Add SnoutCover appearance layer (#39949)

* init

* cover
This commit is contained in:
ScarKy0 2025-08-29 19:12:51 +02:00 committed by Vanessa
parent 148db476d1
commit 1a7a383a24
8 changed files with 14 additions and 1 deletions

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@ -15,6 +15,7 @@ namespace Content.Shared.Humanoid
Chest, Chest,
Head, Head,
Snout, Snout,
SnoutCover, // things layered over snouts (i.e. noses)
HeadSide, // side parts (i.e., frills) HeadSide, // side parts (i.e., frills)
HeadTop, // top parts (i.e., ears) HeadTop, // top parts (i.e., ears)
Eyes, Eyes,

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@ -42,6 +42,11 @@ namespace Content.Shared.Humanoid
yield return HumanoidVisualLayers.Hair; yield return HumanoidVisualLayers.Hair;
yield return HumanoidVisualLayers.FacialHair; yield return HumanoidVisualLayers.FacialHair;
yield return HumanoidVisualLayers.Snout; yield return HumanoidVisualLayers.Snout;
yield return HumanoidVisualLayers.SnoutCover;
break;
case HumanoidVisualLayers.Snout:
yield return HumanoidVisualLayers.Snout;
yield return HumanoidVisualLayers.SnoutCover;
break; break;
case HumanoidVisualLayers.LArm: case HumanoidVisualLayers.LArm:
yield return HumanoidVisualLayers.LArm; yield return HumanoidVisualLayers.LArm;

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@ -13,6 +13,7 @@ namespace Content.Shared.Humanoid.Markings
HeadSide, HeadSide,
Eyes, // DeltaV - Add Eyes Category for IPCs Eyes, // DeltaV - Add Eyes Category for IPCs
Snout, Snout,
SnoutCover,
Chest, Chest,
UndergarmentTop, UndergarmentTop,
UndergarmentBottom, UndergarmentBottom,

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@ -20,6 +20,7 @@ markings-category-Head = Head
markings-category-HeadTop = Head (Top) markings-category-HeadTop = Head (Top)
markings-category-HeadSide = Head (Side) markings-category-HeadSide = Head (Side)
markings-category-Snout = Snout markings-category-Snout = Snout
markings-category-SnoutCover = Snout (Cover)
markings-category-UndergarmentTop = Undergarment (Top) markings-category-UndergarmentTop = Undergarment (Top)
markings-category-UndergarmentBottom = Undergarment (Bottom) markings-category-UndergarmentBottom = Undergarment (Bottom)
markings-category-Chest = Chest markings-category-Chest = Chest

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@ -96,6 +96,7 @@
- map: [ "enum.HumanoidVisualLayers.Tail" ] # Mentioned in moth code: This needs renaming lol. - map: [ "enum.HumanoidVisualLayers.Tail" ] # Mentioned in moth code: This needs renaming lol.
- map: [ "back" ] - map: [ "back" ]
- map: [ "neck" ] - map: [ "neck" ]
- map: [ "enum.HumanoidVisualLayers.SnoutCover" ]
- map: [ "enum.HumanoidVisualLayers.FacialHair" ] - map: [ "enum.HumanoidVisualLayers.FacialHair" ]
- map: [ "enum.HumanoidVisualLayers.Hair" ] # Do these need to be here? (arachnid hair arachnid hair) - map: [ "enum.HumanoidVisualLayers.Hair" ] # Do these need to be here? (arachnid hair arachnid hair)
- map: [ "enum.HumanoidVisualLayers.HeadSide" ] - map: [ "enum.HumanoidVisualLayers.HeadSide" ]

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@ -35,6 +35,7 @@
- map: [ "outerClothing" ] - map: [ "outerClothing" ]
- map: [ "back" ] - map: [ "back" ]
- map: [ "neck" ] - map: [ "neck" ]
- map: [ "enum.HumanoidVisualLayers.SnoutCover" ]
- map: [ "enum.HumanoidVisualLayers.FacialHair" ] - map: [ "enum.HumanoidVisualLayers.FacialHair" ]
- map: [ "enum.HumanoidVisualLayers.Hair" ] - map: [ "enum.HumanoidVisualLayers.Hair" ]
- map: [ "enum.HumanoidVisualLayers.HeadSide" ] - map: [ "enum.HumanoidVisualLayers.HeadSide" ]
@ -347,6 +348,7 @@
- map: [ "outerClothing" ] - map: [ "outerClothing" ]
- map: [ "back" ] - map: [ "back" ]
- map: [ "neck" ] - map: [ "neck" ]
- map: [ "enum.HumanoidVisualLayers.SnoutCover" ]
- map: [ "enum.HumanoidVisualLayers.FacialHair" ] - map: [ "enum.HumanoidVisualLayers.FacialHair" ]
- map: [ "enum.HumanoidVisualLayers.Hair" ] - map: [ "enum.HumanoidVisualLayers.Hair" ]
- map: [ "enum.HumanoidVisualLayers.HeadSide" ] - map: [ "enum.HumanoidVisualLayers.HeadSide" ]

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@ -105,6 +105,7 @@
- map: [ "enum.HumanoidVisualLayers.Tail" ] #in the utopian future we should probably have a wings enum inserted here so everyhting doesn't break - map: [ "enum.HumanoidVisualLayers.Tail" ] #in the utopian future we should probably have a wings enum inserted here so everyhting doesn't break
- map: [ "back" ] - map: [ "back" ]
- map: [ "neck" ] - map: [ "neck" ]
- map: [ "enum.HumanoidVisualLayers.SnoutCover" ]
- map: [ "enum.HumanoidVisualLayers.FacialHair" ] - map: [ "enum.HumanoidVisualLayers.FacialHair" ]
- map: [ "enum.HumanoidVisualLayers.Hair" ] - map: [ "enum.HumanoidVisualLayers.Hair" ]
- map: [ "enum.HumanoidVisualLayers.HeadSide" ] - map: [ "enum.HumanoidVisualLayers.HeadSide" ]

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@ -87,6 +87,7 @@
- map: [ "back" ] - map: [ "back" ]
- map: [ "neck" ] - map: [ "neck" ]
- map: [ "suitstorage" ] # This is not in the default order - map: [ "suitstorage" ] # This is not in the default order
- map: [ "enum.HumanoidVisualLayers.SnoutCover" ]
- map: [ "enum.HumanoidVisualLayers.FacialHair" ] - map: [ "enum.HumanoidVisualLayers.FacialHair" ]
- map: [ "enum.HumanoidVisualLayers.Hair" ] - map: [ "enum.HumanoidVisualLayers.Hair" ]
- map: [ "enum.HumanoidVisualLayers.HeadSide" ] - map: [ "enum.HumanoidVisualLayers.HeadSide" ]