Content update for UI prediction (#27214)

* Content update for UI refactor

* Big update

* Sharing

* Remaining content updates

* First big update

* Prototype updates

* AUGH

* Fix UI comp ref

* Cleanup

- Fix predicted message, fix item slots, fix interaction range check.

* Fix regressions

* Make this predictive

idk why it wasn't.

* Fix slime merge

* Merge conflict

* Fix merge

(cherry picked from commit 5896e68752)
This commit is contained in:
metalgearsloth
2024-05-03 00:15:32 +02:00
committed by null
parent c585cd9610
commit 1d63b4cfcb
279 changed files with 1305 additions and 1580 deletions
@@ -18,7 +18,7 @@ public sealed partial class ParticleAcceleratorSystem
SubscribeLocalEvent<ParticleAcceleratorPartComponent, PhysicsBodyTypeChangedEvent>(BodyTypeChanged);
}
public void RescanParts(EntityUid uid, ICommonSession? user = null, ParticleAcceleratorControlBoxComponent? controller = null)
public void RescanParts(EntityUid uid, EntityUid? user = null, ParticleAcceleratorControlBoxComponent? controller = null)
{
if (!Resolve(uid, ref controller))
return;