuclear
- id: HandheldHealthAnalyzer
- id: CombatMedipen
- id: DeathAcidifierImplanter
- type: entity
parent: ClothingBackpackDuffelSyndicateMedicalBundle
id: ClothingBackpackDuffelSyndicateMedicalBundleFilled

View File

@ -258,6 +258,16 @@
- type: Sprite
sprite: Clothing/Back/Backpacks/ertchaplain.rsi
- type: entity
parent: ClothingBackpackERTSecurity
id: ClothingBackpackDeathSquad
name: death squad backpack
description: Holds the kit of CentComm's most feared agents.
components:
- type: Storage
grid:
- 0,0,7,6
#Syndicate
- type: entity
parent: ClothingBackpack

View File

@ -7,7 +7,7 @@
- type: InputMover
- type: MobMover
- type: Loadout
prototypes: [PassengerGear]
prototypes: [LimitedPassengerGear]
- type: NpcFactionMember
factions:
- NanoTrasen

View File

@ -19,17 +19,17 @@
- type: loadout
id: CargoTechnicianBackpack
equipment:
back: ClothingBackpackCargoFilled
back: ClothingBackpackCargo
- type: loadout
id: CargoTechnicianSatchel
equipment:
back: ClothingBackpackSatchelCargoFilled
back: ClothingBackpackSatchelCargo
- type: loadout
id: CargoTechnicianDuffel
equipment:
back: ClothingBackpackDuffelCargoFilled
back: ClothingBackpackDuffelCargo
# OuterClothing
- type: loadout

View File

@ -35,15 +35,11 @@
equipment:
head: ClothingHeadHatBeretQM
- type: startingGear # DeltaV
- type: loadout # DeltaV
id: LogiOfficerBeret
equipment:
head: ClothingHeadHatBeretLogi
- type: loadout # DeltaV
id: LogiOfficerBeret
equipment: LogiOfficerBeret
# Neck
- type: loadout
id: QuartermasterCloak
@ -55,34 +51,6 @@
equipment:
neck: ClothingNeckMantleQM
# Back
- type: loadout
id: QuartermasterBackpack
equipment: QuartermasterBackpack
- type: startingGear
id: QuartermasterBackpack
equipment:
back: ClothingBackpackQuartermasterFilled
- type: loadout
id: QuartermasterSatchel
equipment: QuartermasterSatchel
- type: startingGear
id: QuartermasterSatchel
equipment:
back: ClothingBackpackSatchelQuartermasterFilled
- type: loadout
id: QuartermasterDuffel
equipment: QuartermasterDuffel
- type: startingGear
id: QuartermasterDuffel
equipment:
back: ClothingBackpackDuffelQuartermasterFilled
# OuterClothing
- type: loadout
id: QuartermasterWintercoat

View File

@ -2,17 +2,17 @@
- type: loadout
id: SalvageSpecialistBackpack
equipment:
back: ClothingBackpackSalvageFilled
back: ClothingBackpackSalvage
- type: loadout
id: SalvageSpecialistSatchel
equipment:
back: ClothingBackpackSatchelSalvageFilled
back: ClothingBackpackSatchelSalvage
- type: loadout
id: SalvageSpecialistDuffel
equipment:
back: ClothingBackpackDuffelSalvageFilled
back: ClothingBackpackDuffelSalvage
# OuterClothing
- type: loadout
@ -33,10 +33,6 @@
# Neck - DeltaV
- type: loadout # DeltaV
id: SalvageCloak
equipment: SalvageCloak
- type: startingGear # DeltaV
id: SalvageCloak
equipment:
neck: ClothingNeckSalvager

View File

@ -29,17 +29,17 @@
- type: loadout
id: BotanistBackpack
equipment:
back: ClothingBackpackHydroponicsFilled
back: ClothingBackpackHydroponics
- type: loadout
id: BotanistSatchel
equipment:
back: ClothingBackpackSatchelHydroponicsFilled
back: ClothingBackpackSatchelHydroponics
- type: loadout
id: BotanistDuffel
equipment:
back: ClothingBackpackDuffelHydroponicsFilled
back: ClothingBackpackDuffelHydroponics
# Outer clothing
- type: loadout

View File

@ -51,34 +51,6 @@
equipment:
jumpsuit: ClothingUniformJumpsuitMonasticRobeLight
# Back
- type: loadout
id: ChaplainBackpack
equipment: ChaplainBackpack
- type: startingGear
id: ChaplainBackpack
equipment:
back: ClothingBackpackChaplainFilled
- type: loadout
id: ChaplainSatchel
equipment: ChaplainSatchel
- type: startingGear
id: ChaplainSatchel
equipment:
back: ClothingBackpackSatchelChaplainFilled
- type: loadout
id: ChaplainDuffel
equipment: ChaplainDuffel
- type: startingGear
id: ChaplainDuffel
equipment:
back: ClothingBackpackDuffelChaplainFilled
# Neck
- type: loadout
id: ChaplainNeck

View File

@ -19,17 +19,17 @@
- type: loadout
id: ClownBackpack
equipment:
back: ClothingBackpackClownFilled
back: ClothingBackpackClown
- type: loadout
id: ClownSatchel
equipment:
back: ClothingBackpackSatchelClownFilled
back: ClothingBackpackSatchelClown
- type: loadout
id: ClownDuffel
equipment:
back: ClothingBackpackDuffelClownFilled
back: ClothingBackpackDuffelClown
# Shoes
- type: loadout

View File

@ -45,17 +45,17 @@
- type: loadout
id: MimeBackpack
equipment:
back: ClothingBackpackMimeFilled
back: ClothingBackpackMime
- type: loadout
id: MimeSatchel
equipment:
back: ClothingBackpackSatchelMimeFilled
back: ClothingBackpackSatchelMime
- type: loadout
id: MimeDuffel
equipment:
back: ClothingBackpackDuffelMimeFilled
back: ClothingBackpackDuffelMime
# Outerclothing
- type: loadout

