Clean Up Jobs (#6210)

* Cleaned up old borg spawns since they can choose a chassis now. Moved and/or renamed some nyano assets in the DV namespace

* Neat new MARK feature

* Mapper input

* Applied objectively-bad YAML property ordering
This commit is contained in:
Vanessa 2026-07-05 11:14:17 -05:00 committed by GitHub
parent aae05e3c21
commit 460eb5ed31
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
31 changed files with 165 additions and 263 deletions

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@ -72,12 +72,10 @@ job-title-admeme-overwriting = Overwriting
job-title-admeme-adding = Adding job-title-admeme-adding = Adding
# Role timers # Role timers
JobMedicalBorg = Medical Cyborg
JobCourier = Courier JobCourier = Courier
JobChiefJustice = Chief Justice JobChiefJustice = Chief Justice
JobClerk = Clerk JobClerk = Clerk
JobProsecutor = Prosecutor JobProsecutor = Prosecutor
JobSecurityBorg = Security Cyborg
JobRoboticist = Roboticist JobRoboticist = Roboticist
JobCargoAssistant = Cargo Assistant JobCargoAssistant = Cargo Assistant
JobZookeeper = Zookeeper JobZookeeper = Zookeeper

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@ -247,3 +247,7 @@ PaperStickyNoteStackBlue : PaperStickyNoteStackFilledBlue
# 2026-06-09 # 2026-06-09
BoxPerformer: BoxPerformerDV BoxPerformer: BoxPerformerDV
# 2026-07-04
SpawnPointMedicalBorg: SpawnPointBorg
SpawnPointSecurityBorg: SpawnPointBorg

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@ -57,8 +57,7 @@
ForensicMantis: [ 1, 1 ] ForensicMantis: [ 1, 1 ]
Chaplain: [ 1, 1 ] Chaplain: [ 1, 1 ]
#Silicon #Silicon
MedicalBorg: [ 1, 1 ] Borg: [ 2, 2 ]
Borg: [ 1, 1 ]
#security #security
Warden: [ 1, 1 ] Warden: [ 1, 1 ]
Detective: [ 1, 1 ] Detective: [ 1, 1 ]

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@ -54,7 +54,6 @@
Psychologist: [ 1, 1 ] Psychologist: [ 1, 1 ]
MedicalDoctor: [ 2, 3 ] MedicalDoctor: [ 2, 3 ]
MedicalIntern: [ 2, 2 ] MedicalIntern: [ 2, 2 ]
MedicalBorg: [ 1, 1 ]
Surgeon: [ 1, 2 ] Surgeon: [ 1, 2 ]
#science #science
ResearchDirector: [ 1, 1 ] ResearchDirector: [ 1, 1 ]

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@ -79,5 +79,4 @@
Lawyer: [ 2, 2 ] Lawyer: [ 2, 2 ]
#Synthetics #Synthetics
StationAi: [ 1, 1] StationAi: [ 1, 1]
Borg: [ 2, 4 ] Borg: [ 2, 3 ]
MedicalBorg: [ 2, 2 ]

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@ -68,7 +68,7 @@
Zookeeper: [ 1, 1 ] Zookeeper: [ 1, 1 ]
#science #science
Chaplain: [ 1, 1 ] Chaplain: [ 1, 1 ]
Borg: [ 3, 3 ] Borg: [ 2, 3 ]
ForensicMantis: [ 1, 1 ] ForensicMantis: [ 1, 1 ]
ResearchAssistant: [ 2, 4 ] ResearchAssistant: [ 2, 4 ]
ResearchDirector: [ 1, 1 ] ResearchDirector: [ 1, 1 ]

