From 678c612833e4ec05327b257de7458a7acef2e41b Mon Sep 17 00:00:00 2001 From: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Date: Tue, 10 Jan 2023 23:31:26 +1100 Subject: [PATCH] Bump projectile speed (#13387) --- Content.Shared/Weapons/Ranged/Components/GunComponent.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Shared/Weapons/Ranged/Components/GunComponent.cs b/Content.Shared/Weapons/Ranged/Components/GunComponent.cs index d3e9dd1042..061798e86e 100644 --- a/Content.Shared/Weapons/Ranged/Components/GunComponent.cs +++ b/Content.Shared/Weapons/Ranged/Components/GunComponent.cs @@ -90,7 +90,7 @@ public class GunComponent : Component /// How fast the projectile moves. /// [ViewVariables(VVAccess.ReadWrite), DataField("projectileSpeed")] - public float ProjectileSpeed = 20f; + public float ProjectileSpeed = 25f; /// /// When the gun is next available to be shot.