Rebalanced Tide Crafting (#5818)

This commit is contained in:
Apachito 2026-06-29 01:05:24 -05:00 committed by GitHub
parent e7607e1227
commit 29b46efa16
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
73 changed files with 990 additions and 237 deletions

View File

@ -185,3 +185,24 @@ crafting-menu-name-EXOXY = extended-capacity emergency oxygen tank
crafting-menu-name-CGREN = green crayon
crafting-menu-name-CYELO = yellow crayon
crafting-menu-name-IRS = improvised .30/.45 speed loader
crafting-menu-text-IRS = Little more than a spring-loaded tube that can hold bullets.
crafting-menu-name-ASSFP = assorted forge parts
crafting-menu-text-ASSFP = A small pile of components for making a forge for an anvil, contains an igniter and valves.
crafting-menu-name-SINF = insulated fabric
crafting-menu-text-SINF = A bolt of smooth insulated fabric, not much use in it's current form.
crafting-menu-name-FLINS = fingerless insulated gloves
crafting-menu-text-FLINS = Insulated gloves resistant to shocks, or at least they used to.
crafting-menu-name-TINS = insulated gloves
crafting-menu-text-TINS = These gloves will protect the wearer from electric shocks.
construction-graph-tag-cheapinsulfabric = cheap insulated fabric
construction-graph-tag-plasteelfilament = plasteel filament
construction-graph-tag-insulthread = insulated thread

View File

@ -15,6 +15,7 @@
- type: Tag
tags:
- Sheet
- TiderAnvilParts #SL
- ConstructionMaterial
- type: Material
- type: Damageable

View File

@ -15,6 +15,7 @@
tags:
- Sheet
- Metal
- TiderAnvilParts #SL
- ConstructionMaterial
- type: Damageable
damageContainer: Inorganic

View File

@ -108,6 +108,11 @@
- ReagentId: Plasma
Quantity: 10
canReact: false
- type: Tag # DeltaV - Added to include TiderAnvilParts
tags:
- Sheet
- TiderAnvilParts #SL
- ConstructionMaterial
- type: entity
parent: SheetPlasma
@ -140,6 +145,7 @@
tags:
- Plastic
- Sheet
- TiderAnvilParts #SL
- ConstructionMaterial
- type: Material
- type: PhysicalComposition

View File

@ -14,6 +14,7 @@
- type: Tag
tags:
- Ingot
- TiderAnvilParts #SL
- ConstructionMaterial
- type: Damageable
damageContainer: Inorganic

View File

@ -147,6 +147,7 @@
- ClothMade
- Gauze
- RawMaterial
- TiderAnvilParts #SL
- ConstructionMaterial
- type: Construction
graph: WebObjects # not sure if I should either keep this here or just make another prototype. Will keep it here just in case.
@ -256,6 +257,7 @@
tags:
- Wooden
- RawMaterial
- TiderAnvilParts #SL
- ConstructionMaterial
- type: Extractable
grindableSolutionName: wood

View File

@ -46,6 +46,9 @@
Steel: 185
- type: StaticPrice
price: 30
- type: Tag # DeltaV - Rebalance of tide crafting
tags:
- GasTank
- type: entity
abstract: true
@ -72,6 +75,7 @@
- type: Tag # Funkystation - Crash Carts
tags:
- OxygenTank
- GasTank # DeltaV - Added for the Anvil
- type: entity
parent: GasTankRoundBase

View File

@ -1,18 +1,18 @@
- type: entity
parent: BaseSpeedLoaderMagnum
id: SpeedLoaderMagnumRubber
name: "speed loader (.45 magnum rubber)"
parent: BaseSpeedLoaderMagnum
components:
- type: BallisticAmmoProvider
proto: CartridgeMagnumRubber
- type: Sprite
sprite: Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/magnum_speed_loader.rsi
layers:
- state: base
map: [ "enum.GunVisualLayers.Base" ]
- state: rubber-6
sprite: _DV/Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/magnum_speed_loader.rsi
map: [ "enum.GunVisualLayers.Mag" ]
- state: base
map: [ "enum.GunVisualLayers.Base" ]
- state: rubber-6
sprite: _DV/Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/magnum_speed_loader.rsi
map: [ "enum.GunVisualLayers.Mag" ]
- type: MagazineVisuals
magState: rubber
steps: 7
@ -21,29 +21,72 @@
- type: entity
parent: [ BaseItem, BaseMinorContraband ]
id: SpeedLoaderMagnumImprovised
name: "speed loader (.45 magnum)"
parent: BaseSpeedLoaderMagnum
components:
- type: Tag
tags:
- SpeedLoaderMagnum
- type: SpeedLoader
- type: BallisticAmmoProvider
proto: null
whitelist:
tags:
- CartridgeMagnum
- CartridgeMagnumImprovised
capacity: 4
- type: ContainerContainer
containers:
ballistic-ammo: !type:Container
ents: []
- type: Sprite
sprite: _Starlight/Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/improvised_magnum_speed_loader.rsi
layers:
- state: base
map: [ "enum.GunVisualLayers.Base" ]
- state: base-4
map: [ "enum.GunVisualLayers.Mag" ]
# Unshaded tip layer removed to avoid missing state errors (no corresponding 'base-unshaded-*' states in RSI)
- type: MagazineVisuals
magState: base
steps: 5
zeroVisible: false
- type: Appearance
- type: Construction
graph: ImprovisedMagnumSpeedLoaderGraph
node: shell
- type: entity
parent: [ BaseSpeedLoaderShotgun, BaseMinorContraband ]
id: SpeedLoaderMagnumLeverImprovised
name: "speed loader (.30 /.45 magnum)"
components:
- type: BallisticAmmoProvider
proto: null
whitelist:
tags:
- CartridgeMagnum
- CartridgeMagnumImprovised
capacity: 4
- CartridgeMagnum
- CartridgeMagnumImprovised
- CartridgeLightRifle
- CartridgeLightRifleImprovised
capacity: 8
- type: MagazineVisuals
magState: base
steps: 5
steps: 9
zeroVisible: false
- type: Item
size: Normal
shape:
- 0,0,2,0
- type: Sprite
sprite: _Starlight/Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/improvised_magnum_speed_loader.rsi
sprite: _Starlight/Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/improvised_lever_action_speed_loader.rsi
layers:
- state: base
map: [ "enum.GunVisualLayers.Base" ]
- state: base-4
map: [ "enum.GunVisualLayers.Mag" ]
- state: base
map: [ "enum.GunVisualLayers.Base" ]
- state: base-8
map: [ "enum.GunVisualLayers.Mag" ]
# Unshaded tip layer removed to avoid missing state errors (no corresponding 'base-unshaded-*' states in RSI)
- type: Construction
graph: ImprovisedMagnumSpeedLoaderGraph
graph: SpeedLoaderMagnumLeverImprovisedGraph
node: shell

View File

@ -0,0 +1,60 @@
#test
- type: entity
abstract: true
parent: BaseLathe
id: BaseLatheFuel
components:
- type: ReagentSpeed
solution: fuel
modifiers:
WeldingFuel: 0.2
- type: SolutionContainerManager
solutions:
fuel:
maxVol: 500
- type: Spillable
solution: fuel
- type: RefillableSolution
solution: fuel
- type: ExaminableSolution
solution: fuel
- type: entity
id: TiderLathe
parent: BaseLatheFuel
name: tider's anvil
description: Every maints blacksmith's dream, a forge for producing gear in bulk.
components:
- type: Sprite
sprite: _Starlight/Structures/Machines/tider_anvil.rsi
snapCardinals: true
layers:
- state: icon
map: ["enum.LatheVisualLayers.IsRunning"]
- state: unlit
shader: unshaded
map: ["enum.PowerDeviceVisualLayers.Powered"]
- state: inserting
map: ["enum.MaterialStorageVisualLayers.Inserting"]
- state: panel
map: ["enum.WiresVisualLayers.MaintenancePanel"]
- type: Machine
board: AssortedForgeParts
- type: MaterialStorage
whitelist:
tags:
- TiderAnvilMats
- TiderAnvilParts
- type: OreSiloClient
- type: Lathe
idleState: icon
runningState: building
unlitIdleState: unlit
unlitRunningState: unlit-building
staticPacks:
- TiderAnvilStatic
- type: ContainerContainer
containers:
machine_board: !type:Container
machine_parts: !type:Container

View File

@ -0,0 +1,25 @@
- type: latheRecipePack
id: TiderAnvilStatic
recipes:
- SwordFlamingTA
- HelmetForgedTA
- OmnitoolForgedTA
- PistolForgedTA
- RevolverForgedTA
- BucklerForgedTA
- TowerForgedTA
- ShotgunForgedTA
- SMGForgedTA
- SniperForgedTA
- SwordForgedTA
- ArmourForgedTA
- MagazineBoxImprovTA
- SpeedloaderMagnumImprovTA
- MagazinePistolImprovTA
- SpeedloaderRifleImprovTA
- MagazineSMGImprovTA
# - GreatPaladinTA # Delta-V removed ability to make it
- HelmetPaladinTA
- ShieldPaladinTA
- ArmourPaladinTA
- GreatSwordTA