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@ -1,63 +0,0 @@
- type: entity
id: SpawnPointGladiator
parent: SpawnPointJobBase
name: gladiator
components:
- type: SpawnPoint
job_id: Gladiator
- type: Sprite
layers:
- state: green
- sprite: _DV/Markers/jobs.rsi
state: nyanogladiator
- type: entity
id: SpawnPointPrisoner
parent: SpawnPointJobBase
name: prisoner
components:
- type: SpawnPoint
job_id: Prisoner
- type: Sprite
layers:
- state: green
- state: prisoner
- type: entity
id: SpawnPointPrisonGuard
parent: SpawnPointJobBase
name: prison guard
components:
- type: SpawnPoint
job_id: PrisonGuard
- type: Sprite
layers:
- state: green
- sprite: _DV/Markers/jobs.rsi
state: nyanoprisonguard
- type: entity
id: SpawnPointMartialArtist
parent: SpawnPointJobBase
name: martial artist
components:
- type: SpawnPoint
job_id: MartialArtist
- type: Sprite
layers:
- state: green
- sprite: _DV/Markers/jobs.rsi
state: nyanomartialartist
- type: entity
id: SpawnPointForensicMantis
parent: SpawnPointJobBase
name: psionic mantis # DeltaV - Rename Forensic Mantis to Psionic Mantis
components:
- type: SpawnPoint
job_id: ForensicMantis
- type: Sprite
layers:
- state: green
- sprite: _DV/Markers/jobs.rsi
state: nyanomantis

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@ -3,7 +3,7 @@
name: job-name-gladiator name: job-name-gladiator
description: job-description-gladiator description: job-description-gladiator
playTimeTracker: JobGladiator playTimeTracker: JobGladiator
startingGear: NyanoGladiatorGear startingGear: gladiatorGear
alwaysUseSpawner: true alwaysUseSpawner: true
canBeAntag: false canBeAntag: false
icon: "JobIconGladiator" icon: "JobIconGladiator"
@ -16,7 +16,7 @@
time: 21600 time: 21600
- type: startingGear - type: startingGear
id: NyanoGladiatorGear id: gladiatorGear
equipment: equipment:
id: GladiatorPDA id: GladiatorPDA
ears: ClothingHeadsetPrison ears: ClothingHeadsetPrison

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@ -1,31 +0,0 @@
- type: jobIcon
parent: JobIcon
id: JobIconGladiator
icon:
sprite: /Textures/_DV/Interface/Misc/job_icons.rsi
state: nyanoGladiator
jobName: job-name-gladiator
- type: jobIcon
parent: JobIcon
id: JobIconPrisonGuard
icon:
sprite: /Textures/_DV/Interface/Misc/job_icons.rsi
state: nyanoPrisonGuard
jobName: job-name-prison-guard
- type: jobIcon
parent: JobIcon
id: JobIconMartialArtist
icon:
sprite: /Textures/_DV/Interface/Misc/job_icons.rsi
state: nyanoMartialArtist
jobName: job-name-martialartist
- type: jobIcon
parent: JobIcon
id: JobIconForensicMantis
icon:
sprite: /Textures/_DV/Interface/Misc/job_icons.rsi
state: nyanoMantis
jobName: job-name-mantis

View File

@ -115,7 +115,6 @@
- Psychologist - Psychologist
- Paramedic - Paramedic
# BEGIN DeltaV Med Jobs # BEGIN DeltaV Med Jobs
- MedicalBorg
- Surgeon - Surgeon
# END DeltaV # END DeltaV
@ -135,7 +134,6 @@
# BEGIN DeltaV Sec Jobs # BEGIN DeltaV Sec Jobs
- Brigmedic - Brigmedic
- PrisonGuard - PrisonGuard
- SecurityBorg
- RoleLaika - RoleLaika
- RoleK9Officer - RoleK9Officer
# END DeltaV # END DeltaV
@ -165,10 +163,6 @@
roles: roles:
- Borg - Borg
- StationAi - StationAi
# BEGIN DeltaV Silicon Jobs
- MedicalBorg
- SecurityBorg
# END DeltaV
primary: false # DeltaV - removed from primary dept primary: false # DeltaV - removed from primary dept
# DeltaV - get rid of 'station-specific' as a department. All of these # DeltaV - get rid of 'station-specific' as a department. All of these

