Remove some obsolete AppearanceComponent method usages (#13726)

This commit is contained in:
Visne
2023-02-02 12:34:53 -04:00
committed by GitHub
parent 23b90de34d
commit 5a5a3afbb1
111 changed files with 427 additions and 348 deletions
@@ -4,6 +4,7 @@ using Content.Server.Power.Components;
using Content.Server.Power.Nodes;
using Content.Shared.Wires;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Map;
namespace Content.Server.Power.EntitySystems
@@ -12,6 +13,7 @@ namespace Content.Server.Power.EntitySystems
public sealed class CableVisSystem : EntitySystem
{
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
public override void Initialize()
{
@@ -55,7 +57,7 @@ namespace Content.Server.Power.EntitySystems
};
}
appearance.SetData(WireVisVisuals.ConnectedMask, mask);
_appearance.SetData(uid, WireVisVisuals.ConnectedMask, mask, appearance);
}
}
}