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Content update for UI prediction (#27214)
* Content update for UI refactor
* Big update
* Sharing
* Remaining content updates
* First big update
* Prototype updates
* AUGH
* Fix UI comp ref
* Cleanup
- Fix predicted message, fix item slots, fix interaction range check.
* Fix regressions
* Make this predictive
idk why it wasn't.
* Fix slime merge
* Merge conflict
* Fix merge
(cherry picked from commit 5896e68752)
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@@ -111,7 +111,7 @@ public sealed class StorageSystem : SharedStorageSystem
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if (!Resolve(entity, ref entity.Comp, false))
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return;
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if (entity.Comp.OpenInterfaces.GetValueOrDefault(StorageComponent.StorageUiKey.Key) is not { } bui)
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if (entity.Comp.ClientOpenInterfaces.GetValueOrDefault(StorageComponent.StorageUiKey.Key) is not { } bui)
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return;
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bui.Close();
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