fix biomass reclaimer and shadow factory name (#3279)

* i fucking despise the lack of protoid

* fix biomass reclaimer being evil

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
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deltanedas 2025-03-20 00:40:16 +00:00 committed by GitHub
parent 9d4710b150
commit 17b9d635c9
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2 changed files with 2 additions and 2 deletions

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@ -98,7 +98,7 @@ public sealed class ClumsySystem : EntitySystem
private void OnBeforeClimbEvent(Entity<ClumsyComponent> ent, ref SelfBeforeClimbEvent args)
{
// checks if ClumsyVaulting is false, if so, skips.
if (!ent.Comp.ClumsyVaulting)
if (!ent.Comp.ClumsyVaulting || args.PuttingOnTable != ent.Owner) // DeltaV - don't bonk if someone else vaults/biomasses you
return;
// This event is called in shared, thats why it has all the extra prediction stuff.

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@ -125,7 +125,7 @@
- type: RandomMetadata
nameSegments:
- NamesHologram
- NamesLastMilitary
- NamesMilitaryLast
- type: EmitSoundOnSpawn # evil sound
sound: /Audio/Ambience/Antag/emagged_borg.ogg
- type: RandomHumanoidAppearance