View File

@ -0,0 +1,206 @@
- type: latheRecipe
id: SwordFlamingTA
result: SwordFlaming
completetime: 120
materials:
Steel: 250
Glass: 500
Plastic: 350
Cloth: 300
Plasteel: 1100
- type: latheRecipe
id: HelmetForgedTA
result: UnfinishedClothingHeadHelmetForged
completetime: 60
materials:
Steel: 400
Plastic: 150
Cloth: 300
Plasteel: 200
- type: latheRecipe
id: OmnitoolForgedTA
result: UnfinishedForgedOmnitool
completetime: 120
materials:
Steel: 1400
Glass: 50
Plastic: 200
Plasteel: 350
- type: latheRecipe
id: PistolForgedTA
result: UnfinishedPistolForged
completetime: 90
materials:
Steel: 700
Wood: 350
Plastic: 50
Plasteel: 300
- type: latheRecipe
id: RevolverForgedTA
result: UnfinishedRevolverForged
completetime: 120
materials:
Steel: 800
Wood: 350
Plastic: 50
Plasteel: 400
- type: latheRecipe
id: BucklerForgedTA
result: UnfinishedForgedShieldBuckler
completetime: 60
materials:
Steel: 350
Plastic: 300
Cloth: 350
Plasteel: 300
- type: latheRecipe
id: TowerForgedTA
result: UnfinishedForgedShieldTower
completetime: 120
materials:
Steel: 1300
Glass: 300
Plastic: 450
Cloth: 600
Plasteel: 600
- type: latheRecipe
id: ShotgunForgedTA
result: UnfinishedForgedShotgun
completetime: 90
materials:
Steel: 600
Wood: 350
Plastic: 50
Cloth: 200
Plasteel: 150
- type: latheRecipe
id: SMGForgedTA
result: UnfinishedSubMachineGunForged
completetime: 120
materials:
Steel: 150
Wood: 350
Plastic: 50
Plasteel: 750
- type: latheRecipe
id: SniperForgedTA
result: UnfinishedSniperForged
completetime: 120
materials:
Steel: 2100
Plastic: 50
Wood: 350
Plasteel: 1150
- type: latheRecipe
id: SwordForgedTA
result: UnfinishedSwordForged
completetime: 90
materials:
Cloth: 300
Plasteel: 1100
- type: latheRecipe
id: ArmourForgedTA
result: UnfinishedClothingOuterArmorForged
completetime: 120
materials:
Steel: 750
Plastic: 350
Cloth: 750
Plasteel: 350
- type: latheRecipe
id: MagazineBoxImprovTA
result: BaseMagazineBoxImprovised
completetime: 30
materials:
Steel: 350
Cloth: 20
- type: latheRecipe
id: SpeedloaderMagnumImprovTA
result: SpeedLoaderMagnumImprovised
completetime: 22
materials:
Steel: 450
- type: latheRecipe
id: MagazinePistolImprovTA
result: MagazinePistolImprovised
completetime: 7
materials:
Steel: 350
- type: latheRecipe
id: SpeedloaderRifleImprovTA
result: SpeedLoaderMagnumLeverImprovised
completetime: 30
materials:
Steel: 600
- type: latheRecipe
id: MagazineSMGImprovTA
result: MagazinePistolSubMachineGunImprovised
completetime: 30
materials:
Steel: 600
#- type: latheRecipe # DeltaV - Make unobtainable
# id: GreatPaladinTA
# result: UnfinishedPaladinShieldGreat
# completetime: 120
# materials:
# Steel: 2000
# Glass: 300
# Plastic: 750
# Cloth: 900
# Plasteel: 2000
- type: latheRecipe
id: HelmetPaladinTA
result: UnfinishedClothingHeadHelmetPaladin
completetime: 120
materials:
Steel: 500
Plastic: 100
Cloth: 450
Plasteel: 450
- type: latheRecipe
id: ShieldPaladinTA
result: UnfinishedPaladinShield
completetime: 120
materials:
Steel: 1000
Plastic: 300
Cloth: 300
Plasteel: 600
- type: latheRecipe
id: ArmourPaladinTA
result: UnfinishedClothingOuterArmorPaladin
completetime: 120
materials:
Steel: 1100
Glass: 300
Plastic: 300
Cloth: 1100
Plasteel: 750
- type: latheRecipe
id: GreatSwordTA
result: UnfinishedClaymoreForged
completetime: 120
materials:
Cloth: 600
Plasteel: 1900

View File

@ -8,7 +8,7 @@
sprite: _Starlight/Clothing/OuterClothing/Armor/makeshift.rsi
- type: Clothing
sprite: _Starlight/Clothing/OuterClothing/Armor/makeshift.rsi
- type: Armor
- type: Armor
modifiers:
coefficients:
Blunt: 0.90
@ -34,7 +34,7 @@
sprite: _Starlight/Clothing/OuterClothing/Armor/improvised.rsi
- type: Clothing
sprite: _Starlight/Clothing/OuterClothing/Armor/improvised.rsi
- type: Armor
- type: Armor
modifiers:
coefficients:
Blunt: 0.85
@ -57,13 +57,16 @@
sprite: _Starlight/Clothing/OuterClothing/Armor/forged.rsi
- type: Clothing
sprite: _Starlight/Clothing/OuterClothing/Armor/forged.rsi
- type: Armor
- type: Armor
modifiers:
coefficients:
Blunt: 0.75
Slash: 0.65
Piercing: 0.70
Heat: 0.85
- type: ClothingSpeedModifier # DeltaV - Added Speed modifiers
walkModifier: 0.90
sprintModifier: 0.90
- type: ExplosionResistance
damageCoefficient: 0.90
@ -77,15 +80,17 @@
sprite: _Starlight/Clothing/OuterClothing/Armor/paladin.rsi
- type: Clothing
sprite: _Starlight/Clothing/OuterClothing/Armor/paladin.rsi
- type: Armor
- type: Item # DeltaV - Made it Ginormous from huge
size: Ginormous
- type: Armor
modifiers:
coefficients:
Blunt: 0.70
Slash: 0.50
Piercing: 0.55
Heat: 0.85
- type: ClothingSpeedModifier
walkModifier: 0.85
sprintModifier: 0.85
- type: ClothingSpeedModifier # DeltaV - Changed modifier from 85% to 70%
walkModifier: 0.70
sprintModifier: 0.70
- type: ExplosionResistance
damageCoefficient: 0.85