View File

@ -9,34 +9,6 @@
equipment:
jumpsuit: ClothingUniformJumpskirtMusician
# Back
- type: loadout
id: MusicianBackpack
equipment: MusicianBackpack
- type: startingGear
id: MusicianBackpack
equipment:
back: ClothingBackpackMusicianFilled
- type: loadout
id: MusicianSatchel
equipment: MusicianSatchel
- type: startingGear
id: MusicianSatchel
equipment:
back: ClothingBackpackSatchelMusicianFilled
- type: loadout
id: MusicianDuffel
equipment: MusicianDuffel
- type: startingGear
id: MusicianDuffel
equipment:
back: ClothingBackpackDuffelMusicianFilled
# Outerclothing
- type: loadout
id: MusicianWintercoat

View File

@ -40,39 +40,23 @@
# Rose Hoodie w/ Skirt - DeltaV
- type: loadout
id: MioSkirt
equipment: MioSkirt
- type: startingGear
id: MioSkirt
equipment:
jumpsuit: ClothingCostumeMioSkirt
# Turqoise Hoodie w/ Shorts - DeltaV
- type: loadout
id: NaotaHoodie
equipment: NaotaHoodie
- type: startingGear
id: NaotaHoodie
equipment:
jumpsuit: ClothingCostumeNaota
# Casual Blue - DeltaV
- type: loadout
id: CasualRedSkirt
equipment: CasualRedSkirt
- type: startingGear
id: CasualRedSkirt
equipment:
jumpsuit: ClothingUniformJumpskirtCasualRed
- type: loadout
id: CasualRedSuit
equipment: CasualRedSuit
- type: startingGear
id: CasualRedSuit
equipment:
jumpsuit: ClothingUniformJumpsuitCasualRed
@ -80,38 +64,22 @@
# Casual Blue - DeltaV
- type: loadout
id: CasualBlueSkirt
equipment: CasualBlueSkirt
- type: startingGear
id: CasualBlueSkirt
equipment:
jumpsuit: ClothingUniformJumpskirtCasualBlue
- type: loadout
id: CasualBlueSuit
equipment: CasualBlueSuit
- type: startingGear
id: CasualBlueSuit
equipment:
jumpsuit: ClothingUniformJumpsuitCasualBlue
# Casual Purple - DeltaV
- type: loadout
id: CasualPurpleSkirt
equipment: CasualPurpleSkirt
- type: startingGear
id: CasualPurpleSkirt
equipment:
jumpsuit: ClothingUniformJumpskirtCasualPurple
- type: loadout
id: CasualPurpleSuit
equipment: CasualPurpleSuit
- type: startingGear
id: CasualPurpleSuit
equipment:
jumpsuit: ClothingUniformJumpsuitCasualPurple
@ -129,17 +97,17 @@
- type: loadout
id: CommonBackpack
equipment:
back: ClothingBackpackFilled
back: ClothingBackpack
- type: loadout
id: CommonSatchel
equipment:
back: ClothingBackpackSatchelFilled
back: ClothingBackpackSatchel
- type: loadout
id: CommonDuffel
equipment:
back: ClothingBackpackDuffelFilled
back: ClothingBackpackDuffel
# Gloves
- type: loadout

View File

@ -55,17 +55,17 @@
- type: loadout
id: CaptainBackpack
equipment:
back: ClothingBackpackCaptainFilled
back: ClothingBackpackCaptain
- type: loadout
id: CaptainSatchel
equipment:
back: ClothingBackpackSatchelCaptainFilled
back: ClothingBackpackSatchelCaptain
- type: loadout
id: CaptainDuffel
equipment:
back: ClothingBackpackDuffelCaptainFilled
back: ClothingBackpackDuffelCaptain
# Outer clothing
- type: loadout

View File

@ -37,40 +37,13 @@
neck: ClothingNeckMantleHOP
# Back
- type: loadout
id: HoPBackpack
equipment: HoPBackpack
- type: startingGear
id: HoPBackpack
equipment:
back: ClothingBackpackHOPFilled
- type: loadout
id: HoPSatchel
equipment: HoPSatchel
- type: startingGear
id: HoPSatchel
equipment:
back: ClothingBackpackSatchelHOPFilled
- type: loadout
id: HoPDuffel
equipment: HoPDuffel
- type: startingGear
id: HoPDuffel
equipment:
back: ClothingBackpackDuffelHOPFilled
- type: loadout
id: HoPBackpackIan
effects:
- !type:GroupLoadoutEffect
proto: ProfessionalHoP
equipment:
back: ClothingBackpackHOPIanFilled
back: ClothingBackpackIan
# Outerclothing
- type: loadout

View File

@ -18,17 +18,17 @@
- type: loadout
id: AtmosphericTechnicianBackpack
equipment:
back: ClothingBackpackAtmosphericsFilled
back: ClothingBackpackAtmospherics
- type: loadout
id: AtmosphericTechnicianSatchel
equipment:
back: ClothingBackpackSatchelAtmosphericsFilled
back: ClothingBackpackSatchelAtmospherics
- type: loadout
id: AtmosphericTechnicianDuffel
equipment:
back: ClothingBackpackDuffelAtmosphericsFilled
back: ClothingBackpackDuffelAtmospherics
# OuterClothing
- type: loadout

View File

@ -40,34 +40,6 @@
equipment:
neck: ClothingNeckMantleCE
# Back
- type: loadout
id: ChiefEngineerBackpack
equipment: ChiefEngineerBackpack
- type: startingGear
id: ChiefEngineerBackpack
equipment:
back: ClothingBackpackChiefEngineerFilled
- type: loadout
id: ChiefEngineerSatchel
equipment: ChiefEngineerSatchel
- type: startingGear
id: ChiefEngineerSatchel
equipment:
back: ClothingBackpackSatchelChiefEngineerFilled
- type: loadout
id: ChiefEngineerDuffel
equipment: ChiefEngineerDuffel
- type: startingGear
id: ChiefEngineerDuffel
equipment:
back: ClothingBackpackDuffelChiefEngineerFilled
# OuterClothing
- type: loadout
id: ChiefEngineerWintercoat

