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@ -41,7 +41,6 @@
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ClothingOuterCoatStasec: 2 # DeltaV - replace ClothingOuterWinterSec
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ClothingOuterCoatStasecCorpsman: 2 # DeltaV - added corpsman uniform to secdrobe
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# ClothingOuterWinterSec: 2 # DeltaV - removed this
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ClothingNeckCWPSec: 3 # DeltaV - add cold weather ponchos
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## ClothingOuterArmorBasic: 2 # DeltaV - moved body armour from SecDrobe to SecTech
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## ClothingOuterArmorBasicSlim: 2
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ClothingNeckScarfStripedBlue: 3 # DeltaV - blue instead of red scarf. Was ClothingNeckScarfStripedRed
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@ -1456,7 +1456,6 @@
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# Begin DeltaV changes
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- ScarfBlue
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- ScarfBlack
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- SecurityPoncho
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- HeadOfSecurityRobe
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- HeadOfSecurityCloakBoat
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# End DeltaV changes
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@ -1621,7 +1620,6 @@
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loadouts:
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- DetectiveTie
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- ScarfBlue # DeltaV - Was ScarfRed
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- SecurityPoncho # DeltaV
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- type: loadoutGroup
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id: DetectiveJumpsuit
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@ -150,13 +150,6 @@
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equipment:
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outerClothing: ClothingLongcoatSecurity
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# Neck
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- type: loadout
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id: SecurityPoncho
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equipment:
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neck: ClothingNeckCWPSec
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# Gloves
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- type: loadout
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@ -284,7 +284,6 @@
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- ScarfBlack
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- ScarfBlue
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- ScarfLightBlue
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- SecurityPoncho
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- type: loadoutGroup
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id: BrigMedicJumpsuit
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@ -482,7 +481,6 @@
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loadouts:
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- ScarfBlue
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- ScarfBlack
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- SecurityPoncho
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- type: loadoutGroup
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id: SecurityOuterClothingDeltaV
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@ -148,9 +148,6 @@
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- ClothingOuterStasecSweater
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- ClothingOuterWinterLongMime
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- ClothingOuterFurCoatMime
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# Ponchos
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- ClothingNeckCWPSec
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- ClothingNeckCWPArctic
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- type: latheRecipePack
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id: BeltsDeltaV
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