View File

@ -1,21 +1,71 @@
- type: entity - type: entity
id: SpawnPointMedicalBorg
parent: SpawnPointJobBase parent: SpawnPointJobBase
name: medical cyborg id: SpawnPointGladiator
name: gladiator
components: components:
- type: SpawnPoint - type: SpawnPoint
job_id: MedicalBorg job_id: Gladiator
- type: Sprite - type: Sprite
layers: layers:
- state: green - state: green
- sprite: Mobs/Silicon/chassis.rsi - sprite: &job-rsi-dv _DV/Markers/jobs.rsi
state: medical state: gladiator
- sprite: Mobs/Silicon/chassis.rsi
state: medical_e
- type: entity - type: entity
id: SpawnPointChiefJustice
parent: SpawnPointJobBase parent: SpawnPointJobBase
id: SpawnPointPrisoner
name: prisoner
components:
- type: SpawnPoint
job_id: Prisoner
- type: Sprite
layers:
- state: green
- state: prisoner
- type: entity
parent: SpawnPointJobBase
id: SpawnPointPrisonGuard
name: prison guard
components:
- type: SpawnPoint
job_id: PrisonGuard
- type: Sprite
layers:
- state: green
- sprite: *job-rsi-dv
state: prisonguard
- type: entity
parent: SpawnPointJobBase
id: SpawnPointMartialArtist
name: martial artist
components:
- type: SpawnPoint
job_id: MartialArtist
- type: Sprite
layers:
- state: green
- sprite: *job-rsi-dv
state: martialartist
- type: entity
parent: SpawnPointJobBase
id: SpawnPointForensicMantis
name: psionic mantis # DeltaV - Rename Forensic Mantis to Psionic Mantis
components:
- type: SpawnPoint
job_id: ForensicMantis
- type: Sprite
layers:
- state: green
- sprite: *job-rsi-dv
state: psionicmantis
- type: entity
parent: SpawnPointJobBase
id: SpawnPointChiefJustice
name: chiefjustice name: chiefjustice
components: components:
- type: SpawnPoint - type: SpawnPoint
@ -23,12 +73,12 @@
- type: Sprite - type: Sprite
layers: layers:
- state: green - state: green
- sprite: _DV/Markers/jobs.rsi - sprite: *job-rsi-dv
state: chiefjustice state: chiefjustice
- type: entity - type: entity
id: SpawnPointClerk
parent: SpawnPointJobBase parent: SpawnPointJobBase
id: SpawnPointClerk
name: clerk name: clerk
components: components:
- type: SpawnPoint - type: SpawnPoint
@ -36,12 +86,12 @@
- type: Sprite - type: Sprite
layers: layers:
- state: green - state: green
- sprite: _DV/Markers/jobs.rsi - sprite: *job-rsi-dv
state: clerk state: clerk
- type: entity - type: entity
id: SpawnPointProsecutor
parent: SpawnPointJobBase parent: SpawnPointJobBase
id: SpawnPointProsecutor
name: prosecutor name: prosecutor
components: components:
- type: SpawnPoint - type: SpawnPoint
@ -49,12 +99,12 @@
- type: Sprite - type: Sprite
layers: layers:
- state: green - state: green
- sprite: _DV/Markers/jobs.rsi - sprite: *job-rsi-dv
state: prosecutor state: prosecutor
- type: entity - type: entity
id: SpawnPointCourier
parent: SpawnPointJobBase parent: SpawnPointJobBase
id: SpawnPointCourier
name: courier name: courier
components: components:
- type: SpawnPoint - type: SpawnPoint
@ -62,24 +112,9 @@
- type: Sprite - type: Sprite
layers: layers:
- state: green - state: green
- sprite: _DV/Markers/jobs.rsi - sprite: *job-rsi-dv
state: courier state: courier
- type: entity
id: SpawnPointSecurityBorg
parent: SpawnPointJobBase
name: security cyborg
components:
- type: SpawnPoint
job_id: SecurityBorg
- type: Sprite
layers:
- state: green
- sprite: _DV/Mobs/Silicon/chassis.rsi
state: security
- sprite: _DV/Mobs/Silicon/chassis.rsi
state: security_e
- type: entity - type: entity
parent: SpawnPointJobBase parent: SpawnPointJobBase
id: SpawnPointRoboticist id: SpawnPointRoboticist
@ -90,7 +125,7 @@
- type: Sprite - type: Sprite
layers: layers:
- state: green - state: green
- sprite: _DV/Markers/jobs.rsi - sprite: *job-rsi-dv
state: roboticist state: roboticist
- type: entity - type: entity
@ -103,7 +138,7 @@
- type: Sprite - type: Sprite
layers: layers:
- state: green - state: green
- sprite: _DV/Markers/jobs.rsi - sprite: *job-rsi-dv
state: cargoassistant state: cargoassistant
- type: entity - type: entity
@ -116,12 +151,12 @@
- type: Sprite - type: Sprite
layers: layers:
- state: green - state: green
- sprite: _DV/Markers/jobs.rsi - sprite: *job-rsi-dv
state: surgeon state: surgeon
- type: entity - type: entity
id: SpawnPointBoxer
parent: SpawnPointJobBase parent: SpawnPointJobBase
id: SpawnPointBoxer
name: boxer name: boxer
components: components:
- type: SpawnPoint - type: SpawnPoint
@ -132,8 +167,8 @@
- state: boxer - state: boxer
- type: entity - type: entity
id: SpawnPointZookeeper
parent: SpawnPointJobBase parent: SpawnPointJobBase
id: SpawnPointZookeeper
name: zookeeper name: zookeeper
components: components:
- type: SpawnPoint - type: SpawnPoint

