From 1b4db9965adb5282cb57e1afb2ac5bdc1cd11c69 Mon Sep 17 00:00:00 2001 From: AeraAulin <133451603+AeraAuling@users.noreply.github.com> Date: Sun, 2 Nov 2025 01:38:10 -0800 Subject: [PATCH] Fashion (#4547) * AAAAAA I LOVE FASHION * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * forgot to put the naval coat in * capitalize heat so github stops yelling at me Signed-off-by: AeraAulin <133451603+AeraAuling@users.noreply.github.com> * fix typo * please spare me nukeops * remove nukeops propaganda * fix cost thing --------- Signed-off-by: AeraAulin <133451603+AeraAuling@users.noreply.github.com> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> --- .../Catalog/Cargo/cargo_vending.yml | 2 +- .../VendingMachines/Inventories/theater.yml | 7 ++++ .../Markers/Spawners/Random/vending.yml | 2 ++ .../Inventories/crescentmoon.yml | 10 ++++++ .../_DV/Entities/Clothing/Neck/cloaks.yml | 11 +++++++ .../_DV/Entities/Clothing/Neck/misc.yml | 11 +++++++ .../Entities/Clothing/OuterClothing/coats.yml | 31 ++++++++++++++++++ .../Entities/Clothing/Uniforms/jumpskirts.yml | 11 +++++++ .../Entities/Clothing/Uniforms/jumpsuits.yml | 22 +++++++++++++ .../Structures/Machines/vending_machines.yml | 22 +++++++++++++ .../Cloaks/witchcloak.rsi/equipped-NECK.png | Bin 0 -> 932 bytes .../Neck/Cloaks/witchcloak.rsi/icon.png | Bin 0 -> 403 bytes .../Neck/Cloaks/witchcloak.rsi/meta.json | 18 ++++++++++ .../Misc/coppernecklace.rsi/equipped-NECK.png | Bin 0 -> 313 bytes .../Neck/Misc/coppernecklace.rsi/icon.png | Bin 0 -> 237 bytes .../Neck/Misc/coppernecklace.rsi/meta.json | 18 ++++++++++ .../duster.rsi/equipped-OUTERCLOTHING.png | Bin 0 -> 1279 bytes .../OuterClothing/Coats/duster.rsi/icon.png | Bin 0 -> 512 bytes .../Coats/duster.rsi/inhand-left.png | Bin 0 -> 516 bytes .../Coats/duster.rsi/inhand-right.png | Bin 0 -> 529 bytes .../OuterClothing/Coats/duster.rsi/meta.json | 26 +++++++++++++++ .../navalcoat.rsi/equipped-OUTERCLOTHING.png | Bin 0 -> 1194 bytes .../Coats/navalcoat.rsi/icon.png | Bin 0 -> 858 bytes .../Coats/navalcoat.rsi/inhand-left.png | Bin 0 -> 904 bytes .../Coats/navalcoat.rsi/inhand-right.png | Bin 0 -> 961 bytes .../Coats/navalcoat.rsi/meta.json | 26 +++++++++++++++ .../equipped-INNERCLOTHING.png | Bin 0 -> 1026 bytes .../Jumpskirt/waitingskirt.rsi/icon.png | Bin 0 -> 449 bytes .../waitingskirt.rsi/inhand-left.png | Bin 0 -> 347 bytes .../waitingskirt.rsi/inhand-right.png | Bin 0 -> 368 bytes .../Jumpskirt/waitingskirt.rsi/meta.json | 26 +++++++++++++++ .../equipped-INNERCLOTHING.png | Bin 0 -> 1091 bytes .../Jumpsuit/waitingsuit.rsi/icon.png | Bin 0 -> 467 bytes .../Jumpsuit/waitingsuit.rsi/inhand-left.png | Bin 0 -> 353 bytes .../Jumpsuit/waitingsuit.rsi/inhand-right.png | Bin 0 -> 370 bytes .../Jumpsuit/waitingsuit.rsi/meta.json | 26 +++++++++++++++ .../workvest.rsi/equipped-INNERCLOTHING.png | Bin 0 -> 1542 bytes .../Uniforms/Jumpsuit/workvest.rsi/icon.png | Bin 0 -> 974 bytes .../Jumpsuit/workvest.rsi/inhand-left.png | Bin 0 -> 874 bytes .../Jumpsuit/workvest.rsi/inhand-right.png | Bin 0 -> 889 