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I'll need to change the proto path. Signed-off-by: Riley <applesmithworks@gmail.com>
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@ -204,3 +204,23 @@
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color: lightgreen
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- type: TimedDespawn
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lifetime: 0.08
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- type: entity
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parent: MuzzleFlashEffectHeavyLaser
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id: MuzzleFlashSentryLethal
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components:
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- type: Sprite
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layers:
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- shader: unshaded
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sprite: _DV/Objects/Weapons/Guns/Projectiles/muzzleflash.rsi
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state: turretlethal
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- type: entity
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parent: MuzzleFlashEffectOmnilaser
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id: MuzzleFlashSentryDisable
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components:
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- type: Sprite
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layers:
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- shader: unshaded
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sprite: _DV/Objects/Weapons/Guns/Projectiles/muzzleflash.rsi
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state: turretdisable
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