reenable greytide virus with changed announcement

This commit is contained in:
deltanedas 2024-12-13 22:47:13 +00:00
parent 84844202b3
commit 3247caeadf
3 changed files with 3 additions and 2 deletions

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@ -33,7 +33,7 @@ public sealed class GreytideVirusRule : StationEventSystem<GreytideVirusRuleComp
virusComp.Severity ??= virusComp.SeverityRange.Next(_random);
virusComp.Severity = Math.Min(virusComp.Severity.Value, virusComp.AccessGroups.Count);
stationEvent.StartAnnouncement = Loc.GetString("station-event-greytide-virus-start-announcement", ("severity", virusComp.Severity.Value));
stationEvent.StartAnnouncement = Loc.GetString("station-event-greytide-virus-start-announcement-deltav", ("severity", virusComp.Severity.Value)); // DeltaV: Change the announcement string
base.Added(uid, virusComp, gameRule, args);
}
protected override void Started(EntityUid uid, GreytideVirusRuleComponent virusComp, GameRuleComponent gameRule, GameRuleStartedEvent args)

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@ -0,0 +1 @@
station-event-greytide-virus-start-announcement-deltav = Rogue subroutine detected in door servos, severity level {$severity}. Check all door bolts for malfunctions.

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@ -12,7 +12,7 @@
- id: ClericalError
- id: CockroachMigration
- id: GasLeak
#- id: GreytideVirus # DeltaV - disabled probably lrp evnt
- id: GreytideVirus
- id: IonStorm # its calm like 90% of the time smh
- id: KudzuGrowth
- id: MassHallucinations