From 389a61613855860b38e38cb40c8cb2e3f2b8bedf Mon Sep 17 00:00:00 2001 From: Vape <76235372+Vapetastic-Gaming@users.noreply.github.com> Date: Fri, 28 Aug 2026 18:54:33 -0500 Subject: [PATCH] Ramping Scheduler adjustments and changes (#6440) * Update roundstart.yml * updakes * Rnd 2 fight * Changes done * Apply suggestion from @ShepardToTheStars Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> * Apply batched suggestions from code review Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> --------- Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> --- Resources/Prototypes/GameRules/roundstart.yml | 23 ++++++++++++------- 1 file changed, 15 insertions(+), 8 deletions(-) diff --git a/Resources/Prototypes/GameRules/roundstart.yml b/Resources/Prototypes/GameRules/roundstart.yml index ff3e7067d4e..c82ec771f7f 100644 --- a/Resources/Prototypes/GameRules/roundstart.yml +++ b/Resources/Prototypes/GameRules/roundstart.yml @@ -600,16 +600,23 @@ - type: NextEvent # DeltaV: Queue Event for precognition - type: RampingStationEventScheduler timeKeyPoints: # DeltaV - - 10, 10 + - 10, 7 - 10, 6 - - 10, 1 - - 10, 3 - - 15, 5 - - 15, 4 - - 20, 2 - - 10, 1 + - 10, 5 + - 5, 2 # Heavy event density from minute 35 through 40 + - 15, 10 + - 10, 2 # Heavy event density from minute 50 through 60 - 10, 4 - - 10, 3 + - 15, 6 + - 10, 2 # Heavy density from minute 85 through 95 + # Probable EOR, start winding down + - 10, 5 + - 10, 7 + - 20, 10 + # Crew decided to stay so wind back up + - 10, 6 + - 20, 4 + - 20, 2 - 70, 4 scheduledGameRules: !type:NestedSelector tableId: BasicGameRulesTable