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@ -1,6 +1,6 @@
# If an ID contains sprite component changes, put it here. Otherwise, put it in identification_cards_alt.yml # If an ID contains sprite component changes, put it here. Otherwise, put it in identification_cards_alt.yml
# Command # MARK: Command
- type: entity - type: entity
parent: IDCardStandard parent: IDCardStandard
id: ChiefJusticeIDCard id: ChiefJusticeIDCard
@ -19,7 +19,7 @@
- type: PresetIdCard - type: PresetIdCard
job: ChiefJustice job: ChiefJustice
# Security and Prisoners # MARK: Security and Prisoners
- type: entity - type: entity
parent: IDCardStandard parent: IDCardStandard
id: PrisonGuardIDCard id: PrisonGuardIDCard
@ -33,8 +33,8 @@
- state: stripe_bottom - state: stripe_bottom
color: &color-security-bottom "#262626" color: &color-security-bottom "#262626"
- sprite: *icon-rsi-dv - sprite: *icon-rsi-dv
offset: offset: *icon-offset
state: nyanoPrisonGuard state: PrisonGuard
- type: PresetIdCard - type: PresetIdCard
job: PrisonGuard job: PrisonGuard
@ -42,7 +42,7 @@
parent: IDCardStandard parent: IDCardStandard
id: PrisonerJobIDCard # Not to be confused with genpop prisoner ids id: PrisonerJobIDCard # Not to be confused with genpop prisoner ids
name: prisoner ID card name: prisoner ID card
suffix: Job suffix: DeltaV job
components: components:
- type: Sprite - type: Sprite
layers: layers:
@ -63,11 +63,29 @@
- state: orange - state: orange
- sprite: *icon-rsi-dv - sprite: *icon-rsi-dv
offset: *icon-offset offset: *icon-offset
state: nyanoGladiator state: Gladiator
- type: PresetIdCard - type: PresetIdCard
job: Gladiator job: Gladiator
# Cargo / Logistics - type: entity
parent: IDCardStandard
id: K9OfficerIDCard
name: K9 officer ID card
components:
- type: Sprite
layers:
- state: default
- state: stripe_top
color: *color-security-top
- state: stripe_bottom
color: *color-security-bottom
- sprite: *icon-rsi-dv
offset: *icon-offset
state: SecurityK9Officer
- type: PresetIdCard
job: RoleK9Officer
# MARK: Cargo / Logistics
- type: entity - type: entity
parent: IDCardStandard parent: IDCardStandard
@ -83,7 +101,7 @@
color: &color-supply-bottom "#5b4523" color: &color-supply-bottom "#5b4523"
- sprite: *icon-rsi-dv - sprite: *icon-rsi-dv
offset: *icon-offset offset: *icon-offset
state: nyanoMailCarrier state: MailCarrier
- type: PresetIdCard - type: PresetIdCard
job: Courier job: Courier
@ -105,7 +123,7 @@
