Change Ephedrine, Desoxyephedrine and Hyperzine properties (#41693)
* merff (no numbness) * I can't feel a thing * Update self-damage and OD values * Missed a 5
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@ -405,10 +405,10 @@ uplink-nocturine-chemistry-bottle-name = Nocturine Bottle
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uplink-nocturine-chemistry-bottle-desc = A chemical that puts your target straight to sleep.
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uplink-stimpack-name = Hyperzine Injector
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uplink-stimpack-desc = The legendary chemical produced by Donk Co. for the Syndicate. Injecting yourself with this will increase your run speed and let you recover from stuns faster for 30 seconds.
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uplink-stimpack-desc = The legendary chemical produced by Donk Co. for the Syndicate. Injecting yourself with this will increase your run speed and let you recover from stuns faster for 60 seconds.
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uplink-stimkit-name = Hyperzine Injector Kit
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uplink-stimkit-desc = A medkit containing 6 hyperzine microinjectors, which each inject you with enough hyperzine to last for 15 seconds.
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uplink-stimkit-desc = A medkit containing 6 hyperzine microinjectors, which each inject you with enough hyperzine to last for 30 seconds.
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uplink-syndicate-segway-crate-name = Syndicate Segway
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uplink-syndicate-segway-crate-desc = Be an enemy of the corporation, in style!
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@ -27,3 +27,7 @@
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- MobState
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- MobThresholds
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- type: PainNumbnessStatusEffect
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- type: entity
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parent: PainNumbnessTraitStatusEffect
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id: StatusEffectPainNumbness
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@ -4,44 +4,54 @@
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group: Narcotics
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desc: reagent-desc-desoxyephedrine
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physicalDesc: reagent-physical-desc-translucent
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contrabandSeverity: Major
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contrabandSeverity: Minor
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flavor: bitter
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color: "#FAFAFA"
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boilingPoint: 212.0 # Dexosyephedrine vape when?
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meltingPoint: 170.0
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metabolisms:
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Poison:
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# Main effects
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effects:
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- !type:HealthChange
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damage:
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types:
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Poison: 0.75
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Poison: 0.55
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Blunt: 0.5
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Cellular: 1 # DeltaV - meth rots you just like in real life :D
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# OD
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- !type:HealthChange
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conditions:
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- !type:ReagentCondition
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reagent: Desoxyephedrine
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min: 30
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min: 16
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damage:
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types:
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Poison: 2 # this is added to the base damage of the meth.
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Poison: 3 # this is added to the base damage of the meth.
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Asphyxiation: 2
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Narcotic:
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effects:
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# Main effects
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- !type:MovementSpeedModifier
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walkSpeedModifier: 1.35
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sprintSpeedModifier: 1.35
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walkSpeedModifier: 1.20
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sprintSpeedModifier: 1.20
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- !type:GenericStatusEffect
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key: StaminaModifier # You are on meth. You keep going.
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component: StaminaModifier
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time: 3
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- !type:GenericStatusEffect
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key: Adrenaline
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component: IgnoreSlowOnDamage
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time: 3
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# Side effects
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- !type:Jitter
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- !type:GenericStatusEffect
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key: Stutter
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component: StutteringAccent
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- !type:Jitter
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- !type:ModifyStatusEffect
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effectProto: StatusEffectStunned
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time: 3
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type: Remove
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- !type:ModifyKnockdown
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time: 3
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type: Remove
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effectProto: StatusEffectPainNumbness
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time: 2
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# Interactions
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- !type:ModifyStatusEffect
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conditions:
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- !type:ReagentCondition
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@ -59,11 +69,12 @@
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- !type:SuppressAddiction
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Medicine:
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effects:
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# Side effects
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- !type:ResetNarcolepsy
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conditions:
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- !type:ReagentCondition
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reagent: Desoxyephedrine
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min: 20
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min: 5
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- type: reagent
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id: Ephedrine
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@ -71,7 +82,6 @@
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group: Narcotics
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desc: reagent-desc-ephedrine
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physicalDesc: reagent-physical-desc-powdery
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contrabandSeverity: Minor
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flavor: bitter
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color: "#D2FFFA"
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boilingPoint: 255.0
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@ -79,19 +89,10 @@
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metabolisms:
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Narcotic:
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effects:
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# Main effects
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- !type:MovementSpeedModifier
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walkSpeedModifier: 1.25
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sprintSpeedModifier: 1.25
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- !type:HealthChange
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conditions:
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- !type:ReagentCondition
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reagent: Ephedrine
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min: 20
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damage:
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types:
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Poison: 2 # this is added to the base damage of the meth.