View File

@ -83,17 +83,17 @@
- type: loadout
id: StationEngineerBackpack
equipment:
back: ClothingBackpackEngineeringFilled
back: ClothingBackpackEngineering
- type: loadout
id: StationEngineerSatchel
equipment:
back: ClothingBackpackSatchelEngineeringFilled
back: ClothingBackpackSatchelEngineering
- type: loadout
id: StationEngineerDuffel
equipment:
back: ClothingBackpackDuffelEngineeringFilled
back: ClothingBackpackDuffelEngineering
# OuterClothing
- type: loadout

View File

@ -1,9 +1,5 @@
# Neck - DeltaV
- type: loadout # DeltaV
id: ChemistTie
equipment: ChemistTie
- type: startingGear # DeltaV
id: ChemistTie
equipment:
neck: ClothingNeckTieChem
@ -20,10 +16,6 @@
jumpsuit: ClothingUniformJumpskirtChemistry
- type: loadout # DeltaV
id: ChemistFormalSuit
equipment: ChemistFormalSuit
- type: startingGear # DeltaV
id: ChemistFormalSuit
equipment:
jumpsuit: ClothingUniformJumpsuitChemShirt
@ -32,17 +24,17 @@
- type: loadout
id: ChemistBackpack
equipment:
back: ClothingBackpackChemistryFilled
back: ClothingBackpackChemistry
- type: loadout
id: ChemistSatchel
equipment:
back: ClothingBackpackSatchelChemistryFilled
back: ClothingBackpackSatchelChemistry
- type: loadout
id: ChemistDuffel
equipment:
back: ClothingBackpackDuffelChemistryFilled
back: ClothingBackpackDuffelChemistry
# Outer clothing
- type: loadout
@ -57,39 +49,23 @@
## Start DeltaV Changes
- type: loadout
id: ChemistApron
equipment: ChemistApron
- type: startingGear
id: ChemistApron
equipment:
outerClothing: ClothingOuterApronChemist
# Gloves - DeltaV
- type: loadout
id: ChemistGloves
equipment: ChemistGloves
- type: startingGear
id: ChemistGloves
equipment:
gloves: ClothingHandsGlovesChemist
# Shoes - DeltaV
- type: loadout
id: ChemistWinterBoots
equipment: ChemistWinterBoots
- type: startingGear
id: ChemistWinterBoots
equipment:
shoes: ClothingShoesBootsWinterChem
- type: loadout
id: ChemistShoes
equipment: ChemistShoes
- type: startingGear
id: ChemistShoes
equipment:
shoes: ClothingShoesEnclosedChem

View File

@ -41,34 +41,6 @@
equipment:
neck: ClothingNeckMantleCMO
# Back
- type: loadout
id: ChiefMedicalOfficerBackpack
equipment: ChiefMedicalOfficerBackpack
- type: startingGear
id: ChiefMedicalOfficerBackpack
equipment:
back: ClothingBackpackCMOFilled
- type: loadout
id: ChiefMedicalOfficerSatchel
equipment: ChiefMedicalOfficerSatchel
- type: startingGear
id: ChiefMedicalOfficerSatchel
equipment:
back: ClothingBackpackSatchelCMOFilled
- type: loadout
id: ChiefMedicalOfficerDuffel
equipment: ChiefMedicalOfficerDuffel
- type: startingGear
id: ChiefMedicalOfficerDuffel
equipment:
back: ClothingBackpackDuffelCMOFilled
# Outer clothing
- type: loadout
id: ChiefMedicalOfficerLabCoat
@ -82,10 +54,6 @@
# Shoes - DeltaV
- type: loadout
id: ChiefMedicalOfficerWinterBoots
equipment: ChiefMedicalOfficerWinterBoots
- type: startingGear
id: ChiefMedicalOfficerWinterBoots
equipment:
shoes: ClothingShoesBootsWinterChiefMedicalOfficer

View File

@ -74,10 +74,6 @@
# Neck - DeltaV
- type: loadout # DeltaV
id: Stethoscope
equipment: Stethoscope
- type: startingGear # DeltaV
id: Stethoscope
equipment:
neck: ClothingNeckStethoscope
@ -128,17 +124,17 @@
- type: loadout
id: MedicalDoctorBackpack
equipment:
back: ClothingBackpackMedicalFilled
back: ClothingBackpackMedical
- type: loadout
id: MedicalDoctorSatchel
equipment:
back: ClothingBackpackSatchelMedicalFilled
back: ClothingBackpackSatchelMedical
- type: loadout
id: MedicalDoctorDuffel
equipment:
back: ClothingBackpackDuffelMedicalFilled
back: ClothingBackpackDuffelMedical
# OuterClothing
- type: loadout

View File

@ -15,34 +15,6 @@
equipment:
jumpsuit: ClothingUniformJumpskirtParamedic
# Back
- type: loadout
id: ParamedicBackpack
equipment: ParamedicBackpack
- type: startingGear
id: ParamedicBackpack
equipment:
back: ClothingBackpackParamedicFilledDV
- type: loadout
id: ParamedicSatchel
equipment: ParamedicSatchel
- type: startingGear
id: ParamedicSatchel
equipment:
back: ClothingBackpackSatchelParamedicFilledDV
- type: loadout
id: ParamedicDuffel
equipment: ParamedicDuffel
- type: startingGear
id: ParamedicDuffel
equipment:
back: ClothingBackpackDuffelParamedicFilledDV
# Outer clothing
- type: loadout
id: ParamedicWindbreaker
@ -61,10 +33,6 @@
shoes: ClothingShoesColorBlue
- type: loadout # DeltaV
id: ParamedicWinterBoots
equipment: ParamedicWinterBoots
- type: startingGear # DeltaV
id: ParamedicWinterBoots
equipment:
shoes: ClothingShoesBootsWinterParamedic

