From 37b510901f2fc56cf45d7b3b80758c13eb5128a2 Mon Sep 17 00:00:00 2001 From: Rane <60792108+Elijahrane@users.noreply.github.com> Date: Sat, 1 Jan 2022 21:00:01 -0500 Subject: [PATCH] Makes the uplink purchase sound much quieter (#5989) --- Content.Server/Traitor/Uplink/UplinkSystem.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Content.Server/Traitor/Uplink/UplinkSystem.cs b/Content.Server/Traitor/Uplink/UplinkSystem.cs index 6d9d1ba008..415d09c28c 100644 --- a/Content.Server/Traitor/Uplink/UplinkSystem.cs +++ b/Content.Server/Traitor/Uplink/UplinkSystem.cs @@ -134,7 +134,7 @@ namespace Content.Server.Traitor.Uplink } SoundSystem.Play(Filter.SinglePlayer(message.Session), uplink.BuySuccessSound.GetSound(), - uplink.Owner, AudioParams.Default.WithVolume(-2f)); + uplink.Owner, AudioParams.Default.WithVolume(-8f)); RaiseNetworkEvent(new UplinkBuySuccessMessage(), message.Session.ConnectedClient); } @@ -158,7 +158,7 @@ namespace Content.Server.Traitor.Uplink // play buying sound SoundSystem.Play(Filter.SinglePlayer(args.Session), uplink.BuySuccessSound.GetSound(), - uplink.Owner, AudioParams.Default.WithVolume(-2f)); + uplink.Owner, AudioParams.Default.WithVolume(-8f)); UpdateUserInterface(uplink); }