diff --git a/Resources/Prototypes/Objectives/objectiveGroups.yml b/Resources/Prototypes/Objectives/objectiveGroups.yml index ce1d494253..f2f26946e5 100644 --- a/Resources/Prototypes/Objectives/objectiveGroups.yml +++ b/Resources/Prototypes/Objectives/objectiveGroups.yml @@ -5,7 +5,7 @@ TraitorObjectiveGroupSteal: 1 TraitorObjectiveGroupKill: 1 TraitorObjectiveGroupState: 1 #As in, something about your character. Alive, dead, arrested, gained an ability... - TraitorObjectiveGroupSocial: 1 #Involves helping/harming others without killing them or stealing their stuff + TraitorObjectiveGroupSocial: 0.5 # DeltaV #Involves helping/harming others without killing them or stealing their stuff - type: weightedRandom id: TraitorObjectiveGroupSteal @@ -50,7 +50,7 @@ - type: weightedRandom id: TraitorObjectiveGroupSocial weights: - RandomTraitorAliveObjective: 1 + # RandomTraitorAliveObjective: 1 DeltaV removed for being a less fun version of progress objective. RandomTraitorProgressObjective: 1 #Thief groups