Checking if its the floortile

This commit is contained in:
VMSolidus 2024-01-22 20:14:08 -05:00
parent 5af8fbdabe
commit 51d3355cc1
2 changed files with 1 additions and 2 deletions

View File

@ -106,8 +106,6 @@ namespace Content.Server.Fugitive
_stun.TryParalyze(uid, TimeSpan.FromSeconds(2), false);
_audioSystem.PlayPvs(component.SpawnSoundPath, uid, AudioParams.Default.WithVolume(-6f));
var tile = Spawn("FloorTileItemSteel", Transform(uid).Coordinates);
}
private FormattedMessage GenerateFugiReport(EntityUid uid)

View File

@ -20,6 +20,7 @@
parent: MobHuman
id: MobHumanFugitive
name: Fugitive
noSpawn: true
components:
- type: Loadout
prototypes: [FugitiveStartingGear]