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Obsolete Logger cleanup for EntitySystems (#25941)
* Small obsolete Logger cleanup
* Fixed three EntitySystem logs that weren't doing it right.
(cherry picked from commit aafe815122)
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@@ -51,7 +51,7 @@ public sealed class RandomSpriteSystem : SharedRandomSpriteSystem
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{
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if (layer.Key is not { } strKey || !int.TryParse(strKey, out index))
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{
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Logger.Error($"Invalid key `{layer.Key}` for entity with random sprite {ToPrettyString(uid)}");
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Log.Error($"Invalid key `{layer.Key}` for entity with random sprite {ToPrettyString(uid)}");
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continue;
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}
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}
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