Change MaskComponent to accommodate sprites namings (#33451)
Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co>
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@ -20,8 +20,11 @@ public sealed partial class MaskComponent : Component
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[DataField, AutoNetworkedField]
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public bool IsToggled;
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/// <summary>
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/// Equipped prefix to use after the mask was pulled down.
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/// </summary>
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[DataField, AutoNetworkedField]
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public string EquippedPrefix = "toggled";
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public string EquippedPrefix = "up";
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/// <summary>
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/// When <see langword="true"/> will function normally, otherwise will not react to events
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