From 2cd2e1e5ff147b05cc1b500a5cfc8331bc90ce7a Mon Sep 17 00:00:00 2001 From: Stop-Signs Date: Sat, 9 Aug 2025 21:41:01 -0500 Subject: [PATCH] adjust antags to match --- Resources/Prototypes/GameRules/events.yml | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Resources/Prototypes/GameRules/events.yml b/Resources/Prototypes/GameRules/events.yml index 00a8ffaea5..17847f2300 100644 --- a/Resources/Prototypes/GameRules/events.yml +++ b/Resources/Prototypes/GameRules/events.yml @@ -182,7 +182,7 @@ components: - type: StationEvent weight: 2 # DeltaV - was 6.5 - earliestStart: 60 # DeltaV - was 40 + earliestStart: 20 # DeltaV - was 40 reoccurrenceDelay: 20 minimumPlayers: 45 # DeltaV - was 20 duration: null @@ -214,7 +214,7 @@ - type: StationEvent weight: 5 # DeltaV - was 6 duration: null - earliestStart: 30 + earliestStart: 20 # DeltaV - was 30 reoccurrenceDelay: 60 # DeltaV - was 20 minimumPlayers: 40 # DeltaV - was 30 - type: PrecognitionResult # DeltaV - Precogniton @@ -545,7 +545,7 @@ parent: BaseGameRule components: - type: StationEvent - earliestStart: 90 # DeltaV - was 50 + earliestStart: 65 # DeltaV - was 50 minimumPlayers: 40 weight: 1 # Zombies was happening basically every single survival round, so now it's super rare duration: 1 @@ -580,7 +580,7 @@ id: LoneOpsSpawn components: - type: StationEvent - earliestStart: 45 # DeltaV - was 35 + earliestStart: 35 weight: 3.5 # DeltaV - was 5.5 minimumPlayers: 30 # DeltaV - was 20 reoccurrenceDelay: 30 # DeltaV @@ -620,7 +620,7 @@ id: SleeperAgents components: - type: StationEvent - earliestStart: 30 + earliestStart: 20 # DeltaV - was 30 weight: 5 # DeltaV - Was 8 now 5 minimumPlayers: 15 maxOccurrences: 1 # can only happen once per round