Make aghost command work on other players using optional argument (#26546)
* Translations * Make aghost command work on other players using optional argument * Reviews (cherry picked from commit 87a56b25c3f06ea98661684b8e62f8acb0afee85)
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@ -1,72 +1,122 @@
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using Content.Server.GameTicking;
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using System.Linq;
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using Content.Server.GameTicking;
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using Content.Server.Ghost;
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using Content.Server.Mind;
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using Content.Shared.Administration;
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using Content.Shared.Ghost;
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using Content.Shared.Mind;
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using Robust.Server.GameObjects;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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namespace Content.Server.Administration.Commands
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namespace Content.Server.Administration.Commands;
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[AdminCommand(AdminFlags.Admin)]
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public sealed class AGhost : LocalizedCommands
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{
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[AdminCommand(AdminFlags.Admin)]
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public sealed class AGhost : IConsoleCommand
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[Dependency] private readonly IEntityManager _entities = default!;
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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public override string Command => "aghost";
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public override string Description => LocalizationManager.GetString("aghost-description");
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public override string Help => "aghost";
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public override CompletionResult GetCompletion(IConsoleShell shell, string[] args)
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{
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[Dependency] private readonly IEntityManager _entities = default!;
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public string Command => "aghost";
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public string Description => "Makes you an admin ghost.";
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public string Help => "aghost";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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if (args.Length == 1)
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{
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var player = shell.Player;
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if (player == null)
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{
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shell.WriteLine("Nah");
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return;
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}
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var mindSystem = _entities.System<SharedMindSystem>();
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if (!mindSystem.TryGetMind(player, out var mindId, out var mind))
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{
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shell.WriteLine("You can't ghost here!");
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return;
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}
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var metaDataSystem = _entities.System<MetaDataSystem>();
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if (mind.VisitingEntity != default && _entities.TryGetComponent<GhostComponent>(mind.VisitingEntity, out var oldGhostComponent))
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{
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mindSystem.UnVisit(mindId, mind);
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// If already an admin ghost, then return to body.
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if (oldGhostComponent.CanGhostInteract)
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return;
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}
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var canReturn = mind.CurrentEntity != null
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&& !_entities.HasComponent<GhostComponent>(mind.CurrentEntity);
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var coordinates = player.AttachedEntity != null
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? _entities.GetComponent<TransformComponent>(player.AttachedEntity.Value).Coordinates
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: EntitySystem.Get<GameTicker>().GetObserverSpawnPoint();
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var ghost = _entities.SpawnEntity(GameTicker.AdminObserverPrototypeName, coordinates);
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_entities.GetComponent<TransformComponent>(ghost).AttachToGridOrMap();
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if (canReturn)
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{
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// TODO: Remove duplication between all this and "GamePreset.OnGhostAttempt()"...
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if (!string.IsNullOrWhiteSpace(mind.CharacterName))
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metaDataSystem.SetEntityName(ghost, mind.CharacterName);
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else if (!string.IsNullOrWhiteSpace(mind.Session?.Name))
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metaDataSystem.SetEntityName(ghost, mind.Session.Name);
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mindSystem.Visit(mindId, ghost, mind);
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}
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else
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{
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metaDataSystem.SetEntityName(ghost, player.Name);
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mindSystem.TransferTo(mindId, ghost, mind: mind);
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}
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var comp = _entities.GetComponent<GhostComponent>(ghost);
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EntitySystem.Get<SharedGhostSystem>().SetCanReturnToBody(comp, canReturn);
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var names = _playerManager.Sessions.OrderBy(c => c.Name).Select(c => c.Name).ToArray();
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return CompletionResult.FromHintOptions(names, LocalizationManager.GetString("shell-argument-username-optional-hint"));
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}
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return CompletionResult.Empty;
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}
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public override void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length > 1)
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{
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shell.WriteError(LocalizationManager.GetString("shell-wrong-arguments-number"));
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return;
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}
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var player = shell.Player;
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var self = player != null;
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if (player == null)
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{
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// If you are not a player, you require a player argument.
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if (args.Length == 0)
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{
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shell.WriteError(LocalizationManager.GetString("shell-need-exactly-one-argument"));
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return;
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}
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var didFind = _playerManager.TryGetSessionByUsername(args[0], out player);
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if (!didFind)
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{
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shell.WriteError(LocalizationManager.GetString("shell-target-player-does-not-exist"));
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return;
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}
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}
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// If you are a player and a username is provided, a lookup is done to find the target player.
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if (args.Length == 1)
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{
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var didFind = _playerManager.TryGetSessionByUsername(args[0], out player);
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if (!didFind)
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{
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shell.WriteError(LocalizationManager.GetString("shell-target-player-does-not-exist"));
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return;
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}
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}
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var mindSystem = _entities.System<SharedMindSystem>();
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var metaDataSystem = _entities.System<MetaDataSystem>();
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var ghostSystem = _entities.System<SharedGhostSystem>();
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var transformSystem = _entities.System<TransformSystem>();
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var gameTicker = _entities.System<GameTicker>();
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if (!mindSystem.TryGetMind(player, out var mindId, out var mind))
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{
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shell.WriteError(self
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? LocalizationManager.GetString("aghost-no-mind-self")
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: LocalizationManager.GetString("aghost-no-mind-other"));
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return;
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}
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if (mind.VisitingEntity != default && _entities.TryGetComponent<GhostComponent>(mind.VisitingEntity, out var oldGhostComponent))
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{
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mindSystem.UnVisit(mindId, mind);
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// If already an admin ghost, then return to body.
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if (oldGhostComponent.CanGhostInteract)
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return;
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}
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var canReturn = mind.CurrentEntity != null
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&& !_entities.HasComponent<GhostComponent>(mind.CurrentEntity);
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var coordinates = player!.AttachedEntity != null
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? _entities.GetComponent<TransformComponent>(player.AttachedEntity.Value).Coordinates
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: gameTicker.GetObserverSpawnPoint();
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var ghost = _entities.SpawnEntity(GameTicker.AdminObserverPrototypeName, coordinates);
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transformSystem.AttachToGridOrMap(ghost, _entities.GetComponent<TransformComponent>(ghost));
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if (canReturn)
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{
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// TODO: Remove duplication between all this and "GamePreset.OnGhostAttempt()"...
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if (!string.IsNullOrWhiteSpace(mind.CharacterName))
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metaDataSystem.SetEntityName(ghost, mind.CharacterName);
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else if (!string.IsNullOrWhiteSpace(mind.Session?.Name))
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metaDataSystem.SetEntityName(ghost, mind.Session.Name);
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mindSystem.Visit(mindId, ghost, mind);
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}
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else
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{
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metaDataSystem.SetEntityName(ghost, player.Name);
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mindSystem.TransferTo(mindId, ghost, mind: mind);
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}
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var comp = _entities.GetComponent<GhostComponent>(ghost);
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ghostSystem.SetCanReturnToBody(comp, canReturn);
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}
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}
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@ -0,0 +1,3 @@
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aghost-description = Makes you an admin ghost.
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aghost-no-mind-self = You can't ghost here!
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aghost-no-mind-other = They can't ghost here!
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@ -47,3 +47,4 @@ shell-argument-number-invalid = Argument {$index} must be a valid number!
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# Hints
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shell-argument-username-hint = <username>
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shell-argument-username-optional-hint = [username]
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