From 677ceae575a637b9e51ff51654ff4c19e88e9cda Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Rafael=20Sim=C3=B5es=20Gaspar=20da=20Ponte?= Date: Sat, 24 May 2025 18:22:09 +0100 Subject: [PATCH] Fix space-wizards#35663: Prevent clipping of hovered sprites on rotation (#37784) This fix addresses an issue where hovered tabletop machines (such as the grinder and electrolysis machine) had their sprites clipped when the camera was rotated. The problem was fixed by setting noRot: true. --- .../Entities/Structures/Machines/Medical/chemistry_machines.yml | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Resources/Prototypes/Entities/Structures/Machines/Medical/chemistry_machines.yml b/Resources/Prototypes/Entities/Structures/Machines/Medical/chemistry_machines.yml index 65eaf04d78..9a237937c5 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Medical/chemistry_machines.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Medical/chemistry_machines.yml @@ -54,6 +54,7 @@ - Electrolysis - type: Sprite sprite: Structures/Machines/Medical/electrolysis.rsi + noRot: true offset: "0.0,0.4" layers: - state: base @@ -93,6 +94,7 @@ - Centrifuge - type: Sprite sprite: Structures/Machines/Medical/centrifuge.rsi + noRot: true offset: "0.0,0.4" layers: - state: base