- type: PresetIdCard - type: PresetIdCard
job: CargoAssistant job: CargoAssistant
# Medical # MARK: Medical
- type: entity - type: entity
parent: MedicalIDCard parent: MedicalIDCard
@ -126,7 +144,7 @@
jobTitle: job-name-surgeon jobTitle: job-name-surgeon
jobIcon: JobIconSurgeon jobIcon: JobIconSurgeon
# Science / Epi # MARK: Science / Epi
- type: entity - type: entity
parent: IDCardStandard parent: IDCardStandard
@ -142,7 +160,7 @@
color: &color-science-bottom "#652368" color: &color-science-bottom "#652368"
- sprite: *icon-rsi-dv - sprite: *icon-rsi-dv
offset: *icon-offset offset: *icon-offset
state: nyanoMantis state: PsionicMantis
- type: PresetIdCard - type: PresetIdCard
job: ForensicMantis job: ForensicMantis
@ -164,7 +182,7 @@
- type: PresetIdCard - type: PresetIdCard
job: Roboticist job: Roboticist
# Justice # MARK: Justice
- type: entity - type: entity
parent: IDCardStandard parent: IDCardStandard
@ -202,7 +220,7 @@
- type: PresetIdCard - type: PresetIdCard
job: Prosecutor job: Prosecutor
# Service # MARK: Service
- type: entity - type: entity
parent: BartenderIDCard parent: BartenderIDCard
@ -216,7 +234,7 @@
tags: tags:
- DoorBumpOpener - DoorBumpOpener
# Other # MARK: Other
- type: entity - type: entity
parent: IDCardStandard parent: IDCardStandard
@ -228,11 +246,11 @@
- state: default - state: default
- sprite: *icon-rsi-dv - sprite: *icon-rsi-dv
offset: *icon-offset offset: *icon-offset
state: nyanoMartialArtist state: MartialArtist
- type: PresetIdCard - type: PresetIdCard
job: MartialArtist job: MartialArtist
# Admemes and all that # MARK: Admemes and all that
- type: entity - type: entity
parent: IDCardStandard parent: IDCardStandard
@ -302,7 +320,8 @@
categories: categories:
- Debug - Debug
# CentComm
# MARK: CentComm / SRT
- type: entity - type: entity
parent: IDCardStandard parent: IDCardStandard
@ -324,27 +343,6 @@
- type: PresetIdCard - type: PresetIdCard
job: CentralCommandIntern job: CentralCommandIntern
# Security K9 Officer
- type: entity
parent: IDCardStandard
id: K9OfficerIDCard
name: K9 officer ID card
components:
- type: Sprite
layers:
- state: default
- state: stripe_top
color: *color-security-top
- state: stripe_bottom
color: *color-security-bottom
- sprite: *icon-rsi-dv
offset: *icon-offset
state: SecurityK9Officer
- type: PresetIdCard
job: RoleK9Officer
# SRT
- type: entity - type: entity
parent: IDCardStandard parent: IDCardStandard
id: CentcomIDCardSRT id: CentcomIDCardSRT