View File

@ -4,15 +4,11 @@
id: ResearchDirectorBeret
startingGear: ScientificBeret
- type: startingGear # DeltaV
- type: loadout # DeltaV
id: ResearchDirectorHood
equipment:
head: ClothingHeadHoodMysta
- type: loadout # DeltaV
id: ResearchDirectorHood
equipment: ResearchDirectorHood
# Neck
- type: loadout
@ -36,34 +32,6 @@
equipment:
jumpsuit: ClothingUniformJumpskirtResearchDirector
# Back
- type: loadout
id: ResearchDirectorBackpack
equipment: ResearchDirectorBackpack
- type: startingGear
id: ResearchDirectorBackpack
equipment:
back: ClothingBackpackResearchDirectorFilled
- type: loadout
id: ResearchDirectorSatchel
equipment: ResearchDirectorSatchel
- type: startingGear
id: ResearchDirectorSatchel
equipment:
back: ClothingBackpackSatchelResearchDirectorFilled
- type: loadout
id: ResearchDirectorDuffel
equipment: ResearchDirectorDuffel
- type: startingGear
id: ResearchDirectorDuffel
equipment:
back: ClothingBackpackDuffelResearchDirectorFilled
# OuterClothing
- type: loadout
id: ResearchDirectorLabCoat
@ -82,10 +50,6 @@
# Shoes - DeltaV
- type: loadout # DeltaV
id: ResearchDirectorWinterBoots
equipment: ResearchDirectorWinterBoots
- type: startingGear # DeltaV
id: ResearchDirectorWinterBoots
equipment:
shoes: ClothingShoesBootsWinterMystagogue

View File

@ -80,17 +80,17 @@
- type: loadout
id: ScientistBackpack
equipment:
back: ClothingBackpackScienceFilled
back: ClothingBackpackScience
- type: loadout
id: ScientistSatchel
equipment:
back: ClothingBackpackSatchelScienceFilled
back: ClothingBackpackSatchelScience
- type: loadout
id: ScientistDuffel
equipment:
back: ClothingBackpackDuffelScienceFilled
back: ClothingBackpackDuffelScience
# OuterClothing
- type: loadout

View File

@ -36,34 +36,6 @@
equipment:
jumpsuit: ClothingUniformJumpskirtDetectiveGrey
# Back
- type: loadout
id: DetectiveBackpack
equipment: DetectiveBackpack
- type: startingGear
id: DetectiveBackpack
equipment:
back: ClothingBackpackSecurityFilledDetective
- type: loadout
id: DetectiveSatchel
equipment: DetectiveSatchel
- type: startingGear
id: DetectiveSatchel
equipment:
back: ClothingBackpackSatchelSecurityFilledDetective
- type: loadout
id: DetectiveDuffel
equipment: DetectiveDuffel
- type: startingGear
id: DetectiveDuffel
equipment:
back: ClothingBackpackDuffelSecurityFilledDetective
# OuterClothing
- type: loadout
id: DetectiveArmorVest

View File

@ -28,21 +28,13 @@
id: HeadofSecurityFormalSkirt
equipment:
jumpsuit: ClothingUniformJumpskirtHosFormal
- type: loadout # DeltaV
id: HeadofSecurityParadeSuit
equipment: HeadofSecurityParadeSuit
- type: startingGear # DeltaV
- type: loadout # DeltaV
id: HeadofSecurityParadeSuit
equipment:
jumpsuit: ClothingUniformJumpsuitHoSParadeMale
- type: loadout # DeltaV
id: HeadofSecurityParadeSkirt
equipment: HeadofSecurityParadeSkirt
- type: startingGear # DeltaV
id: HeadofSecurityParadeSkirt
equipment:
jumpsuit: ClothingUniformJumpskirtHoSParadeMale

View File

@ -52,19 +52,11 @@
jumpsuit: ClothingUniformJumpskirtSecGrey
- type: loadout # DeltaV
id: SecurityJumpsuitBlue
equipment: SecurityJumpsuitBlue
- type: startingGear # DeltaV
id: SecurityJumpsuitBlue
equipment:
jumpsuit: ClothingUniformJumpsuitSecBlue
- type: loadout # DeltaV
id: SecurityJumpskirtBlue
equipment: SecurityJumpskirtBlue
- type: startingGear # DeltaV
id: SecurityJumpskirtBlue
equipment:
jumpsuit: ClothingUniformJumpskirtSecBlue
@ -89,17 +81,17 @@
- type: loadout
id: SecurityBackpack
equipment:
back: ClothingBackpackSecurityFilled
back: ClothingBackpackSecurity
- type: loadout
id: SecuritySatchel
equipment:
back: ClothingBackpackSatchelSecurityFilled
back: ClothingBackpackSatchelSecurity
- type: loadout
id: SecurityDuffel
equipment:
back: ClothingBackpackDuffelSecurityFilled
back: ClothingBackpackDuffelSecurity
# Belt
- type: loadout
@ -119,19 +111,11 @@
outerClothing: ClothingOuterArmorBasic
- type: loadout # DeltaV
id: PlateCarrier
equipment: PlateCarrier
- type: startingGear # DeltaV
id: PlateCarrier
equipment:
outerClothing: ClothingOuterArmorPlateCarrier
- type: loadout # DeltaV
id: DuraVest
equipment: DuraVest
- type: startingGear # DeltaV
id: DuraVest
equipment:
outerClothing: ClothingOuterArmorDuraVest

View File

@ -55,12 +55,8 @@
# Cheap Sunglasses - DeltaV
- type: loadout # DeltaV
id: GlassesCheapSunglasses
equipment: GlassesCheapSunglasses
effects:
- !type:GroupLoadoutEffect
proto: CheapSunglassesTimer
- type: startingGear # DeltaV
id: GlassesCheapSunglasses
equipment:
eyes: ClothingEyesGlassesCheapSunglasses