bytes .../Uniforms/Jumpsuit/workvest.rsi/meta.json | 26 +++++++++++++++ .../crescentmoon.rsi/broken.png | Bin 0 -> 698 bytes .../crescentmoon.rsi/meta.json | 31 ++++++++++++++++++ .../crescentmoon.rsi/normal-unshaded.png | Bin 0 -> 639 bytes .../VendingMachines/crescentmoon.rsi/off.png | Bin 0 -> 449 bytes .../crescentmoon.rsi/panel.png | Bin 0 -> 190 bytes 46 files changed, 325 insertions(+), 1 deletion(-) create mode 100644 Resources/Prototypes/_DV/Catalog/VendingMachines/Inventories/crescentmoon.yml create mode 100644 Resources/Textures/_DV/Clothing/Neck/Cloaks/witchcloak.rsi/equipped-NECK.png create mode 100644 Resources/Textures/_DV/Clothing/Neck/Cloaks/witchcloak.rsi/icon.png create mode 100644 Resources/Textures/_DV/Clothing/Neck/Cloaks/witchcloak.rsi/meta.json create mode 100644 Resources/Textures/_DV/Clothing/Neck/Misc/coppernecklace.rsi/equipped-NECK.png create mode 100644 Resources/Textures/_DV/Clothing/Neck/Misc/coppernecklace.rsi/icon.png create mode 100644 Resources/Textures/_DV/Clothing/Neck/Misc/coppernecklace.rsi/meta.json create mode 100644 Resources/Textures/_DV/Clothing/OuterClothing/Coats/duster.rsi/equipped-OUTERCLOTHING.png create mode 100644 Resources/Textures/_DV/Clothing/OuterClothing/Coats/duster.rsi/icon.png create mode 100644 Resources/Textures/_DV/Clothing/OuterClothing/Coats/duster.rsi/inhand-left.png create mode 100644 Resources/Textures/_DV/Clothing/OuterClothing/Coats/duster.rsi/inhand-right.png create mode 100644 Resources/Textures/_DV/Clothing/OuterClothing/Coats/duster.rsi/meta.json create mode 100644 Resources/Textures/_DV/Clothing/OuterClothing/Coats/navalcoat.rsi/equipped-OUTERCLOTHING.png create mode 100644 Resources/Textures/_DV/Clothing/OuterClothing/Coats/navalcoat.rsi/icon.png create mode 100644 Resources/Textures/_DV/Clothing/OuterClothing/Coats/navalcoat.rsi/inhand-left.png create mode 100644 Resources/Textures/_DV/Clothing/OuterClothing/Coats/navalcoat.rsi/inhand-right.png create mode 100644 Resources/Textures/_DV/Clothing/OuterClothing/Coats/navalcoat.rsi/meta.json create mode 100644 Resources/Textures/_DV/Clothing/Uniforms/Jumpskirt/waitingskirt.rsi/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/_DV/Clothing/Uniforms/Jumpskirt/waitingskirt.rsi/icon.png create mode 100644 Resources/Textures/_DV/Clothing/Uniforms/Jumpskirt/waitingskirt.rsi/inhand-left.png create mode 100644 Resources/Textures/_DV/Clothing/Uniforms/Jumpskirt/waitingskirt.rsi/inhand-right.png create mode 100644 Resources/Textures/_DV/Clothing/Uniforms/Jumpskirt/waitingskirt.rsi/meta.json create mode 100644 Resources/Textures/_DV/Clothing/Uniforms/Jumpsuit/waitingsuit.rsi/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/_DV/Clothing/Uniforms/Jumpsuit/waitingsuit.rsi/icon.png create mode 100644 Resources/Textures/_DV/Clothing/Uniforms/Jumpsuit/waitingsuit.rsi/inhand-left.png create mode 100644 Resources/Textures/_DV/Clothing/Uniforms/Jumpsuit/waitingsuit.rsi/inhand-right.png create mode 100644 Resources/Textures/_DV/Clothing/Uniforms/Jumpsuit/waitingsuit.rsi/meta.json