View File

@ -0,0 +1,21 @@
- type: entity
parent: BaseMachineCircuitboard
id: AssortedForgeParts
name: assorted forge parts
description: A small pile of components for making a forge for an anvil, contains an igniter and valves.
components:
- type: MachineBoard
prototype: TiderLathe
stackRequirements:
Plasteel: 20
Steel: 10
tagRequirements:
GasTank:
amount: 2
defaultPrototype: OxygenTank
- type: Sprite
sprite: _Starlight/Objects/Devices/assorted_forge_parts.rsi
state: icon
- type: Construction
graph: AssortedForgeParts
node: finish

View File

@ -17,9 +17,9 @@
- type: Tag
tags:
- Metal
- type: Construction
graph: ForgedShotgunGraph
node: shotgun
#- type: Construction # DeltaV - made it uncraftable
# graph: ForgedShotgunGraph
# node: shotgun
- type: entity
parent: BaseItem
@ -38,9 +38,9 @@
- type: Tag
tags:
- Metal
- type: Construction
graph: ForgedPistolGraph
node: shotgun
#- type: Construction # DeltaV - made it uncraftable
# graph: ForgedPistolGraph
# node: shotgun
- type: entity
parent: BaseItem
@ -59,9 +59,9 @@
- type: Tag
tags:
- Metal
- type: Construction
graph: ForgedRevolverGraph
node: shotgun
#- type: Construction # DeltaV - made it uncraftable
# graph: ForgedRevolverGraph
# node: shotgun
- type: entity
parent: BaseItem
@ -80,9 +80,9 @@
- type: Tag
tags:
- Metal
- type: Construction
graph: ForgedSMGGraph
node: shotgun
#- type: Construction # DeltaV - made it uncraftable
# graph: ForgedSMGGraph
# node: shotgun
- type: entity
parent: BaseItem
@ -101,9 +101,9 @@
- type: Tag
tags:
- Metal
- type: Construction
graph: ForgedSniperGraph
node: shotgun
#- type: Construction # DeltaV - made it uncraftable
# graph: ForgedSniperGraph
# node: shotgun
- type: entity
parent: BaseItem
@ -124,4 +124,4 @@
- ModularBarrel
- type: Construction
graph: ModularBarrelGraph
node: shotgun
node: shotgun

View File

@ -141,9 +141,9 @@
- type: Tag
tags:
- Metal
- type: Construction
graph: ForgedOmnitoolGraph
node: tool
#- type: Construction # DeltaV - made it uncraftable
# graph: ForgedOmnitoolGraph
# node: tool
- type: entity
parent: BaseItem
@ -234,9 +234,9 @@
- type: Tag
tags:
- Metal
- type: Construction
graph: SwordForgedGraph
node: tool
#- type: Construction # DeltaV - made it uncraftable
# graph: SwordForgedGraph
# node: tool
- type: entity
parent: BaseItem
@ -255,9 +255,9 @@
- type: Tag
tags:
- Metal
- type: Construction
graph: ClaymoreForgedGraph
node: tool
#- type: Construction # DeltaV - made it uncraftable
# graph: ClaymoreForgedGraph
# node: tool
- type: entity
parent: BaseItem
@ -297,9 +297,9 @@
- type: Tag
tags:
- Metal
- type: Construction
graph: ForgedShieldBucklerGraph
node: shield
#- type: Construction # DeltaV - made it uncraftable
# graph: ForgedShieldBucklerGraph
# node: shield
- type: entity
parent: BaseItem
@ -318,9 +318,9 @@
- type: Tag
tags:
- Metal
- type: Construction
graph: ForgedShieldTowerGraph
node: shield
#- type: Construction # DeltaV - made it uncraftable
# graph: ForgedShieldTowerGraph
# node: shield
- type: entity
parent: BaseItem
@ -339,9 +339,9 @@
- type: Tag
tags:
- Metal
- type: Construction
graph: PaladinShieldGraph
node: shield
#- type: Construction # DeltaV - made it uncraftable
# graph: PaladinShieldGraph
# node: shield
- type: entity
parent: BaseItem
@ -360,9 +360,9 @@
- type: Tag
tags:
- Metal
- type: Construction
graph: PaladinShieldGreatGraph
node: shield
#- type: Construction # DeltaV - made it uncraftable
# graph: PaladinShieldGreatGraph
# node: shield
- type: entity
parent: BaseItem
@ -402,9 +402,9 @@
- type: Tag
tags:
- Metal
- type: Construction
graph: ClothingOuterArmorForgedGraph
node: vest
#- type: Construction # DeltaV - made it uncraftable
# graph: ClothingOuterArmorForgedGraph
# node: vest
- type: entity
parent: BaseItem
@ -423,9 +423,9 @@
- type: Tag
tags:
- Metal
- type: Construction
graph: ClothingOuterArmorPaladinGraph
node: vest
#- type: Construction # DeltaV - made it uncraftable
# graph: ClothingOuterArmorPaladinGraph
# node: vest
- type: entity
parent: BaseItem
@ -465,9 +465,9 @@
- type: Tag
tags:
- Metal
- type: Construction
graph: ClothingHeadHelmetForgedGraph
node: helmet
#- type: Construction # DeltaV - made it uncraftable
# graph: ClothingHeadHelmetForgedGraph
# node: helmet
- type: entity
parent: BaseItem
@ -486,6 +486,6 @@
- type: Tag
tags:
- Metal
- type: Construction
graph: ClothingHeadHelmetPaladinGraph
node: helmet
#- type: Construction # DeltaV - made it uncraftable
# graph: ClothingHeadHelmetPaladinGraph
# node: helmet

