Add admin logging to system events
This commit is contained in:
parent
56d475df4f
commit
612c62c569
|
|
@ -1,5 +1,8 @@
|
|||
using Content.Server.Administration.Logs;
|
||||
using Content.Server.Chat.Managers;
|
||||
using Content.Shared.Administration.Logs;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Player;
|
||||
|
||||
|
|
@ -103,6 +106,9 @@ namespace Content.Server.StationEvents.Events
|
|||
{
|
||||
Started = true;
|
||||
Occurrences += 1;
|
||||
|
||||
EntitySystem.Get<AdminLogSystem>()
|
||||
.Add(LogType.EventStarted, $"Event startup: {Name}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -111,6 +117,9 @@ namespace Content.Server.StationEvents.Events
|
|||
/// </summary>
|
||||
public virtual void Announce()
|
||||
{
|
||||
EntitySystem.Get<AdminLogSystem>()
|
||||
.Add(LogType.EventAnnounced, $"Event announce: {Name}");
|
||||
|
||||
if (StartAnnouncement != null)
|
||||
{
|
||||
var chatManager = IoCManager.Resolve<IChatManager>();
|
||||
|
|
@ -131,6 +140,9 @@ namespace Content.Server.StationEvents.Events
|
|||
/// </summary>
|
||||
public virtual void Shutdown()
|
||||
{
|
||||
EntitySystem.Get<AdminLogSystem>()
|
||||
.Add(LogType.EventAnnounced, $"Event shutdown: {Name}");
|
||||
|
||||
if (EndAnnouncement != null)
|
||||
{
|
||||
var chatManager = IoCManager.Resolve<IChatManager>();
|
||||
|
|
|
|||
|
|
@ -2,9 +2,11 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Content.Server.Administration.Logs;
|
||||
using Content.Server.GameTicking;
|
||||
using Content.Server.StationEvents.Events;
|
||||
using Content.Shared;
|
||||
using Content.Shared.Administration.Logs;
|
||||
using Content.Shared.CCVar;
|
||||
using Content.Shared.GameTicking;
|
||||
using Content.Shared.StationEvents;
|
||||
|
|
@ -33,6 +35,8 @@ namespace Content.Server.StationEvents
|
|||
[Dependency] private readonly IGameTiming _gameTiming = default!;
|
||||
[Dependency] private readonly IRobustRandom _random = default!;
|
||||
|
||||
[Dependency] private readonly AdminLogSystem _adminLog = default!;
|
||||
|
||||
public StationEvent? CurrentEvent { get; private set; }
|
||||
public IReadOnlyCollection<StationEvent> StationEvents => _stationEvents;
|
||||
|
||||
|
|
@ -91,6 +95,8 @@ namespace Content.Server.StationEvents
|
|||
/// <returns></returns>
|
||||
public string RunEvent(string name)
|
||||
{
|
||||
_adminLog.Add(LogType.EventRan, $"Event run: {name}");
|
||||
|
||||
// Could use a dictionary but it's such a minor thing, eh.
|
||||
// Wasn't sure on whether to localize this given it's a command
|
||||
var upperName = name.ToUpperInvariant();
|
||||
|
|
|
|||
|
|
@ -8,4 +8,8 @@ public enum LogType
|
|||
Damaged = 2,
|
||||
Healed = 3,
|
||||
Slip = 4,
|
||||
EventAnnounced = 5,
|
||||
EventStarted = 6,
|
||||
EventRan = 6,
|
||||
EventStopped = 7,
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue