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@ -41,6 +41,8 @@ namespace Content.Server.Chat
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if (SuicideAttemptBlocked(victim, suicideEvent))
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return false;
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return false; // DeltaV - Prevent Suicide. We allow the event to go out anyways in case anything relies on the event for a message or whatever.
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bool environmentSuicide = false;
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// If you are critical, you wouldn't be able to use your surroundings to suicide, so you do the default suicide
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if (!_mobState.IsCritical(victim, mobState))
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