View File

@ -161,9 +161,9 @@
id: HoPBackpack
name: loadout-group-hop-backpack
loadouts:
- HoPBackpack
- HoPSatchel
- HoPDuffel
- CommonBackpack
- CommonSatchel
- CommonDuffel
- HoPBackpackIan
- type: loadoutGroup
@ -200,8 +200,8 @@
- CasualRedSuit
- CasualPurpleSkirt
- CasualPurpleSuit # End DeltaV Changes
- RainbowJumpsuit
- AncientJumpsuit
- RainbowJumpsuit
- type: loadoutGroup
id: PassengerFace
@ -219,7 +219,7 @@
- type: loadoutGroup
id: CommonBackpack
name: loadout-group-passenger-backpack
name: loadout-group-backpack
loadouts:
- CommonBackpack
- CommonSatchel
@ -353,14 +353,6 @@
- ScarfBlack # Delta V
- ScarfPurple # Delta V
- type: loadoutGroup
id: LawyerBackpack
name: loadout-group-lawyer-backpack
loadouts:
- LawyerBackpack
- LawyerSatchel
- LawyerDuffel
- type: loadoutGroup
id: ChaplainHead
name: loadout-group-chaplain-head
@ -388,14 +380,6 @@
- ChaplainRobesLight
- ChaplainRobesDark
- type: loadoutGroup
id: ChaplainBackpack
name: loadout-group-chaplain-backpack
loadouts:
- ChaplainBackpack
- ChaplainSatchel
- ChaplainDuffel
- type: loadoutGroup
id: ChaplainOuterClothing
name: loadout-group-chaplain-outerclothing
@ -601,14 +585,6 @@
- ScarfPurple
- ScarfZebra
- type: loadoutGroup
id: MusicianBackpack
name: loadout-group-musician-backpack
loadouts:
- MusicianBackpack
- MusicianSatchel
- MusicianDuffel
- type: loadoutGroup
id: MusicianJumpsuit
name: loadout-group-musician-jumpsuit
@ -678,14 +654,6 @@
- QuartermasterTurtleneckSkirt
- QuartermasterFormalSuit
- type: loadoutGroup
id: QuartermasterBackpack
name: loadout-group-quartermaster-backpack
loadouts:
- QuartermasterBackpack
- QuartermasterSatchel
- QuartermasterDuffel
- type: loadoutGroup
id: QuartermasterNeck
name: loadout-group-quartermaster-neck
@ -802,14 +770,6 @@
- ChiefEngineerTurtleneck
- ChiefEngineerTurtleneckSkirt
- type: loadoutGroup
id: ChiefEngineerBackpack
name: loadout-group-chief-engineer-backpack
loadouts:
- ChiefEngineerBackpack
- ChiefEngineerSatchel
- ChiefEngineerDuffel
- type: loadoutGroup
id: ChiefEngineerNeck
name: loadout-group-chief-engineer-neck
@ -975,14 +935,6 @@
- ResearchDirectorJumpsuit
- ResearchDirectorJumpskirt
- type: loadoutGroup
id: ResearchDirectorBackpack
name: loadout-group-research-director-backpack
loadouts:
- ResearchDirectorBackpack
- ResearchDirectorSatchel
- ResearchDirectorDuffel
- type: loadoutGroup
id: ResearchDirectorOuterClothing
name: loadout-group-research-director-outerclothing
@ -1244,14 +1196,6 @@
- NoirJumpsuit
- NoirJumpskirt
- type: loadoutGroup
id: DetectiveBackpack
name: loadout-group-detective-backpack
loadouts:
- DetectiveBackpack
- DetectiveSatchel
- DetectiveDuffel
- type: loadoutGroup
id: DetectiveOuterClothing
name: loadout-group-detective-outerclothing
@ -1303,14 +1247,6 @@
- ChiefMedicalOfficerLabCoat
- ChiefMedicalOfficerWintercoat
- type: loadoutGroup
id: ChiefMedicalOfficerBackpack
name: loadout-group-chief-medical-officer-backpack
loadouts:
- ChiefMedicalOfficerBackpack
- ChiefMedicalOfficerSatchel
- ChiefMedicalOfficerDuffel
- type: loadoutGroup
id: ChiefMedicalOfficerNeck
name: loadout-group-chief-medical-officer-neck
@ -1494,14 +1430,6 @@
- ParamedicWindbreaker
- ParamedicWintercoat
- type: loadoutGroup
id: ParamedicBackpack
name: loadout-group-paramedic-backpack
loadouts:
- ParamedicBackpack
- ParamedicSatchel
- ParamedicDuffel
- type: loadoutGroup
id: ParamedicShoes
name: loadout-group-paramedic-shoes

View File

@ -115,7 +115,7 @@
- ChaplainMask
- ChaplainNeck
- ChaplainJumpsuit
- ChaplainBackpack
- CommonBackpack
- ChaplainOuterClothing
- Glasses
- Trinkets
@ -182,7 +182,7 @@
- GroupTankHarness
- MusicianJumpsuit
- MusicianNeck
- MusicianBackpack
- CommonBackpack
- MusicianOuterClothing
- Glasses
- Trinkets
@ -197,7 +197,7 @@
- QuartermasterHead
- QuartermasterNeck
- QuartermasterJumpsuit
- QuartermasterBackpack
- CargoTechnicianBackpack
- QuartermasterOuterClothing
- QuartermasterShoes
- Glasses
@ -239,7 +239,7 @@
- GroupTankHarness
- ChiefEngineerHead
- ChiefEngineerJumpsuit
- ChiefEngineerBackpack
- StationEngineerBackpack
- ChiefEngineerNeck
- ChiefEngineerOuterClothing
- ChiefEngineerShoes
@ -291,7 +291,7 @@
- ResearchDirectorHead
- ResearchDirectorNeck
- ResearchDirectorJumpsuit
- ResearchDirectorBackpack
- ScientistBackpack
- ResearchDirectorOuterClothing
- ScientistGloves
- ResearchDirectorShoes
@ -374,7 +374,7 @@
- DetectiveHead
- DetectiveNeck
- DetectiveJumpsuit
- DetectiveBackpack
- SecurityBackpack
- DetectiveOuterClothing
- SecurityShoes
- Trinkets
@ -399,7 +399,7 @@
- MedicalMask
- ChiefMedicalOfficerJumpsuit
- MedicalGloves
- ChiefMedicalOfficerBackpack
- MedicalBackpack
- ChiefMedicalOfficerOuterClothing
- ChiefMedicalOfficerNeck
- ChiefMedicalOfficerShoes
@ -460,7 +460,7 @@
- MedicalDoctorNeck # DeltaV
- ParamedicJumpsuit
- MedicalGloves
- ParamedicBackpack
- MedicalBackpack
- ParamedicOuterClothing
- ParamedicShoes
- Glasses

