Re-add upstreams warden and HOS winter coats (#5449)

* first

* modifications not additions
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Cepelinas1 2026-05-08 05:29:46 +03:00 committed by GitHub
parent 4f6643fe6d
commit 31a1c19204
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4 changed files with 23 additions and 5 deletions

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@ -86,11 +86,12 @@
- type: Armor
modifiers:
coefficients:
Blunt: 0.65
Slash: 0.65
Piercing: 0.7
Heat: 0.7
Caustic: 0.9
#Begin DeltaV modifications
Blunt: 0.70 # Was 0.65
Slash: 0.70 # Was 0.65
Piercing: 0.70 # Was 0.7
Heat: 0.80 # Was 0.7
#End DeltaV modifications
- type: ExplosionResistance
damageCoefficient: 0.9

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@ -75,5 +75,13 @@
- type: loadout
id: HeadofSecurityWinterCoat
#Begin DeltaV additions
effects:
- !type:JobRequirementLoadoutEffect
requirement:
!type:RoleTimeRequirement
role: JobHeadOfSecurity
time: 72000 # 20hr
#End DeltaV additions
equipment:
outerClothing: ClothingOuterWinterHoS

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@ -28,5 +28,12 @@
- type: loadout
id: WardenArmoredWinterCoat
#Begin DeltaV Additions
effects:
- !type:JobRequirementLoadoutEffect
requirement:
!type:RoleTimeRequirement
role: JobWarden
time: 72000 # 20hr
equipment:
outerClothing: ClothingOuterWinterWarden

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@ -470,6 +470,7 @@
- WardenLongcoat
- StasecWinterCoatWarden
- ArmorVestSlim
- WardenArmoredWinterCoat
## Head of Security
- type: loadoutGroup
@ -482,6 +483,7 @@
- StasecWinterCoatHoS
- HeadOfSecurityTrenchcoat
- ArmorVestSlim
- HeadofSecurityWinterCoat
## Detective
- type: loadoutGroup