View File

@ -0,0 +1,36 @@
- type: entity
id: BaseSpeedLoaderShotgun
name: 12 gauge speedloader
parent: [ BaseItem ]
abstract: true
components:
- type: Tag
tags:
- SpeedLoaderShotgun
- type: SpeedLoader
- type: BallisticAmmoProvider
mayTransfer: true
fillDelay: 0.1
whitelist:
tags:
- ShellShotgun
capacity: 7
- type: ContainerContainer
containers:
ballistic-ammo: !type:Container
ents: []
- type: Sprite
sprite: _Starlight/Objects/Weapons/Guns/Ammunition/SpeedLoaders/Shotgun/shotgun_speed_loader.rsi
layers:
- state: base
map: [ "enum.GunVisualLayers.Base" ]
- state: base-7
map: [ "enum.GunVisualLayers.Mag" ]
- state: base-tip-7
map: [ "enum.GunVisualLayers.Tip" ]
color: "#F4001F"
- type: MagazineVisuals
magState: base
steps: 8
zeroVisible: false
- type: Appearance

View File

@ -14,7 +14,7 @@
- type: Clothing
sprite: _Starlight/Objects/Weapons/Guns/SMGs/makeshift_smg.rsi
- type: Item
size: Normal
size: Normal
- type: Gun
fireRate: 9
minAngle: 32
@ -83,7 +83,7 @@
- state: mag-0
map: ["enum.GunVisualLayers.Mag"]
- type: Clothing
sprite: _Starlight/Objects/Weapons/Guns/SMGs/makeshift_smg.rsi
sprite: _Starlight/Objects/Weapons/Guns/SMGs/makeshift_smg.rsi
- type: Item
size: Large
- type: Wieldable
@ -97,9 +97,9 @@
angleIncrease: 3
maxAngle: 32
- type: Appearance
- type: Construction
graph: ImprovisedSMGGraph
node: shotgun
#- type: Construction # DeltaV - made it uncraftable
# graph: ImprovisedSMGGraph
# node: shotgun
- type: WeaponDismantleOnShoot
dismantleChance: 0.01
items:
@ -136,7 +136,7 @@
- state: mag-0
map: ["enum.GunVisualLayers.Mag"]
- type: Clothing
sprite: _Starlight/Objects/Weapons/Guns/SMGs/forged_smg.rsi
sprite: _Starlight/Objects/Weapons/Guns/SMGs/forged_smg.rsi
- type: Wieldable
unwieldOnUse: false
- type: GunWieldBonus
@ -149,4 +149,4 @@
maxAngle: 32
- type: Appearance
- type: WeaponDismantleOnShoot
dismantleChance: 0
dismantleChance: 0

View File

@ -96,7 +96,7 @@
name: Forged Repeater Rifle
parent: WeaponSniperMakeshift
id: WeaponSniperForged
description: The best a tider can achive, reliable fire-rate and accuracy with a satisfying lever-action system. What more can you ask for?
description: The best a tider can achive, reliable fire-rate and accuracy with a satisfying lever-action system. What more can you ask for? Is fitted to be able to chamber both .35 / .45
components:
- type: Sprite
sprite: _Starlight/Objects/Weapons/Guns/Snipers/forged_rifle.rsi
@ -109,11 +109,18 @@
- type: GunWieldBonus
minAngle: -8
maxAngle: -15
- type: Gun
- type: Gun # DeltaV - Fire rate was 1.5 lowerd it to 1
fireRate: 1 #Should allow for more intuitive cycling while still being balanced, as a lever action's RoF is determined on how fast you can cycle.
selectedMode: SemiAuto
availableModes:
- SemiAuto
- type: BallisticAmmoProvider
capacity: 8
whitelist:
tags:
- CartridgeLightRifle
- CartridgeLightRifleImprovised
- CartridgeMagnum
- CartridgeMagnumImprovised
- type: WeaponDismantleOnShoot
dismantleChance: 0
dismantleChance: 0

View File

@ -0,0 +1,22 @@
- type: constructionGraph
id: AssortedForgeParts
start: start
graph:
- node: start
edges:
- to: finish
steps:
- material: Plasteel
amount: 5
doAfter: 5
- material: Cable
amount: 10
doAfter: 2
- tag: Igniter
icon:
sprite: Objects/Devices/igniter.rsi
state: icon
name: construction-graph-tag-igniter
doAfter: 10
- node: finish
entity: AssortedForgeParts

View File

@ -0,0 +1,13 @@
- type: constructionGraph
id: SpeedLoaderMagnumLeverImprovisedGraph
start: start
graph:
- node: start
edges:
- to: shell
steps:
- material: Steel
amount: 8
doAfter: 8
- node: shell
entity: SpeedLoaderMagnumLeverImprovised

