Fixed sprite and some formatting

This commit is contained in:
Stop-Signs 2024-11-11 14:18:10 -06:00
parent d3e9b2c996
commit 2550f41240
2 changed files with 5 additions and 5 deletions

View File

@ -270,7 +270,7 @@
description: It's cooler than a normal gun.
components:
- type: Sprite
sprite: DeltaV\Objects\Weapons\Guns\Battery\cold_cannon.rsi
sprite: DeltaV/Objects/Weapons/Guns/Battery/cold_cannon.rsi
layers:
- state: base
map: ["enum.GunVisualLayers.Base"]
@ -278,11 +278,11 @@
map: ["enum.GunVisualLayers.MagUnshaded"]
shader: unshaded
- type: Clothing
sprite: DeltaV\Objects\Weapons\Guns\Battery\cold_cannon.rsi
sprite: DeltaV/Objects/Weapons/Guns/Battery/cold_cannon.rsi
- type: Gun
fireRate: 1.5
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/laser_cannon.ogg
- type: HitscanBatteryAmmoProvider
proto: ColdLaser
fireCost: 100
fireCost: 100

View File

@ -57,10 +57,10 @@
id: IonizedCryogenicEmissionEquiplment
name: research-technology-ionized-cryogenic-emission-equipment
icon:
sprite: DeltaV\Objects\Weapons\Guns\Battery\cold_cannon.rsi
sprite: DeltaV/Objects/Weapons/Guns/Battery/cold_cannon.rsi
state: icon
discipline: Arsenal
tier: 3
cost: 10000
recipeUnlocks:
- WeaponColdCannon
- WeaponColdCannon