Localization of the shuttle call sender (#32286)
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724456d099
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@ -125,7 +125,7 @@ namespace Content.Server.RoundEnd
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return _countdownTokenSource != null;
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}
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public void RequestRoundEnd(EntityUid? requester = null, bool checkCooldown = true, string text = "round-end-system-shuttle-called-announcement", string name = "Station")
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public void RequestRoundEnd(EntityUid? requester = null, bool checkCooldown = true, string text = "round-end-system-shuttle-called-announcement", string name = "round-end-system-shuttle-sender-announcement")
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{
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var duration = DefaultCountdownDuration;
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@ -143,7 +143,7 @@ namespace Content.Server.RoundEnd
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RequestRoundEnd(duration, requester, checkCooldown, text, name);
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}
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public void RequestRoundEnd(TimeSpan countdownTime, EntityUid? requester = null, bool checkCooldown = true, string text = "round-end-system-shuttle-called-announcement", string name = "Station")
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public void RequestRoundEnd(TimeSpan countdownTime, EntityUid? requester = null, bool checkCooldown = true, string text = "round-end-system-shuttle-called-announcement", string name = "round-end-system-shuttle-sender-announcement")
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{
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if (_gameTicker.RunLevel != GameRunLevel.InRound)
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return;
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@ -183,7 +183,7 @@ namespace Content.Server.RoundEnd
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_chatSystem.DispatchGlobalAnnouncement(Loc.GetString(text,
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("time", time),
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("units", Loc.GetString(units))),
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name,
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Loc.GetString(name),
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false,
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null,
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Color.Gold);
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@ -4,6 +4,7 @@ round-end-system-shuttle-called-announcement = An emergency shuttle has been sen
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round-end-system-shuttle-already-called-announcement = An emergency shuttle has already been sent.
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round-end-system-shuttle-auto-called-announcement = An automatic crew shift change shuttle has been sent. ETA: {$time} {$units}. Recall the shuttle to extend the shift.
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round-end-system-shuttle-recalled-announcement = The emergency shuttle has been recalled.
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round-end-system-shuttle-sender-announcement = Station
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round-end-system-round-restart-eta-announcement = Restarting the round in {$time} {$units}...
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eta-units-minutes = minutes
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