move TriggerExplosion to shared (#30227)

* move component to shared

* add fake systems

* update server explosion system and remove duplicate transform query

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
deltanedas
2025-03-01 17:02:14 +00:00
committed by deltanedas
co-authored by deltanedas
parent caae5f4d06
commit 6814d525a4
11 changed files with 52 additions and 53 deletions
@@ -12,7 +12,7 @@ namespace Content.Server.Explosion.EntitySystems;
// A good portion of it is focused around keeping track of what tile-indices on a grid correspond to tiles that border
// space. AFAIK no other system currently needs to track these "edge-tiles". If they do, this should probably be a
// property of the grid itself?
public sealed partial class ExplosionSystem : SharedExplosionSystem
public sealed partial class ExplosionSystem
{
/// <summary>
/// Set of tiles of each grid that are directly adjacent to space, along with the directions that face space.