Content update for UI prediction (#27214)

* Content update for UI refactor

* Big update

* Sharing

* Remaining content updates

* First big update

* Prototype updates

* AUGH

* Fix UI comp ref

* Cleanup

- Fix predicted message, fix item slots, fix interaction range check.

* Fix regressions

* Make this predictive

idk why it wasn't.

* Fix slime merge

* Merge conflict

* Fix merge

(cherry picked from commit 5896e68752)
This commit is contained in:
metalgearsloth
2024-05-03 00:15:32 +02:00
committed by null
parent c585cd9610
commit 1d63b4cfcb
279 changed files with 1305 additions and 1580 deletions
@@ -111,7 +111,7 @@ public sealed class StorageSystem : SharedStorageSystem
if (!Resolve(entity, ref entity.Comp, false))
return;
if (entity.Comp.OpenInterfaces.GetValueOrDefault(StorageComponent.StorageUiKey.Key) is not { } bui)
if (entity.Comp.ClientOpenInterfaces.GetValueOrDefault(StorageComponent.StorageUiKey.Key) is not { } bui)
return;
bui.Close();