fix biomass reclaimer and shadow factory name (#3279)
* i fucking despise the lack of protoid * fix biomass reclaimer being evil --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
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@ -98,7 +98,7 @@ public sealed class ClumsySystem : EntitySystem
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private void OnBeforeClimbEvent(Entity<ClumsyComponent> ent, ref SelfBeforeClimbEvent args)
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{
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// checks if ClumsyVaulting is false, if so, skips.
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if (!ent.Comp.ClumsyVaulting)
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if (!ent.Comp.ClumsyVaulting || args.PuttingOnTable != ent.Owner) // DeltaV - don't bonk if someone else vaults/biomasses you
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return;
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// This event is called in shared, thats why it has all the extra prediction stuff.
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@ -125,7 +125,7 @@
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- type: RandomMetadata
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nameSegments:
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- NamesHologram
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- NamesLastMilitary
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- NamesMilitaryLast
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- type: EmitSoundOnSpawn # evil sound
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sound: /Audio/Ambience/Antag/emagged_borg.ogg
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- type: RandomHumanoidAppearance
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