Add uplink command completions (#9742)
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@ -14,27 +14,47 @@ namespace Content.Server.Traitor.Uplink.Commands
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{
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public string Command => "adduplink";
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public string Description => "Creates uplink on selected item and link it to users account";
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public string Description => Loc.GetString("add-uplink-command-description");
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public string Help => "Usage: adduplink <username> <item-id>";
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public string Help => Loc.GetString("add-uplink-command-help");
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public CompletionResult GetCompletion(IConsoleShell shell, string[] args)
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{
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return args.Length switch
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{
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1 => CompletionResult.FromHintOptions(CompletionHelper.SessionNames(), Loc.GetString("add-uplink-command-completion-1")),
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2 => CompletionResult.FromHint(Loc.GetString("add-uplink-command-completion-2")),
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_ => CompletionResult.Empty
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};
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}
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length < 1)
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if (args.Length > 2)
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{
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shell.WriteError(Loc.GetString("shell-wrong-arguments-number"));
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return;
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}
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// Get player entity
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if (!IoCManager.Resolve<IPlayerManager>().TryGetSessionByUsername(args[0], out var session))
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IPlayerSession? session;
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if (args.Length > 0)
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{
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shell.WriteLine(Loc.GetString("shell-target-player-does-not-exist"));
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return;
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// Get player entity
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if (!IoCManager.Resolve<IPlayerManager>().TryGetSessionByUsername(args[0], out session))
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{
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shell.WriteLine(Loc.GetString("shell-target-player-does-not-exist"));
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return;
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}
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}
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if (session.AttachedEntity is not {} user)
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else
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{
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shell.WriteLine(Loc.GetString("Selected player doesn't controll any entity"));
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session = (IPlayerSession?) shell.Player;
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}
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if (session?.AttachedEntity is not { } user)
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{
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shell.WriteLine(Loc.GetString("add-uplink-command-error-1"));
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return;
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}
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@ -72,7 +92,7 @@ namespace Content.Server.Traitor.Uplink.Commands
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if (!entityManager.EntitySysManager.GetEntitySystem<UplinkSystem>()
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.AddUplink(user, uplinkAccount, uplinkEntity))
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{
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shell.WriteLine(Loc.GetString("Failed to add uplink to the player"));
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shell.WriteLine(Loc.GetString("add-uplink-command-error-2"));
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return;
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}
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}
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@ -188,6 +188,11 @@ namespace Content.Server.Traitor.Uplink
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var uplink = uplinkEntity.Value.EnsureComponent<UplinkComponent>();
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SetAccount(uplink, account);
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if (!HasComp<PDAComponent>(uplinkEntity.Value))
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uplink.ActivatesInHands = true;
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// TODO add BUI. Currently can't be done outside of yaml -_-
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return true;
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}
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@ -0,0 +1,7 @@
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add-uplink-command-description = Creates uplink on selected item and link it to users account
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add-uplink-command-help = Usage: adduplink [username] [item-id]
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add-uplink-command-completion-1 = Username (defaults to self)
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add-uplink-command-completion-2 = Uplink uid (default to PDA)
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add-uplink-command-error-1 = Selected player doesn't control any entity
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add-uplink-command-error-2 = Failed to add uplink to the player
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