Add a hostage warden for hostage ops. (#3107)
* Added the syndicate warden. * Given a Kanabou * Added time requirements. * Fixes. * Fix the tableId * Fixed the suffix on human.yml
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nukeops-role-warden = Warden
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ghost-role-information-warden-nukeop-reinforcement-name = Hostage Warden
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ghost-role-information-warden-nukeop-reinforcement-description = The nuclear operatives need a hostage guard. You, a hostage specialist, will help them.
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ghost-role-information-warden-nukeop-reinforcement-rules = You are a [color=red][bold]Team Antagonist[/bold][/color] with the nuclear operatives who summoned you, your job is to keep the hostages in check, not to obtain them.
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@ -69,3 +69,14 @@
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- id: Bonesetter
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- id: BoneGel
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- id: SawElectric
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- type: entityTable
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id: HostageWardenBelt
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table: !type:AllSelector
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children:
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- id: Stunbaton
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- id: GrenadeFlashBang
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- id: Handcuffs
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- id: Handcuffs
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- id: MagazinePistolRubber
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- id: MagazinePistolRubber
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@ -117,3 +117,15 @@
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sprite: _DV/Clothing/Belt/syndbelt_overlay.rsi
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- type: Clothing
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sprite: _DV/Clothing/Belt/syndbelt_overlay.rsi
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- type: entity
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parent: ClothingBeltMilitaryWebbing
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id: ClothingBeltMilitaryWebbingHostageWarden
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name: warden chest rig
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description: A set of tactical webbing worn by the Gorlex Marauder hostage specialist team.
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suffix: Filled
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components:
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- type: EntityTableContainerFill
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containers:
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storagebase: !type:NestedSelector
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tableId: HostageWardenBelt
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- type: entity
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parent: MobHumanSyndicateAgentNukeops
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id: MobHumanSyndicateHostageWarden
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suffix: Human, Warden, HostageOps
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components:
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- type: RandomMetadata
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nameSegments:
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- nukeops-role-warden
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- SyndicateNamesNormal
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- type: Loadout
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prototypes: [SyndicateOperativeHostageWardenGear]
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sound: /Audio/Animals/mouse_squeak.ogg
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- type: UseDelay
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delay: 300
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- type: entity
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parent: ReinforcementRadio
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id: ReinforcementRadioSyndicateHostageWarden
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name: hostage warden radio
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description: Call in a guard to keep those pesky prisoners at bay.
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suffix: Human, HostageOps
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components:
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- type: GhostRole
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requirements:
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- !type:OverallPlaytimeRequirement
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time: 86400 # 24 hours so you aren't a new player.
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- !type:DepartmentTimeRequirement
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department: Security
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time: 21600 # 6 hours so you know how to use your kit.
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name: ghost-role-information-warden-nukeop-reinforcement-name
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description: ghost-role-information-warden-nukeop-reinforcement-description
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rules: ghost-role-information-warden-nukeop-reinforcement-rules
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mindRoles:
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- MindRoleGhostRoleTeamAntagonist
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raffle:
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settings: default
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- type: GhostRoleMobSpawner
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prototype: MobHumanSyndicateHostageWarden
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- type: startingGear
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id: SyndicateOperativeHostageWardenGear
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equipment:
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head: ClothingHeadHatSyndieMAA
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jumpsuit: ClothingUniformJumpsuitOperative
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back: ClothingBackpackDuffelSyndicate
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mask: ClothingMaskGasSyndicate
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eyes: ClothingEyesHudSyndicate
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ears: ClothingHeadsetAltSyndicate
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gloves: ClothingHandsGlovesCombat
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outerClothing: ClothingOuterVestWeb
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shoes: ClothingShoesBootsCombatFilled
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id: SyndiPDA
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pocket1: WeaponDisabler
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pocket2: WeaponPistolViper
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belt: ClothingBeltMilitaryWebbingHostageWarden
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storage:
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back:
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- DeathAcidifierImplanter
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- Kanabou
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