View File

@ -0,0 +1,9 @@
- type: construction
name: crafting-menu-name-ASSFP
id: AssortedForgeParts
graph: AssortedForgeParts
startNode: start
targetNode: finish
category: construction-category-structures
objectType: Item
description: crafting-menu-text-ASSFP

View File

@ -1,12 +1,12 @@
- type: construction
name: crafting-menu-name-FDB
id: WeaponShotgunForged
graph: ForgedShotgunGraph
startNode: start
targetNode: shotgun
category: construction-category-weapons
objectType: Item
description: crafting-menu-text-FDB
#- type: construction # DeltaV - made it uncraftable
# name: crafting-menu-name-FDB
# id: WeaponShotgunForged
# graph: ForgedShotgunGraph
# startNode: start
# targetNode: shotgun
# category: construction-category-weapons
# objectType: Item
# description: crafting-menu-text-FDB
- type: construction
name: crafting-menu-name-IP
@ -18,15 +18,15 @@
objectType: Item
description: crafting-menu-text-IP
- type: construction
name: crafting-menu-name-FP
id: WeaponPistolForged
graph: ForgedPistolGraph
startNode: start
targetNode: shotgun
category: construction-category-weapons
objectType: Item
description: crafting-menu-text-FP
#- type: construction # DeltaV - made it uncraftable
# name: crafting-menu-name-FP
# id: WeaponPistolForged
# graph: ForgedPistolGraph
# startNode: start
# targetNode: shotgun
# category: construction-category-weapons
# objectType: Item
# description: crafting-menu-text-FP
- type: construction
name: crafting-menu-name-IPB
@ -58,15 +58,15 @@
objectType: Item
description: crafting-menu-text-IR
- type: construction
name: crafting-menu-name-FR
id: WeaponRevolverForged
graph: ForgedRevolverGraph
startNode: start
targetNode: shotgun
category: construction-category-weapons
objectType: Item
description: crafting-menu-text-FR
#- type: construction # DeltaV - made it uncraftable
# name: crafting-menu-name-FR
# id: WeaponRevolverForged
# graph: ForgedRevolverGraph
# startNode: start
# targetNode: shotgun
# category: construction-category-weapons
# objectType: Item
# description: crafting-menu-text-FR
- type: construction
name: crafting-menu-name-IMB
@ -98,25 +98,27 @@
objectType: Item
description: crafting-menu-text-MB
- type: construction
name: crafting-menu-name-IS
id: WeaponSubMachineGunImprovised
graph: ImprovisedSMGGraph
startNode: start
targetNode: shotgun
category: construction-category-weapons
objectType: Item
description: crafting-menu-text-IS
# Begin DeltaV removal - made it uncraftable
#- type: construction
# name: crafting-menu-name-IS
# id: WeaponSubMachineGunImprovised
# graph: ImprovisedSMGGraph
# startNode: start
# targetNode: shotgun
# category: construction-category-weapons
# objectType: Item
# description: crafting-menu-text-IS
- type: construction
name: crafting-menu-name-FS
id: WeaponSubMachineGunForged
graph: ForgedSMGGraph
startNode: start
targetNode: shotgun
category: construction-category-weapons
objectType: Item
description: crafting-menu-text-FS
#- type: construction
# name: crafting-menu-name-FS
# id: WeaponSubMachineGunForged
# graph: ForgedSMGGraph
# startNode: start
# targetNode: shotgun
# category: construction-category-weapons
# objectType: Item
# description: crafting-menu-text-FS
# End DeltaV removal
- type: construction
name: crafting-menu-name-ISM
@ -138,15 +140,15 @@
objectType: Item
description: crafting-menu-text-IRR
- type: construction
name: crafting-menu-name-FRR
id: WeaponSniperForged
graph: ForgedSniperGraph
startNode: start
targetNode: shotgun
category: construction-category-weapons
objectType: Item
description: crafting-menu-text-FRR
#- type: construction # DeltaV - made it uncraftable
# name: crafting-menu-name-FRR
# id: WeaponSniperForged
# graph: ForgedSniperGraph
# startNode: start
# targetNode: shotgun
# category: construction-category-weapons
# objectType: Item
# description: crafting-menu-text-FRR
- type: construction
name: crafting-menu-name-IRB
@ -278,15 +280,15 @@
objectType: Item
description: crafting-menu-text-IO
- type: construction
name: crafting-menu-name-FO
id: OmnitoolForged
graph: ForgedOmnitoolGraph
startNode: start
targetNode: tool
category: construction-category-tools
objectType: Item
description: crafting-menu-text-FO
#- type: construction # DeltaV - made it uncraftable
# name: crafting-menu-name-FO
# id: OmnitoolForged
# graph: ForgedOmnitoolGraph
# startNode: start
# targetNode: tool
# category: construction-category-tools
# objectType: Item
# description: crafting-menu-text-FO
- type: construction
name: crafting-menu-name-WH
@ -348,15 +350,15 @@
objectType: Item
description: crafting-menu-text-ISW
- type: construction
name: crafting-menu-name-FSW
id: SwordForged
graph: SwordForgedGraph
startNode: start
targetNode: sword
category: construction-category-weapons
objectType: Item
description: crafting-menu-text-FSW
#- type: construction # DeltaV - made it uncraftable
# name: crafting-menu-name-FSW
# id: SwordForged
# graph: SwordForgedGraph
# startNode: start
# targetNode: sword
# category: construction-category-weapons
# objectType: Item
# description: crafting-menu-text-FSW
- type: construction
name: crafting-menu-name-DSW
@ -368,15 +370,15 @@
objectType: Item
description: crafting-menu-text-DSW
- type: construction
