Apply suggestions from code review
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
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@ -128,7 +128,6 @@ public sealed class RampingStationEventSchedulerSystem : GameRuleSystem<RampingS
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var ruleTime = _timing.CurTime.Subtract(ruleActivated);
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#if DEBUG
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// Too lazy to localize these since they are only for local debugging
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_chatManager.SendAdminAlert(Loc.GetString("station-event-system-debug-round-time", ("time", _gameTicker.RoundDuration())));
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_chatManager.SendAdminAlert(Loc.GetString("station-event-system-debug-ramping-time", ("time", ruleActivated)));
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// This will be what the keypoint system looks at to determine where to start ramping
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