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Content update for UI prediction (#27214)
* Content update for UI refactor
* Big update
* Sharing
* Remaining content updates
* First big update
* Prototype updates
* AUGH
* Fix UI comp ref
* Cleanup
- Fix predicted message, fix item slots, fix interaction range check.
* Fix regressions
* Make this predictive
idk why it wasn't.
* Fix slime merge
* Merge conflict
* Fix merge
(cherry picked from commit 5896e68752)
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@@ -4,11 +4,12 @@ using Content.Shared.UserInterface;
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using JetBrains.Annotations;
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using Content.Shared.Wires;
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using Content.Server.UserInterface;
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using Content.Shared.Power.Components;
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using ActivatableUISystem = Content.Shared.UserInterface.ActivatableUISystem;
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namespace Content.Server.Power.EntitySystems;
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[UsedImplicitly]
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internal sealed class ActivatableUIRequiresPowerSystem : EntitySystem
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public sealed class ActivatableUIRequiresPowerSystem : EntitySystem
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{
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[Dependency] private readonly ActivatableUISystem _activatableUI = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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