Fixed Holoclown injector not breaking on drop (#37727)
This commit is contained in:
parent
0b53cfa22f
commit
2b8714d371
|
|
@ -199,7 +199,12 @@ namespace Content.Server.Guardian
|
|||
return;
|
||||
}
|
||||
|
||||
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, user, component.InjectionDelay, new GuardianCreatorDoAfterEvent(), injector, target: target, used: injector){BreakOnMove = true});
|
||||
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, user, component.InjectionDelay, new GuardianCreatorDoAfterEvent(), injector, target: target, used: injector)
|
||||
{
|
||||
BreakOnMove = true,
|
||||
NeedHand = true,
|
||||
BreakOnHandChange = true
|
||||
});
|
||||
}
|
||||
|
||||
private void OnDoAfter(EntityUid uid, GuardianCreatorComponent component, DoAfterEvent args)
|
||||
|
|
|
|||
Loading…
Reference in New Issue