Network pacifiedcomponent (#13012)

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metalgearsloth 2022-12-14 04:02:02 +11:00 committed by GitHub
parent 1a63172554
commit 5a756a0094
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 5 additions and 2 deletions

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@ -28,9 +28,10 @@ namespace Content.Shared.CombatMode.Pacification
if (combatMode.CanDisarm != null)
combatMode.CanDisarm = false;
combatMode.IsInCombatMode = false;
if (combatMode.CombatToggleAction != null)
{
combatMode.IsInCombatMode = false;
_actionsSystem.SetEnabled(combatMode.CombatToggleAction, false);
}
}

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@ -1,9 +1,11 @@
using Robust.Shared.GameStates;
namespace Content.Shared.CombatMode.Pacification
{
/// <summary>
/// Status effect that disables combat mode.
/// </summary>
[RegisterComponent]
[RegisterComponent, NetworkedComponent]
public sealed class PacifiedComponent : Component
{