Rebindable menu + move menu to default F10 (#15287)
* Rebindable menu + move menu to default f11 * Moved to F10 * Specify which menu gets toggled by the EscapeMenu button --------- Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
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@ -147,6 +147,7 @@ namespace Content.Client.Options.UI.Tabs
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AddButton(ContentKeyFunctions.OpenAdminMenu);
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AddButton(EngineKeyFunctions.WindowCloseAll);
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AddButton(EngineKeyFunctions.WindowCloseRecent);
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AddButton(EngineKeyFunctions.EscapeMenu);
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AddHeader("ui-options-header-misc");
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AddButton(ContentKeyFunctions.TakeScreenshot);
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@ -137,6 +137,7 @@ ui-options-function-open-admin-menu = Open admin menu
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ui-options-function-open-guidebook = Open guidebook
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ui-options-function-window-close-all = Close all windows
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ui-options-function-window-close-recent = Close recent window
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ui-options-function-show-escape-menu = Toggle game menu
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ui-options-function-take-screenshot = Take screenshot
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ui-options-function-take-screenshot-no-ui = Take screenshot (without UI)
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@ -79,7 +79,7 @@ binds:
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# Misc
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- function: ShowEscapeMenu
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type: State
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key: F12
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key: F10
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- function: CycleChatChannelForward
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type: State
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key: Tab
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