View File

@ -1,38 +1,22 @@
# Head
- type: loadout
id: MailCarrierHead
equipment: MailCarrierHead
- type: startingGear
id: MailCarrierHead
equipment:
head: ClothingHeadMailCarrier
# Jumpsuit
- type: loadout
id: MailCarrierJumpsuit
equipment: MailCarrierJumpsuit
- type: startingGear
id: MailCarrierJumpsuit
equipment:
jumpsuit: ClothingUniformMailCarrier
- type: loadout
id: MailCarrierJumpskirt
equipment: MailCarrierJumpskirt
- type: startingGear
id: MailCarrierJumpskirt
equipment:
jumpsuit: ClothingUniformSkirtMailCarrier
jumpsuit: ClothingUniformSkirtMailCarrier
# OuterClothing
- type: loadout
id: MailCarrierWintercoat
equipment: MailCarrierWintercoat
- type: startingGear
id: MailCarrierWintercoat
equipment:
coat: ClothingOuterWinterCoatMail
coat: ClothingOuterWinterCoatMail

View File

@ -1,95 +1,55 @@
# Head
- type: loadout
id: MantisFezHat
equipment: MantisFezHat
- type: startingGear
id: MantisFezHat
equipment:
head: ClothingHeadHatFezMantis
head: ClothingHeadHatFezMantis
# Jumpsuit
- type: loadout
id: MantisJumpsuit
equipment: MantisJumpsuit
- type: startingGear
id: MantisJumpsuit
equipment:
jumpsuit: ClothingUniformJumpsuitMantis
jumpsuit: ClothingUniformJumpsuitMantis
- type: loadout
id: MantisJumpskirt
equipment: MantisJumpskirt
- type: startingGear
id: MantisJumpskirt
equipment:
jumpsuit: ClothingUniformSkirtMantis
jumpsuit: ClothingUniformSkirtMantis
# Back
- type: loadout
id: MantisBackpack
equipment: MantisBackpack
- type: startingGear
id: MantisBackpack
equipment:
back: ClothingBackpackMantisFilled
back: ClothingBackpackMantisFilled
- type: loadout
id: MantisSatchel
equipment: MantisSatchel
- type: startingGear
id: MantisSatchel
equipment:
back: ClothingBackpackSatchelMantisFilled
back: ClothingBackpackSatchelMantisFilled
- type: loadout
id: MantisDuffel
equipment: MantisDuffel
- type: startingGear
id: MantisDuffel
equipment:
back: ClothingBackpackDuffelMantisFilled
back: ClothingBackpackDuffelMantisFilled
# OuterClothing
- type: loadout
id: MantisCoat
equipment: MantisCoat
- type: startingGear
id: MantisCoat
equipment:
coat: ClothingOuterCoatMantis
coat: ClothingOuterCoatMantis
- type: loadout
id: MantisWintercoat
equipment: MantisWintercoat
- type: startingGear
id: MantisWintercoat
equipment:
coat: ClothingOuterWinterCoatMantis
coat: ClothingOuterWinterCoatMantis
# Shoes
- type: loadout
id: MantisBoots
equipment: MantisBoots
- type: startingGear
id: MantisBoots
equipment:
shoes: ClothingShoesBootsMantis
shoes: ClothingShoesBootsMantis
# Gloves
- type: loadout
id: WhiteGloves
equipment: WhiteGloves
- type: startingGear
id: WhiteGloves
equipment:
gloves: ClothingHandsGlovesColorWhite
gloves: ClothingHandsGlovesColorWhite

View File

@ -1,19 +1,11 @@
# Head
- type: loadout
id: PrisonGuardHead
equipment: PrisonGuardHead
- type: startingGear
id: PrisonGuardHead
equipment:
head: ClothingHeadPrisonGuard
head: ClothingHeadPrisonGuard
# Jumpsuit
- type: loadout
id: PrisonGuardJumpsuit
equipment: PrisonGuardJumpsuit
- type: startingGear
id: PrisonGuardJumpsuit
equipment:
jumpsuit: ClothingUniformJumpsuitPrisonGuard
jumpsuit: ClothingUniformJumpsuitPrisonGuard

View File

@ -1,19 +1,11 @@
# Jumpsuits
- type: loadout
id: GladiatorJumpsuit
equipment: GladiatorJumpsuit
- type: startingGear
id: GladiatorJumpsuit
equipment:
jumpsuit: ClothingUniformJumpsuitGladiator
jumpsuit: ClothingUniformJumpsuitGladiator
# OuterClothing
- type: loadout
id: ClothingOuterArmorGladiator
equipment: ClothingOuterArmorGladiator
- type: startingGear
id: ClothingOuterArmorGladiator
equipment:
outerClothing: ClothingOuterArmorGladiator
outerClothing: ClothingOuterArmorGladiator

View File

@ -1,29 +1,17 @@
# Jumpsuits
- type: loadout
id: MartialArtistJumpsuit
equipment: MartialArtistJumpsuit
- type: startingGear
id: MartialArtistJumpsuit
equipment:
jumpsuit: ClothingUniformMartialGi
jumpsuit: ClothingUniformMartialGi
# Belts
- type: loadout
id: MartialBlackBelt
equipment: MartialBlackBelt
- type: startingGear
id: MartialBlackBelt
equipment:
belt: ClothingBeltMartialBlack
belt: ClothingBeltMartialBlack
# Shoes
- type: loadout
id: MartialArtistShoes
equipment: MartialArtistShoes
- type: startingGear
id: MartialArtistShoes
equipment:
shoes: ClothingShoesGeta
shoes: ClothingShoesGeta

