From 6920e99f64b25656fc4a835adaafc7e318605290 Mon Sep 17 00:00:00 2001 From: Stop-Signs Date: Wed, 9 Apr 2025 19:20:00 -0500 Subject: [PATCH] Make elite suit a sidegrade again + move name and description changes to FTL (#3407) * the PR * cooked * comments * how do i kill BOM --- .../_DV/{ => prototypes/entities}/clothing/belts.ftl | 0 .../_DV/prototypes/entities/clothing/elite_suit.ftl | 5 +++++ .../{ => prototypes/entities}/clothing/foldable.ftl | 0 Resources/Locale/en-US/_DV/store/uplink/wearables.ftl | 1 + Resources/Prototypes/Catalog/uplink_catalog.yml | 4 ++-- .../Entities/Clothing/Head/hardsuit-helmets.yml | 10 +++++----- .../Entities/Clothing/OuterClothing/hardsuits.yml | 8 ++++---- 7 files changed, 17 insertions(+), 11 deletions(-) rename Resources/Locale/en-US/_DV/{ => prototypes/entities}/clothing/belts.ftl (100%) create mode 100644 Resources/Locale/en-US/_DV/prototypes/entities/clothing/elite_suit.ftl rename Resources/Locale/en-US/_DV/{ => prototypes/entities}/clothing/foldable.ftl (100%) diff --git a/Resources/Locale/en-US/_DV/clothing/belts.ftl b/Resources/Locale/en-US/_DV/prototypes/entities/clothing/belts.ftl similarity index 100% rename from Resources/Locale/en-US/_DV/clothing/belts.ftl rename to Resources/Locale/en-US/_DV/prototypes/entities/clothing/belts.ftl diff --git a/Resources/Locale/en-US/_DV/prototypes/entities/clothing/elite_suit.ftl b/Resources/Locale/en-US/_DV/prototypes/entities/clothing/elite_suit.ftl new file mode 100644 index 0000000000..60c97e9098 --- /dev/null +++ b/Resources/Locale/en-US/_DV/prototypes/entities/clothing/elite_suit.ftl @@ -0,0 +1,5 @@ +ent-ClothingOuterHardsuitSyndieElite = syndicate thermal hardsuit + .desc = An alternate version of the blood-red hardsuit, with improved mobility and fireproofing, but less resistance to physical damage. Property of Gorlex Marauders. + +ent-ClothingHeadHelmetHardsuitSyndieElite = syndicate thermal helmet + .desc = An alternate version of the blood-red hardsuit helmet, with improved mobility and fireproofing, but less resistance to physical damage. Property of Gorlex Marauders. diff --git a/Resources/Locale/en-US/_DV/clothing/foldable.ftl b/Resources/Locale/en-US/_DV/prototypes/entities/clothing/foldable.ftl similarity index 100% rename from Resources/Locale/en-US/_DV/clothing/foldable.ftl rename to Resources/Locale/en-US/_DV/prototypes/entities/clothing/foldable.ftl diff --git a/Resources/Locale/en-US/_DV/store/uplink/wearables.ftl b/Resources/Locale/en-US/_DV/store/uplink/wearables.ftl index 8ad494bf2a..2a3eab312b 100644 --- a/Resources/Locale/en-US/_DV/store/uplink/wearables.ftl +++ b/Resources/Locale/en-US/_DV/store/uplink/wearables.ftl @@ -8,3 +8,4 @@ uplink-hardsuit-agent-syndie-name = Agent's Hardsuit uplink-hardsuit-agent-syndie-desc = The iconic blood-white hardsuit, painted with patterns specifically designed to make you a less appealing target. Limit of 1. uplink-hardsuit-syndieelite-delta-name = Syndicate Thermal Hardsuit +uplink-hardsuit-syndieelite-desc-deltav = An alternate version of the blood-red hardsuit, with improved mobility and fireproofing, but less resistance to physical damage. Property of Gorlex Marauders. diff --git a/Resources/Prototypes/Catalog/uplink_catalog.yml b/Resources/Prototypes/Catalog/uplink_catalog.yml index 81241828b1..bc7b8ee158 100644 --- a/Resources/Prototypes/Catalog/uplink_catalog.yml +++ b/Resources/Prototypes/Catalog/uplink_catalog.yml @@ -1633,14 +1633,14 @@ - type: listing id: UplinkHardsuitSyndieElite name: uplink-hardsuit-syndieelite-delta-name # DeltaV change elite to thermal - description: uplink-hardsuit-syndieelite-desc + description: uplink-hardsuit-syndieelite-desc-deltav # DeltaV - changed description icon: { sprite: /Textures/Clothing/OuterClothing/Hardsuits/syndieelite.rsi, state: icon } productEntity: ClothingBackpackDuffelSyndicateEliteHardsuitBundle discountCategory: rareDiscounts discountDownTo: Telecrystal: 7 cost: - Telecrystal: 12 + Telecrystal: 10 # DeltaV - was 12 categories: - UplinkWearables diff --git a/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml b/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml index ba43d58706..ae65b980cd 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml @@ -476,7 +476,7 @@ - type: entity parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ] id: ClothingHeadHelmetHardsuitSyndieElite - name: syndicate thermal helmet # DeltaV change elite to thermal + name: syndicate elite helmet description: An elite version of the blood-red hardsuit's helmet, with improved armor and fireproofing. Property of Gorlex Marauders. components: - type: Sprite @@ -496,10 +496,10 @@ - type: Armor modifiers: coefficients: - Blunt: 0.9 - Slash: 0.9 - Piercing: 0.9 - Heat: 0.9 + Blunt: 0.95 # DeltaV - was 0.9 + Slash: 0.95 # DeltaV - was 0.9 + Piercing: 0.95 # DeltaV - was 0.9 + Heat: 0.85 # DeltaV - was 0.9 #Syndicate Commander Hardsuit - type: entity diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml index f9541634df..06166f29c4 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml @@ -595,7 +595,7 @@ - type: entity parent: [ClothingOuterHardsuitBase, BaseSyndicateContraband] id: ClothingOuterHardsuitSyndieElite - name: syndicate thermal hardsuit # DeltaV change elite to thermal + name: syndicate elite hardsuit description: An elite version of the blood-red hardsuit, with improved mobility and fireproofing. Property of Gorlex Marauders. components: - type: Sprite @@ -615,9 +615,9 @@ - type: Armor modifiers: coefficients: - Blunt: 0.6 - Slash: 0.6 - Piercing: 0.6 + Blunt: 0.8 # DeltaV - was 0.6 + Slash: 0.8 # DeltaV - was 0.6 + Piercing: 0.7 # DeltaV - was 0.6 Heat: 0.2 Radiation: 0.01 Caustic: 0.5