create mode 100644 Resources/Textures/_DV/Clothing/Uniforms/Jumpsuit/workvest.rsi/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/_DV/Clothing/Uniforms/Jumpsuit/workvest.rsi/icon.png create mode 100644 Resources/Textures/_DV/Clothing/Uniforms/Jumpsuit/workvest.rsi/inhand-left.png create mode 100644 Resources/Textures/_DV/Clothing/Uniforms/Jumpsuit/workvest.rsi/inhand-right.png create mode 100644 Resources/Textures/_DV/Clothing/Uniforms/Jumpsuit/workvest.rsi/meta.json create mode 100644 Resources/Textures/_DV/Structures/Machines/VendingMachines/crescentmoon.rsi/broken.png create mode 100644 Resources/Textures/_DV/Structures/Machines/VendingMachines/crescentmoon.rsi/meta.json create mode 100644 Resources/Textures/_DV/Structures/Machines/VendingMachines/crescentmoon.rsi/normal-unshaded.png create mode 100644 Resources/Textures/_DV/Structures/Machines/VendingMachines/crescentmoon.rsi/off.png create mode 100644 Resources/Textures/_DV/Structures/Machines/VendingMachines/crescentmoon.rsi/panel.png diff --git a/Resources/Prototypes/Catalog/Cargo/cargo_vending.yml b/Resources/Prototypes/Catalog/Cargo/cargo_vending.yml index 4382e48ffc..e7c364709b 100644 --- a/Resources/Prototypes/Catalog/Cargo/cargo_vending.yml +++ b/Resources/Prototypes/Catalog/Cargo/cargo_vending.yml @@ -42,7 +42,7 @@ sprite: Objects/Specific/Service/vending_machine_restock.rsi state: base product: CrateVendingMachineRestockAutoDrobeFilled - cost: 2450 # DeltaV + cost: 2804 # DeltaV category: cargoproduct-category-name-service group: market diff --git a/Resources/Prototypes/Catalog/VendingMachines/Inventories/theater.yml b/Resources/Prototypes/Catalog/VendingMachines/Inventories/theater.yml index 3b7fd2be45..61b0fc5d79 100644 --- a/Resources/Prototypes/Catalog/VendingMachines/Inventories/theater.yml +++ b/Resources/Prototypes/Catalog/VendingMachines/Inventories/theater.yml @@ -69,6 +69,13 @@ ClothingUniformDressRed: 1 ClothingHeadHatCake: 2 ClothingUniformSchoolGakuranBlack: 2 + ClothingUniformJumpskirtWaitstaffFormal: 2 + ClothingUniformJumpsuitWaitstaffFormal: 2 + ClothingUniformJumpsuitWorkvest: 2 + ClothingOuterDusterCoat: 2 + ClothingOuterCoatNavalCoat: 2 + ClothingNeckCloakWitchCloak: 2 + ClothingNeckCopperNecklace: 2 UniformSchoolgirlBlack: 1 UniformSchoolgirlBlue: 1 UniformSchoolgirlCyan: 1 diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/vending.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/vending.yml index 0b530c68b1..80fdbbd126 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/vending.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/vending.yml @@ -47,6 +47,8 @@ weight: 10 - id: VendingMachineTheater weight: 10 + - id: VendingMachineCrescentMoon # DeltaV + weight: 30 - type: entity id: RandomVendingClothing diff --git a/Resources/Prototypes/_DV/Catalog/VendingMachines/Inventories/crescentmoon.yml b/Resources/Prototypes/_DV/Catalog/VendingMachines/Inventories/crescentmoon.yml new file mode 100644 index 0000000000..cff6ef5685 --- /dev/null +++ b/Resources/Prototypes/_DV/Catalog/VendingMachines/Inventories/crescentmoon.yml @@ -0,0 +1,10 @@ +- type: vendingMachineInventory + id: CrescentMoonInventory + startingInventory: + ClothingUniformJumpskirtWaitstaffFormal: 2 + ClothingUniformJumpsuitWaitstaffFormal: 2 + ClothingUniformJumpsuitWorkvest: 2 + ClothingOuterDusterCoat: 2 + ClothingOuterCoatNavalCoat: 2 + ClothingNeckCloakWitchCloak: 2 + ClothingNeckCopperNecklace: 3 diff --git a/Resources/Prototypes/_DV/Entities/Clothing/Neck/cloaks.yml b/Resources/Prototypes/_DV/Entities/Clothing/Neck/cloaks.yml index a9cbcd36f5..53fc4a7fd8 100644 --- a/Resources/Prototypes/_DV/Entities/Clothing/Neck/cloaks.yml +++ b/Resources/Prototypes/_DV/Entities/Clothing/Neck/cloaks.yml @@ -44,3 +44,14 @@ sprite: _DV/Clothing/Neck/Cloaks/cjcloak.rsi - type: StealTarget stealGroup: HeadCloak + +- type: entity + parent: ClothingNeckBase + id: ClothingNeckCloakWitchCloak + name: Witch's cloak + description: a comfortable and encompassing brown cloak that comes up over your face. + components: + - type: Sprite + sprite: _DV/Clothing/Neck/Cloaks/witchcloak.rsi + - type: Clothing + sprite: _DV/Clothing/Neck/Cloaks/witchcloak.rsi diff --git a/Resources/Prototypes/_DV/Entities/Clothing/Neck/misc.yml b/Resources/Prototypes/_DV/Entities/Clothing/Neck/misc.yml index f6cbccaf1b..7f68579bc7 100644 --- a/Resources/Prototypes/_DV/Entities/Clothing/Neck/misc.yml +++ b/Resources/Prototypes/_DV/Entities/Clothing/Neck/misc.yml @@ -62,3 +62,14 @@ - type: ClothingSpeedModifier walkModifier: 1.0 sprintModifier: 0.95 + +- type: entity + parent: ClothingNeckBase + id: ClothingNeckCopperNecklace + name: copper necklace + description: A large copper necklace with a piece of rose quartz embedded into the medallion. + components: + - type: Sprite + sprite: _DV/Clothing/Neck/Misc/coppernecklace.rsi + - type: Clothing + sprite: _DV/Clothing/Neck/Misc/coppernecklace.rsi diff --git a/Resources/Prototypes/_DV/Entities/Clothing/OuterClothing/coats.yml b/Resources/Prototypes/_DV/Entities/Clothing/OuterClothing/coats.yml index cc2209821b..ad3831f822 100644 --- a/Resources/Prototypes/_DV/Entities/Clothing/OuterClothing/coats.yml +++ b/Resources/Prototypes/_DV/Entities/Clothing/OuterClothing/coats.yml @@ -182,3 +182,34 @@ - type: TemperatureProtection coolingCoefficient: 0.1 heatingCoefficient: 1.1 + +- type: entity + parent: ClothingOuterStorageBase + id: ClothingOuterCoatNavalCoat + name: Naval Coat + description: A thick naval coat with gold trimming for formal occasions. + components: + - type: Sprite + sprite: _DV/Clothing/OuterClothing/Coats/navalcoat.rsi + - type: Clothing + sprite: _DV/Clothing/OuterClothing/Coats/navalcoat.rsi + - type: TemperatureProtection + coolingCoefficient: 0.1 + heatingCoefficient: 1.1 + +- type: entity + parent: ClothingOuterStorageBase + id: ClothingOuterDusterCoat + name: rugged duster + description: A rugged duster with a bandana scarf made for keeping off the ash and dust. Not much of that up in space though. + components: + - type: Sprite + sprite: _DV/Clothing/OuterClothing/Coats/duster.rsi + - type: