From 6486b81397fded692195f407ddbc64170bbd34a5 Mon Sep 17 00:00:00 2001 From: BarryNorfolk Date: Thu, 22 Jan 2026 19:54:42 +0100 Subject: [PATCH] Downstream fix for xenoborg evac calls --- Content.Server/_DV/CosmicCult/CosmicCultSystem.Finale.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/_DV/CosmicCult/CosmicCultSystem.Finale.cs b/Content.Server/_DV/CosmicCult/CosmicCultSystem.Finale.cs index bb6ae0ad07..c0968ead8a 100644 --- a/Content.Server/_DV/CosmicCult/CosmicCultSystem.Finale.cs +++ b/Content.Server/_DV/CosmicCult/CosmicCultSystem.Finale.cs @@ -104,7 +104,7 @@ public sealed partial class CosmicCultSystem : SharedCosmicCultSystem Dirty(uid, monument); _ui.SetUiState(uid.Owner, MonumentKey.Key, new MonumentBuiState(monument)); - if (!_evac.EmergencyShuttleArrived && _roundEnd.IsRoundEndRequested()) _roundEnd.CancelRoundEndCountdown(checkCooldown: false); + if (!_evac.EmergencyShuttleArrived && _roundEnd.IsRoundEndRequested()) _roundEnd.CancelRoundEndCountdown(); var query = EntityQueryEnumerator(); while (query.MoveNext(out var cultist, out var cultComp)) {