View File

@ -1,18 +1,10 @@
# Jumpsuit
- type: loadout
id: PrisonerJumpsuit
equipment: PrisonerJumpsuit
- type: startingGear
id: PrisonerJumpsuit
equipment:
jumpsuit: ClothingUniformJumpsuitPrisoner
jumpsuit: ClothingUniformJumpsuitPrisoner
- type: loadout
id: PrisonerJumpskirt
equipment: PrisonerJumpskirt
- type: startingGear
id: PrisonerJumpskirt
equipment:
jumpsuit: ClothingUniformJumpskirtPrisoner
jumpsuit: ClothingUniformJumpskirtPrisoner

View File

@ -2,7 +2,7 @@
id: PirateGear
equipment:
jumpsuit: ClothingUniformJumpsuitPirate
back: ClothingBackpackPirateFilled
back: ClothingBackpackSatchelLeather
head: ClothingHeadBandBlack
shoes: ClothingShoesBootsLaceup
id: PiratePDA
@ -11,25 +11,15 @@
- type: startingGear
id: PirateCaptainGear
parent: PirateGear
equipment:
jumpsuit: ClothingUniformJumpsuitPirate
back: ClothingBackpackPirateFilled
head: ClothingHeadHatPirate
shoes: ClothingShoesBootsLaceup
id: PiratePDA
belt: ClothingBeltUtility
pocket1: AppraisalTool
pocket2: EnergyCutlass
outerClothing: ClothingOuterCoatPirate
- type: startingGear
id: PirateFirstmateGear
parent: PirateGear
equipment:
jumpsuit: ClothingUniformJumpsuitPirate
back: ClothingBackpackPirateFilled
head: ClothingHeadHatPirateTricord
shoes: ClothingShoesBootsLaceup
id: PiratePDA
belt: ClothingBeltUtility
pocket1: AppraisalTool
outerClothing: ClothingOuterCoatGentle

View File

@ -19,3 +19,10 @@
setPreference: false
objective: roles-antag-rev-objective
guides: [ Revolutionaries ]
- type: startingGear
id: HeadRevGear
storage:
back:
- Flash
- ClothingEyesGlassesSunglasses

View File

@ -73,6 +73,8 @@
back:
- SyndicateJawsOfLife
=======
>>>>>>> 7d22897d02 (Job starting gear is now defined in the starting gear rather than backpack prototypes (#27605))
#Syndicate Operative Outfit - Basic
- type: startingGear
id: SyndicateOperativeGearBasic
@ -81,4 +83,8 @@
ears: ClothingHeadsetAltSyndicate
gloves: ClothingHandsGlovesCombat
pocket1: BaseUplinkRadio40TC
<<<<<<< HEAD
id: SyndiPDA
=======
id: SyndiPDA
>>>>>>> 7d22897d02 (Job starting gear is now defined in the starting gear rather than backpack prototypes (#27605))

View File

@ -14,3 +14,6 @@
equipment:
#id: PassengerPDA # DeltaV: different PDAs in loadouts
ears: ClothingHeadsetGrey
storage:
back:
- BoxSurvival

View File

@ -25,3 +25,6 @@
shoes: ClothingShoesColorBlack
#id: BartenderPDA # DeltaV - different PDAs in loadouts
ears: ClothingHeadsetService
storage:
back:
- BoxSurvival

View File

@ -21,3 +21,6 @@
id: BotanistPDA
ears: ClothingHeadsetService
belt: ClothingBeltPlantFilled
storage:
back:
- BoxSurvival

View File

@ -30,3 +30,7 @@
shoes: ClothingShoesColorBlack
id: ChaplainPDA
ears: ClothingHeadsetScience # DeltaV - Move Chaplain into Epistemics
storage:
back:
- Bible
- RubberStampChaplain

View File

@ -29,3 +29,6 @@
#id: ChefPDA # DeltaV: different PDAs in loadouts
ears: ClothingHeadsetService
belt: ClothingBeltChefFilled
storage:
back:
- BoxSurvival

View File

@ -38,3 +38,7 @@
pocket2: ClownRecorder
#id: ClownPDA # DeltaV: different PDAs in loadouts
ears: ClothingHeadsetService
storage:
back:
- RubberStampClown
- CrayonRainbow

View File

@ -35,3 +35,6 @@
head: ClothingHeadHatCatEars
ears: ClothingHeadsetService
belt: ClothingBeltJanitorFilled
storage:
back:
- BoxSurvival

View File

@ -22,3 +22,7 @@
ears: ClothingHeadsetService
pocket1: d10Dice
pocket2: HandLabeler # for making named bestsellers
storage:
back:
- BoxSurvival
- BookRandom

View File

@ -30,6 +30,10 @@
pocket2: Paper
id: MimePDA
ears: ClothingHeadsetService
storage:
back:
- BoxSurvival
- RubberStampMime
- type: entity
id: ActionMimeInvisibleWall

View File

@ -25,6 +25,3 @@
shoes: ClothingShoesBootsLaceup
id: MusicianPDA
ears: ClothingHeadsetService
storage:
back:
- BoxSurvival

View File

@ -21,3 +21,6 @@
shoes: ClothingShoesColorBlack
id: ServiceWorkerPDA
ears: ClothingHeadsetService
storage:
back:
- BoxSurvival

View File

@ -55,3 +55,8 @@
#gloves: ClothingHandsGlovesCaptain - DeltaV - Commented out for loadout options
id: CaptainPDA
ears: ClothingHeadsetAltCommand
storage:
back:
- BoxSurvival
- Flash
# - StationCharter

View File

@ -81,3 +81,7 @@
#gloves: ClothingHandsGlovesHop # DeltaV - Commented for Loadouts
ears: ClothingHeadsetHoP # DeltaV - HoP is now a service role, replaces their all channels headset.
belt: BoxFolderClipboard
storage:
back:
- BoxSurvival
- Flash

View File

@ -24,3 +24,6 @@
#id: AtmosPDA # DeltaV: different PDAs in loadouts
belt: ClothingBeltUtilityEngineering
ears: ClothingHeadsetEngineering
storage:
back:
- BoxSurvivalEngineering