Clothing + sprite: _DV/Clothing/OuterClothing/Coats/duster.rsi + - type: TemperatureProtection + coolingCoefficient: 0.1 + - type: Armor + modifiers: + coefficients: + Heat: 0.9 diff --git a/Resources/Prototypes/_DV/Entities/Clothing/Uniforms/jumpskirts.yml b/Resources/Prototypes/_DV/Entities/Clothing/Uniforms/jumpskirts.yml index 515639bc8f..08c65c338e 100644 --- a/Resources/Prototypes/_DV/Entities/Clothing/Uniforms/jumpskirts.yml +++ b/Resources/Prototypes/_DV/Entities/Clothing/Uniforms/jumpskirts.yml @@ -40,6 +40,17 @@ - type: Clothing sprite: _DV/Clothing/Uniforms/Jumpskirt/overalls.rsi +- type: entity + parent: ClothingUniformSkirtBase + id: ClothingUniformJumpskirtWaitstaffFormal + name: waitstaff skirt + description: A sharp vest with a pencil skirt made for serving tables and looking professional. + components: + - type: Sprite + sprite: _DV/Clothing/Uniforms/Jumpskirt/waitingskirt.rsi + - type: Clothing + sprite: _DV/Clothing/Uniforms/Jumpskirt/waitingskirt.rsi + # Formal uniforms - type: entity diff --git a/Resources/Prototypes/_DV/Entities/Clothing/Uniforms/jumpsuits.yml b/Resources/Prototypes/_DV/Entities/Clothing/Uniforms/jumpsuits.yml index 919b9fdad9..4cbe0ef27b 100644 --- a/Resources/Prototypes/_DV/Entities/Clothing/Uniforms/jumpsuits.yml +++ b/Resources/Prototypes/_DV/Entities/Clothing/Uniforms/jumpsuits.yml @@ -207,6 +207,28 @@ - type: Clothing sprite: _DV/Clothing/Uniforms/Jumpsuit/littleguy_overalls.rsi +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitWaitstaffFormal + name: waitstaff suit + description: A sharp vest with comfortable slacks made for serving tables and looking professional. + components: + - type: Sprite + sprite: _DV/Clothing/Uniforms/Jumpsuit/waitingsuit.rsi + - type: Clothing + sprite: _DV/Clothing/Uniforms/Jumpsuit/waitingsuit.rsi + +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitWorkvest + name: work vest + description: A sturdy suspender vest over a rolled up workshirt, shorts, and a pair of blue leggings. For when you want to look good while you work. + components: + - type: Sprite + sprite: _DV/Clothing/Uniforms/Jumpsuit/workvest.rsi + - type: Clothing + sprite: _DV/Clothing/Uniforms/Jumpsuit/workvest.rsi + # Formal uniforms - type: entity diff --git a/Resources/Prototypes/_DV/Entities/Structures/Machines/vending_machines.yml b/Resources/Prototypes/_DV/Entities/Structures/Machines/vending_machines.yml index 6e8faa9a60..4404abaa3b 100644 --- a/Resources/Prototypes/_DV/Entities/Structures/Machines/vending_machines.yml +++ b/Resources/Prototypes/_DV/Entities/Structures/Machines/vending_machines.yml @@ -55,3 +55,25 @@ pack: ChefvendUnlockedInventory - type: AccessReader enabled: false + +- type: entity + parent: VendingMachine + id: VendingMachineCrescentMoon + name: crescentmoon vendor + description: Making the station look good one outfit at a time. + components: + - type: VendingMachine + pack: CrescentMoonInventory + offState: off + brokenState: broken + normalState: normal-unshaded + 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