diff --git a/Content.Server/Explosion/EntitySystems/ExplosionSystem.Airtight.cs b/Content.Server/Explosion/EntitySystems/ExplosionSystem.Airtight.cs index d70029ae97d..4428c8eb0eb 100644 --- a/Content.Server/Explosion/EntitySystems/ExplosionSystem.Airtight.cs +++ b/Content.Server/Explosion/EntitySystems/ExplosionSystem.Airtight.cs @@ -245,7 +245,7 @@ public sealed partial class ExplosionSystem var damagePerIntensity = FixedPoint2.Zero; foreach (var (type, value) in explosionType.DamagePerIntensity.DamageDict) { - if (_damageableSystem.CanBeDamagedBy((uid, damageable), type)) + if (!_damageableSystem.CanBeDamagedBy((uid, damageable), type)) continue; // TODO EXPLOSION SYSTEM