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@ -1,16 +0,0 @@
- type: job
id: MedicalBorg
name: job-name-medical-borg
description: job-description-medical-borg
playTimeTracker: JobMedicalBorg
requirements:
- !type:OverallPlaytimeRequirement
time: 60h
- !type:DepartmentTimeRequirement
department: Medical
time: 6h
canBeAntag: false
icon: JobIconMedicalBorg
supervisors: job-supervisors-cmo
jobEntity: PlayerBorgMedical
applyTraits: false

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@ -1,16 +0,0 @@
- type: job
id: SecurityBorg
name: job-name-security-borg
description: job-description-security-borg
playTimeTracker: JobSecurityBorg
requirements:
- !type:OverallPlaytimeRequirement
time: 60h
- !type:DepartmentTimeRequirement
department: Security
time: 20h
canBeAntag: false
icon: JobIconSecurityBorg
supervisors: job-supervisors-everyone
jobEntity: PlayerBorgSecurity
applyTraits: false

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@ -1,9 +1,6 @@
- type: playTimeTracker - type: playTimeTracker
id: JobBrigmedic id: JobBrigmedic
- type: playTimeTracker
id: JobMedicalBorg
- type: playTimeTracker - type: playTimeTracker
id: JobChiefJustice id: JobChiefJustice
@ -16,9 +13,6 @@
- type: playTimeTracker - type: playTimeTracker
id: JobCourier id: JobCourier
- type: playTimeTracker
id: JobSecurityBorg
- type: playTimeTracker - type: playTimeTracker
id: JobRoboticist id: JobRoboticist

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@ -1,24 +1,48 @@
- type: jobIcon - type: jobIcon
parent: JobIcon parent: JobIcon
id: JobIconMedicalBorg id: JobIconGladiator
icon: icon:
sprite: /Textures/_DV/Interface/Misc/job_icons.rsi sprite: &icon-rsi-dv /Textures/_DV/Interface/Misc/job_icons.rsi
state: MedicalBorg state: Gladiator
jobName: job-name-medical-borg jobName: job-name-gladiator
- type: jobIcon
parent: JobIcon
id: JobIconPrisonGuard
icon:
sprite: *icon-rsi-dv
state: PrisonGuard
jobName: job-name-prison-guard
- type: jobIcon
parent: JobIcon
id: JobIconMartialArtist
icon:
sprite: *icon-rsi-dv
state: MartialArtist
jobName: job-name-martialartist
- type: jobIcon
parent: JobIcon
id: JobIconForensicMantis
icon:
sprite: *icon-rsi-dv
state: PsionicMantis
jobName: job-name-mantis
- type: jobIcon - type: jobIcon
parent: JobIcon parent: JobIcon
id: JobIconCourier id: JobIconCourier
icon: icon:
sprite: /Textures/_DV/Interface/Misc/job_icons.rsi sprite: *icon-rsi-dv
state: nyanoMailCarrier state: MailCarrier
jobName: job-name-courier jobName: job-name-courier
- type: jobIcon - type: jobIcon
parent: JobIcon parent: JobIcon
id: JobIconChiefJustice id: JobIconChiefJustice
icon: icon:
sprite: /Textures/_DV/Interface/Misc/job_icons.rsi sprite: *icon-rsi-dv
state: ChiefJustice state: ChiefJustice
jobName: job-name-chief-justice jobName: job-name-chief-justice
@ -26,7 +50,7 @@
parent: JobIcon parent: JobIcon
id: JobIconClerk id: JobIconClerk
icon: icon:
sprite: /Textures/_DV/Interface/Misc/job_icons.rsi sprite: *icon-rsi-dv
state: Clerk state: Clerk
jobName: job-name-clerk jobName: job-name-clerk
@ -34,23 +58,15 @@
parent: JobIcon parent: JobIcon
id: JobIconProsecutor id: JobIconProsecutor
icon: icon:
sprite: /Textures/_DV/Interface/Misc/job_icons.rsi sprite: *icon-rsi-dv
state: Prosecutor state: Prosecutor
jobName: job-name-prosecutor jobName: job-name-prosecutor
- type: jobIcon
parent: JobIcon
id: JobIconSecurityBorg
icon:
sprite: /Textures/_DV/Interface/Misc/job_icons.rsi
state: SecurityBorg
jobName: job-name-security-borg
- type: jobIcon - type: jobIcon
parent: JobIcon parent: JobIcon
id: JobIconCargoAssistant id: JobIconCargoAssistant
icon: icon:
sprite: /Textures/_DV/Interface/Misc/job_icons.rsi sprite: *icon-rsi-dv
state: CargoAssistant state: CargoAssistant
jobName: job-name-cargo-assistant jobName: job-name-cargo-assistant
@ -58,23 +74,22 @@
parent: JobIcon parent: JobIcon
id: JobIconSurgeon id: JobIconSurgeon
icon: icon:
sprite: /Textures/_DV/Interface/Misc/job_icons.rsi sprite: *icon-rsi-dv
state: Surgeon state: Surgeon
- type: jobIcon - type: jobIcon
parent: JobIcon parent: JobIcon
id: JobIconSecurityK9Officer id: JobIconSecurityK9Officer
icon: icon:
sprite: /Textures/_DV/Interface/Misc/job_icons.rsi sprite: *icon-rsi-dv
state: SecurityK9Officer state: SecurityK9Officer
jobName: role-name-k9-officer jobName: role-name-k9-officer
# CentComm # MARK: CentComm
- type: jobIcon - type: jobIcon
parent: JobIcon parent: JobIcon
id: JobIconCentCommIntern id: JobIconCentCommIntern
icon: icon:
sprite: /Textures/_DV/Interface/Misc/job_icons.rsi sprite: *icon-rsi-dv
state: CentcommIntern state: CentcommIntern
jobName: job-name-centcomintern jobName: job-name-centcomintern