name: crafting-menu-name-TSW
id: ClaymoreForged
graph: ClaymoreForgedGraph
startNode: start
targetNode: sword
category: construction-category-weapons
objectType: Item
description: crafting-menu-text-TSW
#- type: construction # DeltaV - made it uncraftable
# name: crafting-menu-name-TSW
# id: ClaymoreForged
# graph: ClaymoreForgedGraph
# startNode: start
# targetNode: sword
# category: construction-category-weapons
# objectType: Item
# description: crafting-menu-text-TSW
- type: construction
name: crafting-menu-name-ISH
@ -388,45 +390,47 @@
objectType: Item
description: crafting-menu-text-ISH
- type: construction
name: crafting-menu-name-FSH
id: ForgedShieldBuckler
graph: ForgedShieldBucklerGraph
startNode: start
targetNode: shield
category: construction-category-weapons
objectType: Item
description: crafting-menu-text-FSH
# Begin DeltaV removal - made it uncraftable
#- type: construction
# name: crafting-menu-name-FSH
# id: ForgedShieldBuckler
# graph: ForgedShieldBucklerGraph
# startNode: start
# targetNode: shield
# category: construction-category-weapons
# objectType: Item
# description: crafting-menu-text-FSH
- type: construction
name: crafting-menu-name-FSHT
id: ForgedShieldTower
graph: ForgedShieldTowerGraph
startNode: start
targetNode: shield
category: construction-category-weapons
objectType: Item
description: crafting-menu-text-FSHT
#- type: construction
# name: crafting-menu-name-FSHT
# id: ForgedShieldTower
# graph: ForgedShieldTowerGraph
# startNode: start
# targetNode: shield
# category: construction-category-weapons
# objectType: Item
# description: crafting-menu-text-FSHT
- type: construction
name: crafting-menu-name-PSH
id: PaladinShield
graph: PaladinShieldGraph
startNode: start
targetNode: shield
category: construction-category-weapons
objectType: Item
description: crafting-menu-text-PSH
#- type: construction
# name: crafting-menu-name-PSH
# id: PaladinShield
# graph: PaladinShieldGraph
# startNode: start
# targetNode: shield
# category: construction-category-weapons
# objectType: Item
# description: crafting-menu-text-PSH
- type: construction
name: crafting-menu-name-PSHG
id: PaladinShieldGreat
graph: PaladinShieldGreatGraph
startNode: start
targetNode: shield
category: construction-category-weapons
objectType: Item
description: crafting-menu-text-PSHG
#- type: construction
# name: crafting-menu-name-PSHG
# id: PaladinShieldGreat
# graph: PaladinShieldGreatGraph
# startNode: start
# targetNode: shield
# category: construction-category-weapons
# objectType: Item
# description: crafting-menu-text-PSHG
# End DeltaV removal
- type: construction
name: crafting-menu-name-MVT
@ -448,25 +452,27 @@
objectType: Item
description: crafting-menu-text-IVT
- type: construction
name: crafting-menu-name-FVT
id: ClothingOuterArmorForged
graph: ClothingOuterArmorForgedGraph
startNode: start
targetNode: vest
category: construction-category-clothing
objectType: Item
description: crafting-menu-text-FVT
# Begin DeltaV removal - made it uncraftable
#- type: construction
# name: crafting-menu-name-FVT
# id: ClothingOuterArmorForged
# graph: ClothingOuterArmorForgedGraph
# startNode: start
# targetNode: vest
# category: construction-category-clothing
# objectType: Item
# description: crafting-menu-text-FVT
- type: construction
name: crafting-menu-name-PVT
id: ClothingOuterArmorPaladin
graph: ClothingOuterArmorPaladinGraph
startNode: start
targetNode: vest
category: construction-category-clothing
objectType: Item
description: crafting-menu-text-PVT
#- type: construction
# name: crafting-menu-name-PVT
# id: ClothingOuterArmorPaladin
# graph: ClothingOuterArmorPaladinGraph
# startNode: start
# targetNode: vest
# category: construction-category-clothing
# objectType: Item
# description: crafting-menu-text-PVT
# End DeltaV removal
- type: construction
name: crafting-menu-name-MVTH
@ -488,22 +494,34 @@
objectType: Item
description: crafting-menu-text-IVTH
- type: construction
name: crafting-menu-name-FVTH
id: ClothingHeadHelmetForged
graph: ClothingHeadHelmetForgedGraph
startNode: start
targetNode: helmet
category: construction-category-clothing
objectType: Item
description: crafting-menu-text-FVTH
# Begin DeltaV removal - made it uncraftable
#- type: construction
# name: crafting-menu-name-FVTH
# id: ClothingHeadHelmetForged
# graph: ClothingHeadHelmetForgedGraph
# startNode: start
# targetNode: helmet
# category: construction-category-clothing
# objectType: Item
# description: crafting-menu-text-FVTH
#- type: construction
# name: crafting-menu-name-PVTH
# id: ClothingHeadHelmetPaladin
# graph: ClothingHeadHelmetPaladinGraph
# startNode: start
# targetNode: helmet
# category: construction-category-clothing
# objectType: Item
# description: crafting-menu-text-PVTH
# End DeltaV removal
- type: construction
name: crafting-menu-name-PVTH
id: ClothingHeadHelmetPaladin
graph: ClothingHeadHelmetPaladinGraph
name: crafting-menu-name-IRS
id: SpeedLoaderMagnumLeverImprovised
graph: SpeedLoaderMagnumLeverImprovisedGraph
startNode: start
targetNode: helmet
category: construction-category-clothing
targetNode: shell
category: construction-category-weapons
objectType: Item
description: crafting-menu-text-PVTH
description: crafting-menu-text-IRS