View File

@ -49,3 +49,7 @@
eyes: ClothingEyesGlassesMeson
ears: ClothingHeadsetCE
belt: ClothingBeltUtilityEngineering
storage:
back:
- BoxSurvivalEngineering
- Flash

View File

@ -24,3 +24,6 @@
eyes: ClothingEyesGlassesMeson
belt: ClothingBeltUtilityEngineering
ears: ClothingHeadsetEngineering
storage:
back:
- BoxSurvivalEngineering

View File

@ -3,21 +3,27 @@
id: CultLeaderGear
equipment:
jumpsuit: ClothingUniformJumpsuitColorBlack
back: ClothingBackpackFilled
back: ClothingBackpack
head: ClothingHeadHelmetCult
neck: BedsheetCult
outerClothing: ClothingOuterArmorCult
shoes: ClothingShoesCult
id: PassengerPDA
ears: ClothingHeadsetService
storage:
back:
- BoxSurvival
- type: startingGear
id: CultistGear
equipment:
jumpsuit: ClothingUniformJumpsuitColorBlack
back: ClothingBackpackFilled
back: ClothingBackpack
head: ClothingHeadHatHoodCulthood
outerClothing: ClothingOuterRobesCult
shoes: ClothingShoesColorRed
id: PassengerPDA
ears: ClothingHeadsetService
storage:
back:
- BoxSurvival

View File

@ -3,41 +3,33 @@
id: WizardBlueGear
equipment:
jumpsuit: ClothingUniformJumpsuitColorDarkBlue
back: ClothingBackpackFilled
head: ClothingHeadHatWizard
outerClothing: ClothingOuterWizard
shoes: ClothingShoesWizard
id: PassengerPDA
ears: ClothingHeadsetService
storage:
back:
- BoxSurvival
- type: startingGear
id: WizardRedGear
parent: WizardBlueGear
equipment:
jumpsuit: ClothingUniformJumpsuitColorRed
back: ClothingBackpackFilled
head: ClothingHeadHatRedwizard
outerClothing: ClothingOuterWizardRed
shoes: ClothingShoesWizard
id: PassengerPDA
ears: ClothingHeadsetService
- type: startingGear
id: WizardVioletGear
parent: WizardBlueGear
equipment:
jumpsuit: ClothingUniformJumpsuitColorPurple
back: ClothingBackpackFilled
head: ClothingHeadHatVioletwizard
outerClothing: ClothingOuterWizardViolet
shoes: ClothingShoesWizard
id: PassengerPDA
ears: ClothingHeadsetService
- type: startingGear
id: WizardHardsuitGear
parent: WizardVioletGear
equipment:
jumpsuit: ClothingUniformJumpsuitColorPurple
back: ClothingBackpackFilled
outerClothing: ClothingOuterHardsuitWizard
shoes: ClothingShoesWizard
id: PassengerPDA
ears: ClothingHeadsetService
outerClothing: ClothingOuterHardsuitWizard

View File

@ -53,3 +53,7 @@
id: CMOPDA
ears: ClothingHeadsetCMO
belt: ClothingBeltMedicalFilled
storage:
back:
- BoxSurvivalMedical
- Flash

View File

@ -22,3 +22,6 @@
equipment:
ears: ClothingHeadsetMedical
belt: ClothingBeltMedicalFilled
storage:
back:
- BoxSurvivalMedical

View File

@ -32,4 +32,6 @@
belt: ClothingBeltMedicalEMTFilled
pocket1: HandheldGPSBasic # DeltaV - Give Paramedics useful tools on spawn
pocket2: HandheldCrewMonitor # DeltaV - Give Paramedics useful tools on spawn
storage:
back:
- EmergencyRollerBedSpawnFolded

View File

@ -27,3 +27,6 @@
id: ResearchAssistantPDA
ears: ClothingHeadsetScience
pocket2: BookScientistsGuidebook
storage:
back:
- BoxSurvival

View File

@ -44,3 +44,6 @@
id: RnDPDA
ears: ClothingHeadsetRD
belt: BibleMystagogue # Nyanotrasen - Mystagogue book for their Ifrit
storage:
back:
- Flash

View File

@ -19,4 +19,6 @@
id: ScientistGear
equipment:
ears: ClothingHeadsetScience
storage:
back:
- BoxSurvival

View File

@ -29,3 +29,9 @@
id: DetectivePDA
ears: ClothingHeadsetSecurity
belt: ClothingBeltHolsterFilled
storage:
back:
- BoxSurvivalSecurity
- Flash
- ForensicPad
- ForensicScanner

View File

@ -55,3 +55,7 @@
gloves: ClothingHandsGlovesCombat
ears: ClothingHeadsetAltSecurity
pocket1: WeaponPistolMk58Nonlethal
storage:
back:
- Flash
- MagazinePistol

View File

@ -35,3 +35,7 @@
belt: ClothingBeltSecurityFilled
# pocket1: WeaponPistolMk58Nonlethal # DeltaV - Security Cadet doesn't spawn with a gun
pocket2: BookSecurity
storage:
back:
- Flash
# - MagazinePistol # DeltaV - no

View File

@ -28,3 +28,7 @@
eyes: ClothingEyesGlassesSecurity
ears: ClothingHeadsetSecurity
pocket1: WeaponPistolMk58Nonlethal
storage:
back:
- Flash
- MagazinePistol

View File

@ -35,3 +35,7 @@
id: WardenPDA
ears: ClothingHeadsetSecurity
pocket1: WeaponPistolMk58Nonlethal
storage:
back:
- Flash
- MagazinePistol

View File

@ -30,3 +30,6 @@
ears: ClothingHeadsetService
shoes: ClothingShoesColorRed
belt: ClothingBeltChampion
storage:
back:
- BoxSurvival

View File

@ -21,3 +21,6 @@
shoes: ClothingShoesColorWhite
id: ReporterPDA
ears: ClothingHeadsetService
storage:
back:
- BoxSurvival

View File

@ -22,3 +22,6 @@
shoes: ClothingShoesColorWhite
id: ZookeeperPDA
ears: ClothingHeadsetService
storage:
back:
- BoxSurvival