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Patch for engine ComponentFilter (#43168)
* Patch for engine ComponentFilter * Poke
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@@ -507,7 +507,7 @@ public sealed class NPCUtilitySystem : EntitySystem
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{
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switch (filter)
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{
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case ComponentFilter compFilter:
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case Content.Server.NPC.Queries.Queries.ComponentFilter compFilter:
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{
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_entityList.Clear();
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