View File

@ -7,17 +7,26 @@
id: BladeSteel
- type: Tag
id: CartridgePistolImprovised
id: CartridgeLightRifleImprovised
- type: Tag
id: CartridgeMagnumImprovised
- type: Tag
id: CartridgeLightRifleImprovised
id: CartridgePistolImprovised
- type: Tag
id: CheapInsulatedFabric
- type: Tag
id: EmergencyWelder
- type: Tag
id: fingerlessinsuls
- type: Tag
id: GasTank
- type: Tag
id: HiltPlasteel
@ -27,6 +36,12 @@
- type: Tag
id: ImprovisedAmmoBox
- type: Tag
id: InsulatedFabric
- type: Tag
id: InsulatedThread
- type: Tag
id: MagazinePistolImprovised
@ -37,13 +52,22 @@
id: ModularBarrel
- type: Tag
id: SwordForged
id: PlasteelFilament
- type: Tag
id: SpeedLoaderMagnumImprovised
id: SwordForged
- type: Tag
id: ShellShotgunImprovised
- type: Tag
id: SpeedLoaderMagnumImprovised
- type: Tag
id: SpeedLoaderShotgun
- type: Tag
id: TiderAnvilMats
- type: Tag
id: TiderAnvilParts

Binary file not shown.

After

Width:  |  Height:  |  Size: 514 B

View File

@ -0,0 +1,14 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "made by stickycheZ101",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 730 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 152 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 864 B

View File

@ -0,0 +1,23 @@
{
"version": 1,
"copyright": "made by stickycheZ101",
"license": "CC-BY-SA-3.0",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "cheapinsulativefabric"
},
{
"name": "plasteelfilament"
},
{
"name": "insulativefabric"
},
{
"name": "insulativethread"
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 188 B

View File

@ -0,0 +1,65 @@
{
"version": 1,
"size": {
"x": 32,
"y": 32
},
"license": "CC-BY-SA-3.0",
"copyright": "Made by Killer Tamashi (Discord)",
"states": [
{
"name": "base"
},
{
"name": "icon"
},
{
"name": "base-1"
},
{
"name": "base-2"
},
{
"name": "base-3"
},
{
"name": "base-4"
},
{
"name": "base-5"
},
{
"name": "base-6"
},
{
"name": "base-7"
},
{
"name": "base-8"
},
{
"name": "base-tip-1"
},
{
"name": "base-tip-2"
},
{
"name": "base-tip-3"
},
{
"name": "base-tip-4"
},
{
"name": "base-tip-5"
},
{
"name": "base-tip-6"
},
{
"name": "base-tip-7"
},
{
"name": "base-tip-8"
}
]
}

View File

@ -0,0 +1,59 @@
{
"version": 1,
"size": {
"x": 32,
"y": 32
},
"license": "CC-BY-SA-3.0",
"copyright": "Taked from RU Paradise Station, tip by Rinary",
"states": [
{
"name": "base"
},
{
"name": "icon"
},
{
"name": "base-1"
},
{
"name": "base-2"
},
{
"name": "base-3"
},
{
"name": "base-4"
},
{
"name": "base-5"
},
{
"name": "base-6"
},
{
"name": "base-7"
},
{
"name": "base-tip-1"
},
{
"name": "base-tip-2"
},
{
"name": "base-tip-3"
},
{
"name": "base-tip-4"
},
{
"name": "base-tip-5"
},
{
"name": "base-tip-6"
},
{
"name": "base-tip-7"
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 815 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.2 KiB

View File

@ -0,0 +1,67 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "made by stickycheZ101",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "panel"
},
{
"name": "unlit"
},
{
"name": "building",
"delays": [
[
0.15,
0.15,
0.15,
0.15,
0.15,
0.15,
0.15,
0.15,
0.15
]
]
},
{
"name": "unlit-building",
"delays": [
[
0.15,
0.15,
0.15,
0.15,
0.15,
0.15,
0.15,
0.15,
0.15
]
]
},
{
"name": "inserting",
"delays": [
[
0.1,
0.1,
0.1,
0.1,
0.1,
0.1,
0.1,
0.1
]
]
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 259 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 208 B