Rebindable menu + move menu to default F10 (#15287)

* Rebindable menu + move menu to default f11

* Moved to F10

* Specify which menu gets toggled by the EscapeMenu button

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
This commit is contained in:
Skye 2023-04-10 20:40:07 -07:00 committed by GitHub
parent 528a03005f
commit 405ea8ae49
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3 changed files with 3 additions and 1 deletions

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@ -147,6 +147,7 @@ namespace Content.Client.Options.UI.Tabs
AddButton(ContentKeyFunctions.OpenAdminMenu);
AddButton(EngineKeyFunctions.WindowCloseAll);
AddButton(EngineKeyFunctions.WindowCloseRecent);
AddButton(EngineKeyFunctions.EscapeMenu);
AddHeader("ui-options-header-misc");
AddButton(ContentKeyFunctions.TakeScreenshot);

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@ -137,6 +137,7 @@ ui-options-function-open-admin-menu = Open admin menu
ui-options-function-open-guidebook = Open guidebook
ui-options-function-window-close-all = Close all windows
ui-options-function-window-close-recent = Close recent window
ui-options-function-show-escape-menu = Toggle game menu
ui-options-function-take-screenshot = Take screenshot
ui-options-function-take-screenshot-no-ui = Take screenshot (without UI)

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@ -79,7 +79,7 @@ binds:
# Misc
- function: ShowEscapeMenu
type: State
key: F12
key: F10
- function: CycleChatChannelForward
type: State
key: Tab