Slight monotile modification & raw sprites folder (#19613)
* slight steel tile fixes & raw sprites folder * fuc
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After Width: | Height: | Size: 932 B |
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After Width: | Height: | Size: 6.9 KiB |
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@ -1,7 +1,7 @@
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[ NOTE: This is not a guide for making tiles "look good" or a general spriting guide for all floor tiles, this is just for anything based off of steel tiles!]
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You might be looking at these tiles and going: "What the fuck? How on earth did they get anything salvagable out of the supernorn tiles!"
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Well, believe it or not - they've actually been resprited! Gone are the days of 80+ color potentially-jpeged-but-that's-just-a-theory-but-they-are-definitely-nearly-uneditable tiles. They now use a color palette around the size of 9, give or take a few colors from color errors.
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Well, believe it or not - they've actually been resprited! Gone are the days of 80+ color potentially-jpeged-but-that's-just-a-theory-but-they-are-definitely-nearly-uneditable tiles. They now use a color palette around the size of 10, give or take a few colors from color errors.
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The process to make something like them is now dead-simple, and should be doable by even non-spriters if need be.
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1. Lay out the base of the tile you're trying to make (look at tile-reference-sheet.png)
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Before Width: | Height: | Size: 465 B After Width: | Height: | Size: 536 B |
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Before Width: | Height: | Size: 536 B After Width: | Height: | Size: 547 B |
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Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 2.1 KiB |
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Before Width: | Height: | Size: 533 B After Width: | Height: | Size: 536 B |