Suppress pathfinding debug assert (#20101)

This commit is contained in:
metalgearsloth
2023-09-27 21:59:12 +02:00
committed by Debug
parent 5aa58993ea
commit 4b19bfdbbf
@@ -558,10 +558,13 @@ public sealed partial class PathfindingSystem
}
}
/*This is causing too many issues and I'd rather just ignore it until pathfinder refactor
to just get tiles at runtime.
if ((flags & PathfindingBreadcrumbFlag.Space) != 0x0)
{
DebugTools.Assert(tileEntities.Count == 0);
// DebugTools.Assert(tileEntities.Count == 0);
}
*/
var crumb = new PathfindingBreadcrumb()
{