View File

@ -21,7 +21,6 @@
- Detective - Detective
- PrisonGuard - PrisonGuard
- Prosecutor - Prosecutor
- SecurityBorg
- SecurityCadet - SecurityCadet
- SecurityOfficer - SecurityOfficer

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@ -1,7 +1,7 @@
{ {
"version": 1, "version": 1,
"license": "CC-BY-SA-3.0", "license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/d917f4c2a088419d5c3aec7656b7ff8cebd1822e | SecurityOfficer, nyanoMartialArtist, nyanoGladiator made by Floofers | ChiefJustice, Clerk by leonardo_dabepis (Discord), SecurityBorg recoloured from MedicalBorg by DangerRevolution(github), CargoAssistant recoloured from MedicalIntern by Radezolid, Surgeon by Janet Blackquill <uhhadd@gmail.com> 2024. Security cards modified by TJohnson. nyanoMantis Prisoner and Prosecutor made by BoxfulOfSoup (Github). CentcommIntern Modified by @Stxcking (github)| Hitman icon by stormyatt(gituhb). SecurityK9Officer by BarryNorfolk (Github)", "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/d917f4c2a088419d5c3aec7656b7ff8cebd1822e | SecurityOfficer, martialartist, gladiator made by Floofers | ChiefJustice, Clerk by leonardo_dabepis (Discord), CargoAssistant recoloured from MedicalIntern by Radezolid, Surgeon by Janet Blackquill <uhhadd@gmail.com> 2024. Security cards modified by TJohnson. psionicmantis Prisoner and Prosecutor made by BoxfulOfSoup (Github). CentcommIntern Modified by @Stxcking (github)| Hitman icon by stormyatt(gituhb). SecurityK9Officer by BarryNorfolk (Github)",
"size": { "size": {
"x": 8, "x": 8,
"y": 8 "y": 8
@ -11,22 +11,19 @@
"name": "Chaplain" "name": "Chaplain"
}, },
{ {
"name": "nyanoGladiator" "name": "Gladiator"
}, },
{ {
"name": "nyanoPrisonGuard" "name": "PrisonGuard"
}, },
{ {
"name": "nyanoMailCarrier" "name": "MailCarrier"
}, },
{ {
"name": "nyanoMartialArtist" "name": "MartialArtist"
}, },
{ {
"name": "nyanoMantis" "name": "PsionicMantis"
},
{
"name": "MedicalBorg"
}, },
{ {
"name": "ChiefJustice" "name": "ChiefJustice"
@ -40,9 +37,6 @@
{ {
"name": "Lawyer" "name": "Lawyer"
}, },
{
"name": "SecurityBorg"
},
{ {
"name": "CargoAssistant" "name": "CargoAssistant"
}, },

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@ -14,22 +14,22 @@
"name": "clerk" "name": "clerk"
}, },
{ {
"name": "nyanogladiator" "name": "gladiator"
}, },
{ {
"name": "nyanoprisonguard" "name": "prisonguard"
}, },
{ {
"name": "prosecutor" "name": "prosecutor"
}, },
{ {
"name": "nyanomailcarrier" "name": "mailcarrier"
}, },
{ {
"name": "nyanomartialartist" "name": "martialartist"
}, },
{ {
"name": "nyanomantis" "name": "psionicmantis"
}, },
{ {
"name": "salvagespecialist" "name": "salvagespecialist"

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