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Asphyxiation: 2
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- !type:Jitter
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walkSpeedModifier: 1.15
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sprintSpeedModifier: 1.15
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- !type:ModifyStatusEffect
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effectProto: StatusEffectStunned
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time: 1
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@ -99,6 +100,24 @@
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- !type:ModifyKnockdown
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time: 1
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type: Remove
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# Side effects
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- !type:Jitter
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- !type:PopupMessage
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visualType: Medium
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messages: ["ephedrine-effect-tight-pain", "ephedrine-effect-heart-pounds"]
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type: Local
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probability: 0.05
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# OD
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- !type:HealthChange
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conditions:
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- !type:ReagentCondition
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reagent: Ephedrine
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min: 20
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damage:
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types:
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Poison: 2
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Asphyxiation: 2
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# Interactions
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- !type:ModifyStatusEffect
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conditions:
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- !type:ReagentCondition
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@ -107,18 +126,14 @@
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effectProto: StatusEffectDrowsiness
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time: 10
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type: Remove
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- !type:PopupMessage
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visualType: Medium
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messages: ["ephedrine-effect-tight-pain", "ephedrine-effect-heart-pounds"]
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type: Local
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probability: 0.05
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Medicine:
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effects:
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# Side effects
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- !type:ResetNarcolepsy
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conditions:
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- !type:ReagentCondition
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reagent: Ephedrine
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min: 30
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min: 15
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- type: reagent
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id: Stimulants
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@ -133,41 +148,38 @@
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meltingPoint: 170.0
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metabolisms:
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Narcotic:
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metabolismRate: 1.0
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effects:
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# Main effects
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- !type:MovementSpeedModifier
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walkSpeedModifier: 1.3
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sprintSpeedModifier: 1.3
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- !type:HealthChange
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conditions:
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- !type:ReagentCondition
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reagent: Stimulants
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min: 80 #please wait 3 minutes before using another stimpack
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damage:
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types:
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Poison: 1
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- !type:AdjustReagent
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conditions:
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- !type:ReagentCondition
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reagent: ChloralHydrate
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min: 1
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reagent: ChloralHydrate
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amount: -10
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walkSpeedModifier: 1.25
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sprintSpeedModifier: 1.25
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- !type:ModifyStatusEffect
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effectProto: StatusEffectStunned
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time: 3
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time: 3.5
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type: Remove
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- !type:ModifyKnockdown
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time: 3
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time: 3.5
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type: Remove
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- !type:GenericStatusEffect
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key: StaminaModifier
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component: StaminaModifier
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time: 3
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- !type:ModifyStatusEffect
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effectProto: StatusEffectForcedSleeping
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time: 3
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type: Remove
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- !type:GenericStatusEffect
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key: Adrenaline
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component: IgnoreSlowOnDamage
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time: 3
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# Side effects
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- !type:Jitter
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# OD
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- !type:HealthChange
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conditions:
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- !type:ReagentCondition
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reagent: Stimulants
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min: 50
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damage:
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types:
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Poison: 1
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# Interactions
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- !type:ModifyStatusEffect
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conditions:
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- !type:ReagentCondition
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@ -176,22 +188,38 @@
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effectProto: StatusEffectDrowsiness
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time: 10
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type: Remove
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- !type:AdjustReagent
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conditions:
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- !type:ReagentCondition
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reagent: ChloralHydrate
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min: 1
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reagent: ChloralHydrate
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amount: -10
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Medicine:
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metabolismRate: 1.0
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effects:
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- !type:ResetNarcolepsy
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- !type:SatiateHunger
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factor: 1
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- !type:SatiateThirst
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factor: 1
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- !type:HealthChange
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conditions:
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- !type:TotalDamageCondition
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min: 70 # only heals when you're more dead than alive
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damage: # heals at the same rate as tricordrazine, doesn't heal poison because if you OD'd I'm not giving you a safety net
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groups:
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Burn: -1
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Brute: -1
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# Main effects
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- !type:ModifyBleed
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amount: -1.5
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- !type:EvenHealthChange
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conditions:
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- !type:TotalDamageCondition
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min: 70 # only heals when you're more dead than alive
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damage: # Doesn't heal poison because if you OD'd I'm not giving you a safety net
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Burn: -0.5
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Brute: -0.5
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- !type:HealthChange
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conditions:
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- !type:TotalDamageCondition
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min: 95 # Just to bring you back from the brink of death
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damage:
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types:
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Asphyxiation: -2
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# Side effects
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- !type:ResetNarcolepsy
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- !type:SatiateHunger
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factor: 1
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- !type:SatiateThirst
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factor: 1
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- type: reagent
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id: THC
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@ -215,7 +243,7 @@
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time: 16
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type: Add
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# Delta-V - Addictive
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- !type:Addicting
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- !type:Addicting
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probability: 0.4 # Chance of Addiction rising per tick
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conditions:
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- !type:ReagentCondition
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